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LadyCrimson

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Everything posted by LadyCrimson

  1. Full price again? No. I wouldn't do that for any game. That's just gouging. The typical $20-30 for an expansion-like product/gigantic content patch, yes.
  2. stoffe - well the thing is, Disciple is almost never speeded up in my games, and I never use any of the 'forms' - he tends to use power attack almost as much as he uses flurry (since I give him both - I like the animation for power strike). But I do give him 2 single sabers and usually have Keen on both. Edit - Atton tends to be given Master Crit Strike and 2 sabers/Keen, and he doesn't say his line nearly as often. 2nd Edit - but like I said, math makes my head spin, so.... :D
  3. lol coran...indeed. I always love it when the graphics show a sword going straight thru the middle of an enemy and they don't even stagger. :D
  4. Hmm....I had thought I'd read that crit. hits were not that frequent (relatively speaking) - which was one reason many chose flurry over crit. strike - or something, I don't pay attention to the math much. Not that crit. hits are rare, just not that commonplace. I mean, 10% doesn't sound very high, and reality I'm not sure it would be - but games always seem to take that 10% and turn it into...something else. Disciple often cries that out eeach attack round for a few rounds in a row, then he'll skip a round or two, then repeat the process. Anyway, thanks again, knowing that will make the game more statistically interesting to me, being able to tell when my 'guys' are crit. hitting w/out having to look at the dialog log.
  5. Thanks, stoffe - one reason I was asking is because of how often disciple hollers that particular cry. Interesting.
  6. I'm going to guess that Fionavar is going to lock my thread. Thanks guys. How mature. Oh well. I'll have to do my own research on the topic. Think I can figure it out..at least enough to make me believe it one way or another.
  7. I know the cry is there...I've heard it thousands of times, lol...but is it actually done when he scores a critical hit?
  8. Apparently Disciple says that when he scores a critical hit - can anyone confirm whether this is true or not in the final game? I had orginally thought all such lines were just generic battle-cries... More of LadyCrimson's idle (and probably late-coming) & useless curiousity....ruminations in the dark...
  9. I'd give a lot if I could get that dialog viewer to work. Stupid version differences or whatever that make it (so far) impossible. Oh well...eventually I'll haveall the major stuff typed out in a nice wordpad file....it'll just take me...oh...a couple weeks. :D I love the little {game programmer} notes.
  10. Well, all I have to say at this point is that I haven't experienced any new glitches, and that yes, indeed, the NPC's really do say their tag-lines less often, where you notice. But it's pretty random, their less-often-ness - sometimes it seems like they're almost silent a long while and other times they're back to yapping those lines almost every time. But still nice.
  11. Voted for T3/Remote - tho I wouldn't want to be in their household, with all their 'beeps' and 'beepboops' all day long.... Although personally, I think Disciple and Handmaiden would get along just fine. Both idealistic and kind of naive in some ways. She'd wear the pants, tho, of course - most likely. And Disciple would probably enjoy that....I think he likes being bossed around. Secret fetish.
  12. All I care about is whether a game is fun to play and keeps me going back to play more. JE looks like it has that possibility, so I'm interested...but it doesn't mean that possibility will pan out if I ever do get to play it. I'm willing to try it tho. From the reviews and player-comments I've read tho, the type of game-genre it reminds me of might be something more like...oh...say...something like System Shock, rather than a RPG. Not saying it plays like System Shock, mind you, hard to compare w/such different worlds. But SS had some elements that tried to give the player a bit of choice that was in some ways like a RPG but it's soul was still action. Still, that doesn't mean games like that are bad. Honestly,IMO, the whole 'what is a RPG' definition has been going 'downhill' for years, as each generation grows up on more and more watered down short-attention-span video game versions of RPG'ing. No offense to anyone intended...many are very fun and I love a lot of them. Just saying...
  13. This is one of the two fairly well-known inf. experience glitches - it was around before the patch, and yes, it can be confusing if you don't know what's going on. I think there are a few maybe-game-stopper 'bugs' related to this area/time that people have reported but the re-spawning of the Sith as long as that trigger spot isn't entered is...something else.
  14. I'm no dueling expert, so I have no idea about reality - but certainly in a lot of fiction/fantasy, there's some kind of....'pumping up' of the dual-weapon fighter - the skill and training involved, the agility, the focus required to be superb. Like, say, Drizzt the dark elf. So I'd imagine that mythos is part of why so many like dual-wielding in games. As to the phallic symbolism (or any 'power/strength' symbolism, really) - I think there's just that psychological thing, y'know, that more is better. Or something.
  15. Why does every thread that starts w/someone praising what they like about the game have to turn into a 'but this is what sucks about the the game' thread? (ok, sorry, that was a bit harsh for this actual thread but eh...my opinion still stands in principle) There's plenty of 'this sucks' threads already. Let people who like the game like their game w/out raining on their parade like negative nannies. Vortex, I agree with you on all counts. game has problems, of course, and I too skip the ending (I finished twice, once Dark once Light, that was enough of Malachor for me) and just keep on playing the stuff before that. Although, I do tend to rush Peragus now. :D Besides the fan-girlish nature of my obsession (heh) I still just really love to watch the battles - something about saber-fighting/the battle moves/jumps/dodges in this game just never gets old to me. And I also keep hearing bits or larger bits of dialogue that I haven't yet triggered before. Much less now than before, but still...it always surprises me.
  16. In an average non-super-power-gaming game (ie not re-loading so you're pumped full of all the best crystals and items) I haven't noticed that big a difference damage-wise between double-blade and dual-weilding 2 singles (using Flurry/Critical Strike/Power). I started watching the combat detail info and eh... Not enough to make a vital difference in this game, unless you're using some mod that increases difficulty to a point where it would matter. Appearance-wise, I prefer the two singles. The attack animations are much prettier overall - although there's one instance where the double-blade is prettier (one of the power-jump moves they do). Role-playing wise - eh - if I was a Light jedi trying to prevent the end of the galaxy, I'd take any edge I could to help that means. I'd give each of my sabers a name, probably, and they'd both become part of my sense of self-identity. If I was a Dark Jedi, I wouldn't be concerned with whether or not 'more power' was degrading to some symbolic principle. But that's just twisted little me.
  17. So maybe there's a reason Atton sometimes looks like Mr. Reeves? Yeah, yeah...bad funny. :D
  18. Ah....I see. Well, then it probably doesn't unlock for me. I never get the Atton lines that are supposedly unlocked the 3rd playthrough, either - even tho I was female every time and I'd won the game twice before etc. As to Disciple's holocron bits...mmm....I just meant the ones in his Global folder...there's a lot of them there (strangely, his 'grunting' noises are not in there that I could find). There are some other ones besides the ones in the global that I heard, but I don't remember what folder they were in at the moment.
  19. I tried that once as a lark....gave myself 15-20 lvls of experience on Peragus, lvled myself up to about 8 or 9....and 1st new loading area, which was T3's section, died. Repeatedly. On normal difficulty. In fact, T3 couldn't get past the droids at all, even when I leveled him up. So yeah, it kind of works...just have to fiddle w/it enough to find the balance between impossible and not. And if you do it early like I did, you'd probably have to edit in some weapons too, cause there's no way you're going anywhere otherwise.
  20. DarthMac - ah...so the planet was the typo. That makes more sense. (argh! Vash...Korriban...Nal Shadd...whatever) I don't see any reason why the patch would fix this...but....when I get Light side points now, my character no longer seems to temporarily get that Dark side face expression/look anymore, like she used to.
  21. Yes well apparently us US folks got a slightly different version or something. Whatever. heh Edit - and if it's 500MB, no problem for me. :D Not that I'm sure I care about movies/music enough to bother, but we'll see.
  22. Too big for the patch in what way? Download time? Just sounds like a strange way to put it...
  23. Ah well I'm playing in 1600x1200 so...maybe I just don't notice. If there is a difference it's probably more noticable on lower resolutions, perhaps. Edit - and my screen doesn't jump when switching to the movies. I think it's a system/hardware config thingie.
  24. So, do the movies looking better have something to do w/what vid card you were using in the 1st place, cause they sure look the same to me. Cutscenes/movies both. Course, I always they looked just fine to begin with, so...
  25. Ok...all cleaned out/defragged/patched ready to go! If I notice anything wildly cool, I'll mention it. But I probably won't. Diatton Kim is off to Peragus....
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