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baldurs_gate_2

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Everything posted by baldurs_gate_2

  1. First you have to get the horn of waves and after he sends you down there. I don't know what happens, when you forcefully take the elevator down, without his permission. There are two elevators. One in the town and the second in Delver's Row, where you are supposed to go down. That's just side quests what you don't really need.
  2. You should have done dereo's quest and then he would have send you down there anyway. They were never hostile beside me.
  3. You can buy pyrite. I'm not 100% sure where, but it was at Una (Serpent's Crown) or on Perikis Outlook (Arkemyr's Shop or the Herb Shop).
  4. I am Level 15 on PotD solo with this build and it's really a breeze. But i took no subclass for monk.
  5. There is no shop that sells it i guess. I found one Amber in Neketaka, but i need a second one. Anyone knows the location?
  6. Not really. I played solo on potd with chanter and always used it to keep my summons up. But you can turn it on / off if you want, but i never did.
  7. How can i use the console? Because i don't know if any of my poe 1 saves has it.
  8. There should be 2 in Arkemyr's Treasure Chamber and ofc the Book of Storms. But i forgot on which island i got that.
  9. Shattered Pillar has a 5 Wound limit, so turning wheel is not so good (+1 INT for each wound). I would play him without a subclass. Flagellant's Path is a very good skill. You can dash through enemies in line. Later on you will only use whispers of the wind. No Multiclass. I played with him solo on classic and most of the time it was pretty easy. High Might / Dex / Perception. Normal Con and Resolve und dump INT. Thats only good for swift flurry.
  10. How long lasts the Level 9 Dragon? With my Troubador and 2x Int it lasts ~40 seconds. But the beckoner gets -33% duration, so 27 seconds. He needs one phrase less for summons, but needs 6 seconds for each phrase. So even with 6 phrases, he needs 36 seconds +4 - 6 seconds casting time to summon a new one.
  11. Well, for solo play i recommend troubador. I don't think you can keep the summons up all the time as beckoner.
  12. One nets you Fort / Ref / Will upon History skill and the other one deflection on intimitade skill. But, at least for the armor, there seems a limit what you can get. Anyone knows the max i have to put in intimitade or history to get the max boni?
  13. Ah **** =( Ahm, is there a pet what increases perception for 2 or an item? I found only one pet with +1.
  14. Chant time goes from 6 seconds plus linger to 3 seconds no linger with BR on. So, it helps generate phrases faster to cast more Invocations. The trade off is no linger. Troubadour can more consistently cast high level inspirations with BR on than any other Chanter. It isnt rng dependent like skald, and doesn't have an increase to cost for non-Offensive Inspirations or summons like Skald either.Cheers. A little off topic, but Chanters can pick/get a passive that says "casts spells 10% faster" or something, I was wondering if that applies to invocations? Also is phantom and it's upgrade a decent summon to have handy? There should be a passive ability, what let's you summon 15% faster. But thats only the cast time what you need for summons.
  15. I have not tried the level 9 summons yet, but the animated weapons are pretty strong right now. Are Drake / Swamp Spore / Dragon stronger or not? Playing solo as a Troubador.
  16. Fun Fact: On Ukaizo you get some, but after the last fight, it's pretty useless xd
  17. Adra Collossus on Poko Kohara Entrance nets 2 and in the first dungeon on the starting island in the secret room, where you have to put that necklace in the bowl.
  18. It's only interesting, whats the best class, throughout the game, so you have solo a easy time and not when you get lvl 9 power level or a party, where no fight is a problem.
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