Everything posted by Gladiuss8@gmail.com
-
RPGCodex Review #1 - Hŵrpa Dwrp
Gladiuss8@gmail.com replied to Sensuki's topic in Pillars of Eternity: General Discussion (NO SPOILERS)I have almost finished my first run of PoE, and as much as I would like to love it, it's just not so entertaining. I mean, there are no aspects of the game, that makes me go "wow, that is so cool". There are just things that are "ok", and things that I wished were done better. The story is not so thrilling either, combat needs a lot of work, writing is decent, although I began to skip ALL the backers NPC's - they are just such a waste of time, stopped reading that **** after first few hours of the game. And most of all, it is NOT similiar to IE games. I mean, the graphics and UI are similiar, but there is just different atmosphere. I have played Icewind dale 2 not so long ago, and man, I had such a better time with that game. I still haven't done the final battle yet, so maybe this will be good.
-
IE Mod and tomorrows patch
Sensuki, have you finished PoE already ? Can you say that you are satisfied ? ; )
-
Thank You.
Gladiuss8@gmail.com replied to LordValgor's topic in Pillars of Eternity: General Discussion (NO SPOILERS)Negativity ? Maybe some, but except that, the game is getting far better feedback than anticipated I think ;d
-
Creating my character - please help ; )
Hi ! Pillars of Eternity is actually out, still can't believe it ! Unfortunately I was unable to get past the character creation, as I can't decide who to play... I guess I need your help ! I'm thinking about Fire godlike Monk with high STR, CON and DEX, but with low PER, INT and RES... So I'm affraid that I will be unable to pick many of the alternative dialog options. On the other hand, I was thinking about playing Druid, but then there is already a companion druid, that I wanted to invite to my party... So the advantage is that I would have high INT (high dmg + alternative dialog options), but I would have to resign from taking the interesting party member. + There are no monk companions (except of self made characters, who I wish to avoid). As you can see I've got a huge problem ; )) If I was to play a monk, do you think there is better option to distrubute attributes than that which I described ? Thanks !
-
Someone should update the Pillars of Eternity TWITCH logo...
Fixed Thank you.
-
Someone should update the Pillars of Eternity TWITCH logo...
Hi guys, sorry for new topic, People are streaming Pillars of Eternity on TWITCH for several days now, but there is still no logo on the "all games" list for Pillars of Eternity. I think that someone should inspect it, I'm not really sure who have the acces to do that, and if it can be changed by anyone, but I think that it would probably increase the games popularity if it had the LOGO. Because right now it shows only the giant "?" instead of Obsidian's beautiful box cover, as you can see below:
-
Gameplay videos are here
There is a lot of streams on twitch.
-
My Pillars of Eternity Story
Sensuki, have you ever tried the Myth series ? If not, you should totally check out Myth2: Soulblighter. It's awesome tactic strategy game. I finished both games in last 5 years, it didn't age at all.
-
My Pillars of Eternity Story
Listened through it all, no regrets.
-
480 Discussion
It's 10 days to go, HOLY CRAP, so much waiting and it's 10 days from now, can't wait tbh ;d
-
LINK TO PAX EAST STREAM
Gladiuss8@gmail.com replied to Mazisky's topic in Pillars of Eternity: General Discussion (NO SPOILERS)For me companion and player voice sets seem a lot more childish comparing to those in bg2 and iwd2. They sounded a lot more serious, it's like BG2 voice sets were lord of the rings quality, and PoE voice sets are Disney quality ;d
-
Is it too late to add some weight to the animations?
We talked about this around a year ago, and they didn't change it, so yes, it is too late.
-
Lack of/Uneven amount of Unique Weapon Art
It seems that this game will be kinda like Wasteland 2. Overall good game, with great story and RPG elements, but filled with dissapointments at all fronts. Shame it has such a low production value, after all the money they've got through kickstarter. Oh well, maybe after the succes of games like DA:O, Wasteland2, Pillars of Eternity, Tides of Numenera, we will eventually get a AAA version of those games. Let's hope so.
- bad design decisions
-
Chants for the Chanter - Lack of Sound Effects
This ! I really miss those powerful "ARGH" and stuff like that from Baldurs gate. It sounded so harsh and crude. Noone makes sounds like that nowadays. Shame ! Overally I'm really dissapointed when it comes to sound effects in this game, I think that combat lacks intensivity because of that. Incantations are bearly hearable in poe. Spell sound effects are like "bziuuum", animation is still going on and there is no sound left. You can't tell that the spell you cast is powerful.
-
Spells on hit sound effect
no comments ?
-
435 Discussion
They implemented xp gain from exploration only because people wanted additional methods of gaining xp, and since for some reason they didn't want to do xp from combat, they added almost irrelevant, cosmetic **** like this ; )
-
Spells on hit sound effect
I recently noticed, that when you cast any spell that causes damage, especially AOE spell, you can hear the specific spell sound and see how many enemies got hit by it, but you can't actually hear how many enemies got hit by that spell. I mean, as far as I remember, there was a sound effect in the Infinity engine games, when you casted a fireball - every enemy hit by that spell made the "woob" sound, indicating that he actually got hit. Sound indication on how many enemies got hit by particular spell would be very helpful to the overall combat feedback, and it can be fixed just by adding the standard "woob" sound (the standard sound when someone hit something with a weapon) to a situation, where character is getting hit by any spell. I think that it would be amazing addition to the PoE combat, because casting spells seems a little bleak right now.
-
huge disappointment
English is not everyone's native language, you know. I agree with some of the OP's points, most of spells do have very short range, and it's actually difficult to cast anything without being irritated. Combat feels clunky because of that.
- First impressions thread!
-
435 Discussion
Reading his posts through this thread was propably most enjoyable thing to do, so no, please don't stop :d
-
bad design decisions
For me, If it's gonna be at least as good as Wasteland 2, it will be a huge succes. At first I criticized Wasteland2, but man got to play game like this to know it's true value, and I think same will be with PoE. Wasteland 2 true strenght was it's plot, and maybe heres the same deal. Just 2 months more and we will see it all.
- bad design decisions
-
The music! Good or no?
What else would it be, if not our personal opinion ? :d
-
The music! Good or no?
I thought music was turned off in the lastest stream O_o