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Soundtrack, tracks missing?
LordValgor replied to LordValgor's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Hmm, well nevermind about the Anslog's Compass track, I believe i just found it. Anyways, I'll keep an eye out for other areas that are "missing" (I swear I remember a few), but for now I will contend that I just didn't look hard enough -
Hey guys, I have a quick question regarding the soundtrack. Has anyone else heard music in game that is seemingly missing from the OST? I get that soundtracks don't include every sound from in game, but I find it strange that the track played for "Anslog's Compass" seems to be missing in the OST (as an example). I only ask because I love some of the tracks that are missing, and would love to have them in my library Anyways, thanks in advance for your knowledge and time. ~Valgor
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Dear Obsidian, I want to write something to you. I took a look today at the forums and was... disappointed to say the least. There happens to be some negativity going around, and while it (the negativity) will always happen I just wanted to write my thoughts on Pillars of Eternity. I am too young to have played Baldur's Gate when it first came out (just barely), but I have always loved a good RPG. With some Neverwinter Nights and a extremely solid love for Morrowind under my belt I ventured forth into the realm of isometric RPG's. My first long and true connection was for sure with Dra
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LordValgor replied to Sensuki's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Lol I am just going to wait a month and get the Enhanced Edition before I replay it And ya, I think that the party size cap is good, although any bigger and I might have some issues. -
A Question of Morality.
LordValgor replied to LordValgor's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Agreed. Like I said, Advantages and Disadvantages to both sides. -
A Question of Morality.
LordValgor replied to LordValgor's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Good to hear! I remember back in like Ultima IV it would start with you visiting a gypsie and choosing one character trait over another. I really hope that they integrate that mentality into the game, so that throughout the game you make those decisions, and thus it defines your character. -
Hello, forgive me if this is in the wrong section (and move as necessary please). I had a question (and possibly suggestion) for Obsidian regarding the Morals in Project Eternity. Now, many times I have heard that you wish to make the game to include things that are more mature than most games allow. This I have no problem with, and am actually excited for simply because I get the sense that it will ultimately give us more options as well as place a "strain" on the issue of morality. (eg should I kill this woman and take her belongings cause I really need the cash? or should I let her