Everything posted by M4xw0lf
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Beta IV - General Feedback [The Good // The Bad]
One thing about soul annihilation (besides the possibly bugged damage calculation - https://forums.obsidian.net/topic/96713-soul-annihilation-damage-is-weird/): It somehow feels wrong from a lore perspective that a miss consumes all your focus anyway. The way I imagine it, the Cipher puts the collected soul energy into his weapon somehow, and if he fails to connect with the enemy (so really a miss, not a graze), it doesn't feel right that this energy should simply 'evaporate', right? Of course, from a balance perspective it wouldn't be really viable to keep all the focus until you hit something, but maybe you could just lose a fraction of the focus you put into an unsuccessful strike (you put effort into the attack itself, too, after all), or lose it over time, if you continue attacking with soul annihilation without hitting or grazing.
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Soul annihilation damage is weird
Yeah, I also noticed occasional strangeness with the damage here. The damage popping up on the screen above the enemy and the stuff in the combat log sometimes seems to differ or to not add up (if that is even possible?).
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DONATIONS CLOSED - Brace yourselves, the Black isle Bastards are coming!
M4xw0lf replied to Fluffle's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I move 'Pip-boys' as a sort of not-really-acronym acronym.
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Combat mechancis - Enemies push through front-line fighers, Pathfinding, engagement mechanics
I think I also noticed sometimes my melee guys get dragged around by engaged enemies going past them, instead of engagement being broken and triggering a disengagement attack.
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How useful is Intellect in Deadfire?
M4xw0lf replied to Yosharian's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)On my player character I could never bring myself to dump Int. I have some pride, you know.
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DONATIONS CLOSED - Brace yourselves, the Black isle Bastards are coming!
M4xw0lf replied to Fluffle's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I was super late with everything (validating my pledge, for example ), because I actually didn't want to follow Deadfire's development and go into the release completely unspoiled and unprejudiced... also I had forgotten my login data. ^^ Well, now here I am deep into multiple character builds in the backer beta, and I missed my opportunity to get that shiny B.I.B. badge
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Beta IV - General Feedback [The Good // The Bad]
I really miss the carnage AoE circle. I have the feeling my 1h+shield marauder almost never triggered carnage attacks, while my great sword brute regularly hits everything in his proximity.
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DONATIONS CLOSED - Brace yourselves, the Black isle Bastards are coming!
M4xw0lf replied to Fluffle's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I want it in the game! Let's have another fundraiser :D
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The strongest beta build
Devoted+Barb is But I guess Devoted rocks in nearly every combination. With the devoted's weapon specialization even the Greatsword modal with its horrible -15 acc is a viable option (surely it's not such a big deal later on, but initially that's something like -30% accuracy). Add tactical barrage on top, and he dishes out 40-60 single target damage plus lots of carnage on auto attack. Could solo an encounter with 2 Lagufaeth mages and one sidewinder at level 6 (classic).
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Various bugs and crashes.
Yeah, the cat is simply inexcusable.
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Saving ability points
But... wouldn't everyone simply go and re-level their character at max level and take all the high-level abilities and completely wreck any balance those trees were intended to have?
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DONATIONS CLOSED - Brace yourselves, the Black isle Bastards are coming!
M4xw0lf replied to Fluffle's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Oooh, a poll! Shiny!
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Beta IV - General Feedback [The Good // The Bad]
Has edge scrolling speed in the options menu changed? I don't use smart camera mostly, and I don't have issues with the scrolling.
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Is anyone concerned about Multiclass/Single Class Balance?
M4xw0lf replied to Stardusk78's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)This already worked nicely in PoE. Even if you tried, you could hardly make a character so useless that you couldn't beat the game (on difficulties below PotD and with full party of course). I'm fine with this state of affairs. Where would be the fun of fiddling with talents and stats when every class and class-combo were equally strong out of the box, what would Boeroer and MaxQuest do from now on?
- Power Level
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Pet messing up stealth.
I got the same. I think it doesn't actually break stealth (as in: enemies will detect you), but it makes it easy to miss whether an enemy actually starts detecting you.
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Customized party form is not saved when reload a game
Yes, same here.
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The strongest beta build
Marauder with sabre + shield (required against squishiness for frontline use) seems pretty nice as well. Could solo skulking-terror at level 7 as well as that mountain pass with the boar ambush at level 6 (not PotD though ). Went with death godlike + Streetfighter/Barbarian(no subclass), in order to make use of all the low health boni from racial and class passives.
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Two handed style seems weak
Yes. Even with the corresponding Cipher passive, my level 7 Witch has Pen 8 with a fine greatsword, while the premade mercenary companions are all sporting somethin like 9-10 with their puny one-handed weapons. It just feels wrong. Add the incredibly long recovery time, and two handers are behind on DPS, and even worse, they are no fun. Watching my PC swinging his sword twice every 10 seconds while missing one of those swings and while getting battered by enemies with twice the attack speed is rather frustrating.
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Abydon’s missing right hand at Durgan’s Battery?
Still the missing hand at the abbey and the surplus hand at the battery are a match, whether Abydon was left-handed or not. The vision being triggered due to the presence of Abydon's remains would still make sense imho, even if this hand didn't wield the hammer.
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The strongest beta build
I'm playing around with Barb combos. So far, my dream dual class Barbarian + Cipher couldn't impress me. Always too squishy. Barb+Kind Wayfarer (white flames seem like a god tier power) and Barb+Devoted (weapon focus and fighter stance make two handed swords as deadly as they should be) have given me way better survivability and kill/death ratio.
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Do most people really play the hardest difficulty level?
M4xw0lf replied to Tattyblue's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)So this IS supposed to be hard at level 6? That gives me some comfort ^^
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Do most people really play the hardest difficulty level?
M4xw0lf replied to Tattyblue's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I've played the beta with three different characters for close to three hours now on classic difficulty. Getting my ass handed to me every single time in the langufaeth mini-bossfight.
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Beta IV - General Feedback [The Good // The Bad]
Am I doing stuff wrong, or are two handed weapons really underpowered right now? Recovery is endless, and with all the interrupts going on, my Witch often fails to strike more than once or twice before going down. On top, armor penetration of two handed sword and estoc (without modal) is ridiculous in comparison to one handed weapons. Dual wielding gets equal or better pen, at least same accuracy, lower recovery (much lower with the dual wield talent)... there's simply nothing going for two handed weapons, or am I missing something?
- Backer Beta Update 3: Patch Notes