Everything posted by LadyCrimson
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Alchemy/ Potion useing in PE
Yeah, something more than mouse-clicking things together would be more interesting. But I still like mixing potions, whatever the method. Mortar pestle clicking isn't exactly much different, either. It's the act of discovery, mostly. I don't like games that give you recipes so you don't have to figure out what's required. Of course, that's assuming alchemy would involve a lot of ingredients and require one to find/buy them. If it's not that type of game-alchemy, then sometimes simple is the way to go. And for some reason, I'm not really picturing PE having a very complex alchemy.
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Movies You've Seen Recently
I still can't get into Dicaprio as a leading man. It's not that he can't be decent at the technicality of acting but he just has no "presence" for me, personally. I never found him attractive (so no girl-crush effect for me), and there's nothing else defining about him, even when he's trying to play diverse parts. I watch him and it always feels like his co-actors one-up him all the time in presence while Leo gets lost in the background. eg, Leo's kind of invisible to me. On the other hand, maybe that's a sign of a good actor. What do I know....but it doesn't work for me in this case I guess.
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Alchemy/ Potion useing in PE
I liked alchemy in MM7 so I'd guess I like more complex types....yet not tooo complex. Being able to mix a potion with another potion to create a 3rd type of potion is kinda fun, tho...if you initially have to discover what potions to mix. I usually like potions for +stat type stuff, and I like them to have durations vs. permanent ... eg, helpful in tough combats. Not necessarily long duration, but more than a second of two. They should not be stackable, and perhaps a limit of 2-3 can be active at once or something. I'm like Fridgemagnet in that I never use explosive type potions (but don't mind if they exist). Explosive/fire aoe ones just seem like grenades, and I don't use those in other games either - probably because I forget about them in the heat of combat. heh.
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Borderlands
I figured it might be ... or at least, the shotgun part. It dropped during my very first 1st-kill of PT2 Warrior so I've had it a while. I've never found a Bee so...but this week has been not bad for finding Legendaries for some reason. Even Flynt dropped his Thunderball Fists pistol or whatever that is. For lvl4, it's pretty decent.
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KNOCK KNOCK!?
For crates/chests etc. you can always create a risk of damaged/broken items via smashing. eg, sometimes not all the items survive the smooshing.
- Josh Sawyer on Miss and Hit
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Degenerate Gameplay
Not that the ever ongoing combat-XP topic isn't scintillating but ... post limit.
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KNOCK KNOCK!?
I say yes to smash, mostly because I don't typically like lockpicking (if it's a mini-game anyway). So I like there to be other options to open most locks (it's fine if there's a few that can't be brute-strength forced). Lockpicking Magic casting SMOOSHING
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Borderlands
Heh, yup. That's how BL rolls. A lot of it is dollar/cash bits, but there's a lot of items. Most of which are vendor trash, per usual in this type of game.
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Borderlands
Just relating a "raid boss" experience: After my "whining" that I couldn't kill Terra alone (not that I've tried it dozens of times or anything, just a few) and how I disliked that I couldn't remove the quest from my list, last night hubby was finally game to try it with me. We took our 50 Axton/Maya combo in. When we first dropped in, we tried staying more out in the open or behind those center rocks and lasted about 5 minutes, until hubby got knocked off the edge (insta-death) and couldn't run back in time before I was smooshed by giant tentacles tossing boulders. 2nd try and this time I tried to stay in that spot near the exit gate, behind the rock, hubby standing above and behind me most of the time. This kept me largely, but not entirely, safe (those stupid tossed boulders and the occasional laser beam force you out of it to dodge/run), so I could turn around and Revive/heal hubby behind me when he went down (which was very often). Hubs died a few more times (sucked in by that whirly effect once, knocked off edge again a few times) but I managed to stay alive/get 2nd winds til he could run back. Probably took 20+ minutes, with risky dashing out in the middle to try to grab ammo occasionally. I swear the only thing that works well when the tentacles come up is the orange "pinging" Conference shotgun that I have. I love that shotgun+shotgun max ammo relic. I'm quite sure without hubs there I'd still find it impossible because that semi-safe spot is not safe enough, and it would take too darn long to kill the thing, so I'd die at some point/fail to get a 2nd wind/run out of ammo. Terra dropped a Legendary Commando Mod (not in pic), nothing else of interest. Sadly, hubby's response to our difficult but successful efforts was "I think I'm happy to know we've done it...I don't feel a need to do it again." ... so that'll probably be the first/only time we do it. tldr : Thanks to my husband's help, I finally got that stupid "YouWillDie" quest off my Siren's GUI.
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What are you playing now?
I gotta ask what your definition of "finished" is in this respect? Keep in mind I was playing the beta when there was no Act3 and even Act2 was really only half an Act. The ginormous skill tree being constantly changed multiple times eventually drove me nuts. Finished = something at least along the lines of the way Diablo2/Diablo3 go .. basic gameplay/character/area done and stay the same. I don't mind a finished game having tech patches and occasional minor alterations/adjustments, but I tend to like to know a game isn't going to change drastically every few months. eg, beta's that last 2-3 years is a bit much for me. Thus, at this point, call me when it's ready. I'm not counting their plan of selling non-essential things like backpack space for profit, which I'm sure would evolve over time as well.
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What are you playing now?
Thanks for the input. I think I'll put it on my "keep an eye on" list.
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Creatures in Project Eternity
Cactus Cats? Are those anything like the ones in Piers Anthony's Xanth? Heheh. (I'm guessing not, but that's what came to my mind)
- What you did today
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What are you playing now?
Anyone have any recent knowledge/opinions about the upcoming Nuclear Union by 1C? From screens, description, and a 2012 Gamescom gameplay trailer It sort of looks like a cross between Stalker and (Beth's) Fallout.
- Josh Sawyer on Miss and Hit
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What are you playing now?
I refuse to play more PoE until they have a finished game.
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What you did today
Aw, the 49er's lost. I didn't watch that much of it...we were playing BL2 and I'd flip it to the game to check the score every 20 minutes or so. I guess there was a power outage, heh. Did watch the last 10 minutes....that was fairly interesting. Thought the Niner's might make it, but nope...not quite. After lunch, will be heading to the DMV. Joy.
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Gun Control in the US
Even Blue Oyster Cult knew it was Godzilla.
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What you did today
Heh, yeah, I just realized that a few minutes ago. The tv list said 11-3 so I thought the game might start at noon or something. I had to scroll further to see there was more. Seems like when I was a kid pre-game stuff was only about an hour. 4+ hours? Silly. Ah well, gives me time to play a game for a while.
- What you did today
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Fallout: new Vegas: starting out
Oh, I like that the option is there. I just don't tend to do it the first time, myself.
- What you did today
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Accents
I think it would be neat to have accents that didn't sound like they came from anywhere familiar. eg, they were completely alien to Earth. That would be more fitting. Of course, I realize how difficult that would be to truly pull off, so it's not something I expect. Whether they're "old" or "newer" Earth accents, they're all still Earth accents, and thus always remind me that the fantasy world is of Earthly creation. So as I said before, as long as I can understand them and the voices themselves don't annoy me for personal reasons (usually because of tone/pitch or too much slang), I'm cool.