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baldurs_gate_2

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Everything posted by baldurs_gate_2

  1. I read that the loot in the chests what you can steal is random. In Perikis Overlook at the Shop with the Burglar Gloves, there is always this belt inside the chest, i tried it several times. Same with the other shop down the street with the Shield and Breastplate of Caroc. I save before i go into the shop, but the loot appears always the same. Is the loot in the chests fixed?
  2. And that's fine, I have no issue with people playing solo or whatever they want to do. But the fact is, it's a tiny percentage of the game base that even plays POTD and then it is a tiny fraction of that who plays it solo. At the end of the day it's not reasonable to expect the devs to be balancing the game in any way for the .01% of their base who will ever do a solo potd play through. It's cool that there are people doing it, and I'm glad people are finding all sorts of ways to enjoy the game, but the game is never going to be balanced around that in any way, shape, or form. They balanced PoE 1 for solo players as well, otherwise there would no TCS or FCS runs possible. So they should do that for this game as well.
  3. Well it's the only challenge in the game. Party-Play is to easy and not worth my time nor do i like to micro all members all the time. Yes there is a AI system, but i don't want to use it. With one character, the gameplay is way smoother.
  4. Before the patch there were only 4 thugs and that was possible. But now you have to avoid the fight and some others i guess. But you did that all the time on PotD in PoE 1 Solo.
  5. You played with a party of 4, ofc it's easy. Play solo and if you still steamroll everything, then you can say its to easy. There will be a achievement with TCS, so you can not increase the difficulty that high, that solo ist not possible anymore.
  6. Does anyone knows for sure? It seems that having high mechanic helps with spotting a trap, but that could be just coinidence. Definetly it is prefered that you can spot trap without party with per 18, but using mechanic skill directly. Yes. I had only 12 per with my chanter and very high mechanic, but i could not see traps, like in arkemyr's treasure chamber.
  7. Can you see the choices in the dialogues somehow? In the first game you could activate it.
  8. What is your problem exactly and with what? Turning Wheel should stay as it is now. It's really nice that your abilities last longer and you don't have to recast them all the time, like when you play a berserker and lose 5 INT all the time.
  9. Why people can not just accept, that there are OP builds or abilities? It's boring and tedious, if every fight needs a own strategy and it takes ages to deal with enemies. I know that from divinity original sin, were until mid - late game every fight took very long.
  10. With that i can delete my fighter/monk and fighter/barbarian xd Have to stick to my troubador or troubador/wizard.
  11. Well, there is a speedrun on youtube on potd / expert mode in about 26 minutes.
  12. With Deadlight / Dunnage and Neketaka quests you surely can reach level 13 - 14. A bit lower when you don't start with Level 4. So i don't do any ship battles until then.
  13. Power Level VII Animated Weapons can kill them without a problem, at least with my solo troubador.
  14. Loot + Bounty and some Experience are the reasons. I tried the ship battle once, but i don't like it so i just enter the enemy ship.
  15. Did they nerf "Minolettas Concussive Missiles" Power Level IV? With Empower that spell even kills Giants in one blow. And how much do they nerfed the empower damage?
  16. Don't forget the unbeding nerf to 25% instead of 50%. He was not Tier 1 in PoE 1 and now he is maybe not even Tier 2 anymore.
  17. Well, in the custom story, you have to select "not forged in the first game" or it won't appear.
  18. Which skill checks do i need to receive the quests from nemnok and relising kaali?
  19. I don't even know now, where you can get a brilliant inspiration. They should have ticked that 3 sec to up to 10 or something.
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