Everything posted by RevBlue
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Wizard Tips
I actually took the quick switch talent with my wizard, switching between grimoires A LOT faster
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Modifying ability on lvl-up
So I'm about to level Durance to level 6, and there's a nice talent that modifies his attack per-battle ability (forgot the name) The one that makes all enemies in AoE Dazed. Now the talent says that it modifies the spell to do weakened, what im not sure is does it add the effect or replaces dazed? If i take it and look at the tooltip of the spell, it still says dazed only. If i look in his char sheet i have ability that says it modifies in the top. Anyone has any idea?
- PoE - Feature Requests
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Godlike pointless?
That death godlike buff, a dmg buff when an enemy has 15% health left, may not mean much in the lower levels. But im thinking at the higher levels when 15% health could still mean a long fight might make it worth it
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The Custom Portraits Thread
Anyone know of a good portrait for nature godlike wizard? the only one in the game looks more like a paladin from a disney movie :-/
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PoE - Feature Requests
They should make noticing your characters in battle easier. Right now when you mouse over a portait, the circle under the char flashes briefly and only once, its very easy to miss in battle with effects, and even when your char is behind an obstacle. I think mousing over a portrait should make the entire char model glow bright so you can tell who is where
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Raedric impossible?
Exactly. I beat him in my second try, full party of lvl 4 Set up my guys down the stairs and sent Eder the tank in to talk, as soon as the fight started i rushed him back and it worked pretty well.
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Godlike pointless?
I don't know. I took a nature godlike for my wizard PC. I like the attributes bonuses it gives when below 50% endurance
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Raederic castle vaults?
Spoiler warning for the keep quest! So I beat Raederic, and at the end, that guy Kolsch(?) says I can keep whatever from the vaults as payment. But i can't find a vault room, was it just flavor text or am i missing something?
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Quick hints for beginners who find the combat intimidating
That's what I'm trying to do. Using Aloth as a glass cannon for big dmg any my PC is a wizard with AoE controls Any suggestions on build/spells?
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Well, the in game party members were rubbish
Such a backhanded comment. Wow. Huh?
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Well, the in game party members were rubbish
Seems to me like you're missing half the game this way. But if thats what you like....
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Can someone help me make an legendary Wizard?
Evoker - Nope, was talking to the 2 guys up there who seemed shocked and angry that a lvl 2 wizard can't solo 2 bears
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Can someone help me make an legendary Wizard?
dude, you took your lvl 2 wizard agains 2 giant bears and got your ass handed to you, what did you think was gonna happen? Its a WIZARD. Like you said yourself they are always squishy at first and grow exponentialy in power, so I dont understand your frustration. Of course you can't solo with a lvl 2 wizard, you need at least one meatbag
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Can someone help me make an legendary Wizard?
you guys serisouly trying to fight with a lvl 1-2 wizard alone with no companions? Is this your first RPG....ever?
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suggestion for AOE indicators
So THATS what does different colours mean? I thought the red was full/higher dmg and the yellow area was lower dmg due to distance. lol
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Smooth Talker class?
Probably not possible to talk your way out of any situation, but I guess a character like that would have high Resolve+Int+Lore
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Weapon and armor proficiencies?
I guess that makes sense. Thanks
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Please explain the attribute system in this game
Your problem is you're equating these stats with D&D stats. Might does not equal strengh. Just because a character has high might doesn't mean he is a huge buff dude with lots of muscle. Again, all the stats have very detailed tooltips that say what every stat does in combat and out of it, you just need to read. Hell, in the character creation they even mark whats important for your class with GOLD STARS!
- Please explain the attribute system in this game
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Weapon and armor proficiencies?
So I know this system doesn't exactly work like in D&D and everyone can use anything. But are there no penalties? How do I know if a character/NPC can use a sabre better than a war hammer, or heavy armor better than leather? Is there an affinity stat somewhere?
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What is "Bash?"
Im guessing shield bash?
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Wouldn't it be great if you could change the character portrait post-character creation?
Im actually kind of disappointed in the portrait choices for the Godlikes. I have a nature godlike wizard and the only nature godlike portrait looks more like a paladin. Hope we would get some more soon
- Best Classes for each Race
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Wizard Talents?
I took arcane veil as well. Im not that far into the game but it seems a wise decision. Its a decent defelction buff that doesn't come out of your spell pool=more uses for other spells