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Baladas

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Everything posted by Baladas

  1. Defnitely NOT safe: http://forums.obsidian.net/topic/73273-maerwald-dialogue-bug-in-caed-nua/page-2 will silently break main questline. No idea how many more of such bugs are lurking - I'll wait couple of patches before beta-testing this "release" any further. This is not fixed because no one has provided a save file or output log for the devs. Please provide the required information and the devs can work on a fix, otherwise not....
  2. This is not listed as fixed as no one has provided save files and output logs. Please provide them and the devs can work on a fix. Thanks.
  3. This is not listed as fixed as no one has provided save files and output logs. Please provide them and the devs can work on a fix. Thanks.
  4. It's actually in the options since 1.04, afaik. Look for the "Graphics Quality" slider and move it entirely to the left. I'm not sure if that will fix your problem, though. Correct, that is the anti-alising option. EvilCalvin42, please stay on topic. If you want to report an issue please post links to the issue in question and a save file and output log for the devs if possible. Thanks. And considering this is a "common and recurring bug list" and I am having issues that seem to be a bug then I definitely think I am "on topic" Thanks! Please provide links to others experiencing the problem you are having and include a save file and output log. How to report an issue: http://forums.obsidian.net/topic/72439-must-read-how-to-report-an-issue/ Thanks.
  5. If you post a bug in this thread it is considered added. But in reading that thread I don't think it would help the devs. No save file, no output log and no other instances of the bug referenced by others. Also cRichards means that the inventory bug is being fixed in next patch. His post was in regards to what is upcoming. He is aware it is not fixed fully in 1.05.
  6. To be honest there are many quest bugs litsed in the forums. Most are side quests but a few have been mentioned in the main quest. I am not sure what ones are fixed or not, its hard to keep track of so many bugs, then fixes, then bugs, then fixes etc... Personally I would keep waiting until at least patch 1.06 and check the forum after to see what others are experiencing.
  7. Please provide links and a save file and output log if possible. Thanks. It's already been acknowledged by QA. Great. Thanks :D. cRichards: I hope you are noting that the sound issue is not related to the fix you mentioned? Also out of the remaining bugs I think the following are a priority: 1. Charmed enemies keep party buffs after charm expires and related bugs. Threads: one; two; three; four 2. Sound cutting from companion dialogue. Threads: one; two; three; four; five; six. (Not related to Teamspeak or any other running software.) 3. Defenses and afflictions don't stack properly bug. Threads: one; two. 4. Paladin auras continue to sometimes not display properly or not apply to allies. (This could really break the gaming experience for characters who play as Paladins.) Threads: one; two; three; four; five; six; seven. 5. Enemy AoE buffs affecting party members and Animals heal party via carnage. (Seem related, this could really break combat, a major part of the game for many of us.) Threads: one; two. 6. Character Endurance Bug: (This seems to have been introduced in patch 1.05.) Threads: one, two and perhaps related: three
  8. Character Endurance Bug: Threads: one, two and perhaps related: three
  9. Please provide links and a save file and output log if possible. Thanks.
  10. Hello cRichards. Thanks for the update. In regards to: #2 Companion dialogue skipping - Probably an issue with the computer running a parallel server or virtual OS, addressed here That is not the issue for me. I do not have any of those on my computer. The rest is great news. I look forward to finally playing.
  11. It's actually in the options since 1.04, afaik. Look for the "Graphics Quality" slider and move it entirely to the left. I'm not sure if that will fix your problem, though. Correct, that is the anti-alising option. EvilCalvin42, please stay on topic. If you want to report an issue please post links to the issue in question and a save file and output log for the devs if possible. Thanks.
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