Lately I found out that my friend got the PoE beta, so I asked him to let me play, here is my impression:
- The biggest let down for me, which I also saw in gamescon and few other gameplays, is that everything in game seems too fast. Character are going way too fast, there are too little space between them, doing so that fights are going into melee in mere seconds, or even less. I can't cast ANY aoe spells before enemies are withing melee range. This is not how it supposed to be. Baldurs gate2 combat worked like something between turn based combat, and real time hack&slash experience. PoE is currently more into that real time diablo experience rather than BG2 experience. In the current state of beta, I played on normal, and I literally just went through all enemies just clicking one at a time, killing it with all my party members, and so on. I didn't even use spells, because it seemed like too big of a deal, when I could just kill enemies almost like in hack&slash game.
- in BG2 and IWD2, after you finished dialog, there was something like 1 second delay, before all enemies went into fight. It was really cool, because you could always turn pause on, before anyone moved. In PoE I experienced that enemies were sometimes almost instantly right before my characters, after I closed the dialog. I couldn't even pause in between. The reason is, like I mentioned before, too little space between characters, kinda little maps, and character moving too fast.
Solution could be making character size a little smaller. It could solve the first two problems, the other is making everything a bit slower. Keep in mind that Tides of Numenera decided to pick the slowest of all possible choises - the turn based combat system, so try to make it more that way, rather than doind hack&slash experience.
- The second biggest thing for me are graphics. While 2d beautiful backgrounds are well done, like in the old games, 3d characters are currently making game hard to look at. I mean, after 12 years from the release of IWD2, looking at both IWD2 and PoE, I would prefer to watch IWD2... The thing is, currently 3d characters are making everything too blurry. During a fight I really can't tell who is attacking who, hit receiving animations are often hard to catch, and even written desription of a fight are kinda out of sync, giving information even after the fight already ended. I have no idea how graphic problem could be resolved, and it propably won't.
- I won't even discuss the xp reward thing. All I can say I was really depressed when I realized I got completely no reward from killing all these beetles, except some crafting stuff...
Overall, Those are huge gamebreaking aspects, that will be a nightmare to resolve. I'm really dissapointed by the current state of the game, and I really hope that someone will decide to not release it in December, so that they could give it a few more months to improve.