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Everything posted by LadyCrimson
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The Appeal of Fantasy
LadyCrimson replied to mcmanusaur's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I voted Escapism, but for me it really sorta depends on what one means by fantasy. eg I don't see fantasy as limited to magical kingdoms with Princes, Kings, and Elves ... even if that's what is commonly used/referred to as fantasy. Games are escapes from having to think about reality (or sometimes, from having to think at all), and thus I don't really want to play brutal war games with "realistic" guns n' violence, wrack my brain to figure out real-world based scientific puzzles/issues, or manage a career track for a Sim while managing its emotive moods and potty cycles. I just want to turn on a game and have it be immersive enough for me that it's like having tunnel vision...where for a while, nothing else matters and all my focus is bent towards the game. And most of the time, that's been in games with a fantasy type emphasis. -
What's wrong with Rami? I know he can be a little weird so he doesn't fit all projects (who does), but seems like it's popular to dislike him these days...I figured because some people didn't like his Spiderman. As to Colin Farrell ... I don't get their attitude towards him in that article. Have they not seen In Bruges? It's not like he's a crap actor. Not the best, but not crap either. As to a Warcraft movie in general....meh. I wouldn't hold my breath re:quality, no matter who's involved.
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It did feel a bit anticlimactic, what with all the build up. Rather mellow pacing and conclusion, mostly. But it was pretty emotionally sad. I'm not sure it contradicted chr. evolution too much. He was always a waffler, at least in terms of personal motivations.
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- mind-numbing entertainment
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Yeah....Jessie and Walt's son's bits were wrenchers. I guess we know now where that time went. A slow, calm before the storm episode, which I appreciated. Not to mention...Robert Forster as the "vacuum cleaner guy". That was awesome. Going to be watching that in a bit.
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- mind-numbing entertainment
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I saw the word "pizza" enough times in this thread that for a second I thought I'd mis-clicked and was in the "What's for dinner" thread. ...and Neverwinter is still the only game I log into a bit each day. Must...get...that Pray reward companion...
- 554 replies
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- Ludoholics Anonymous
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Stayed up way too late, then slept too much. Now tapping feet for Breaking Bad ... 30 minutes and counting... Also ... it took a while, but Mr. Black now jumps up and sits on the toilet whenever he hears the shower running, meowing and trying to poke his nose in. I guess he is a ... Peeping Tom!
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How many [Rings]?
LadyCrimson replied to Osvir's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Don't get me wrong, I understand visually not liking an article of equipment. I personally never like helmets (in games) because they almost always look dorky to me, not to mention completely hides the face I might have spent a long time polishing in the chr. creation menu. It's the "shouldn't have to in order to maximize..." thing I don't really get. Should games never have helmets, then, because I shouldn't have to wear one to maximize my potential? Or if someone doesn't like wearing gloves? And so on? But I have a solution! They should just make all equipment have a "disable visuals" option, like some games do with helmets. My entire party will be able to (effectively) fight whilst looking like they're wearing just their boots! ... you probably think I'm joking, but that would crack me up to no end.... -
How many [Rings]?
LadyCrimson replied to Osvir's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
So don't be concerned with maximizing your potential if you're roleplaying in that fashion/really dislike jewelry? I don't think I've encountered a rpg where I felt like I *had* to wear rings in order to progress/win - outside of the last difficulty playthru of games like Diablo or something, perhaps, but that's quite different. And even those games you could get away without wearing a piece of equipment or two if you felt like it. -
Oh? That would explain things/seem more reasonable then. I didn't notice any option for that sort of thing but I also wasn't looking for it. Do you know if it's currently on the PC version or maybe it's something on the console? Maybe it's something akin to the /players8 of D2. Altho having the top tier difficulty run-thru have an "easy" mode seems to kind of miss the point of having multiple re-play difficulties...
- 554 replies
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- Ludoholics Anonymous
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My dreams often feature the house I grew up in. My parents are rarely in the dream, just the house/rooms/furniture. I'll be frolicking in some dream world, then suddenly transition to that house for a scene or two, then back out to the dream-world, so to speak. When a parent does pop into the dream, it's usually my mother, whereby she'll be sitting at the expandable and functional wood dining table where we had all meals, or sitting on the couch (the one currently in my living room, in fact...). I don't think I dream about water very often. Occasionally there might be a tidal wave. But don't think I've ever had a drowning dream. Just the slo-mo running and sorta-falling (not flying). (edit - oh no, wait, when I was very very little, I had dreams about pool drains. Being afraid the drain would suck me in. Childhood terror. Not in forever, tho)
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So I allowed Diablo3 to patch itself, after a year away or something. Didn't seem to take very long (they had just put in the Paragon levels when I stopped). I had multiple lvl 60's but I took my best chr. (Monk) and ran around a few Inferno areas to check difficulty. And yeah...the general difficulty in Inferno is utterly laughable now. The unique mobs, with their lasers, prison spells, and fire pits under your feet and all of that ... I could just stand in them and not move for an entire fight, now. My health orb never went down more than a tiny bit. This with MF gear on, vs. best-damage-gear. I mean, upon release Inferno was nuts and I felt it could use a little reduction, but wow, they really EZ'd it up. Didn't test the Act bosses. Item wise, I was geared with a ton of MF so I didn't see much difference in general drops of, say, Rares. Legendaries require more time investment to check out and probably not going to go there. Anyway ... none of the changes made pre-expansion are enough to make me want to go back.
- 554 replies
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- Ludoholics Anonymous
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How many [Rings]?
LadyCrimson replied to Osvir's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I think prevention of overpowering comes more from the design/stats of rings then the number of rings. ...at any rate, I wonder, will there really be such a plethora of rings in P.E. to make wearing 8, 10, or more rings a decent "choice" option in the first place? This isn't Diablo ... I'm not really picturing P.E. dropping a ring every other fight for you to mull over. Also, the same could be said about necklaces as rings. People are capable of having more than one around their neck, after all. Granted, 10 thick gold chains or very large pendants probably gets a little cumbersome - not to mention potentially outfit-clashing - but hey, you could. -
Is it Sunday night yet?
- 549 replies
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- mind-numbing entertainment
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Well I'll be butched. It's been raining heavily all day. Seems totally out of the blue with it being so clear and nice all week. Also, doesn't typically rain much in Sept. here. As they say ... "Winter is coming."
- 580 replies
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Well, a really good ice daiquiri or something is all right. But it's too much bother, plus I have to clean the blender. Rum and cola is about the most complicated I tend to be (cola cuts down the icky taste). The main thing besides taste is I'm not a huge fan of the alcohol effect. Beyond that first initial 30 minute tipsy burst, doesn't do much for me, really. Certainly doesn't make me feel better. If anything, being drunk is likely to depress me more.
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How many [Rings]?
LadyCrimson replied to Osvir's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I don't have any philosophy on the merit or non-merit (or mechanics) of multiple rings in games, but while I'm used to 2 rings from many many other games, I tend to prefer ... 4. Mostly because that number gives me more "phat loot" satisfaction with a bit more gear decision-making/gear customization (vs. only 2) without yet becoming over-burdensome to my brain. I think having to decide which 8 or 10 rings I wanted to equip every time I found some new rings would drive me mad. So...4's a good number.... -
The name has been chosen!
LadyCrimson replied to Jajo's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Eternal Forests: There Will Be Crates -
Permanent Injuries
LadyCrimson replied to Osvir's topic in Pillars of Eternity: Stories (Spoiler Warning!)
^ This. And if it was based on luck, that would = a RNG form of calculation, yes? So I probably wouldn't like it in that case, if the effects of such injuries were permanent, because there's no way, by skills, to be able to avoid it, even if you're superman in combat. RNG's in games are notoriously terrible. If the injuries were a timed penalty, then maybe. eg, break an arm, -1 to strength or agility (or whatever) for 2 weeks of in-game days. Bandages or kits to fix and such are fine. I just wouldn't want unavoidably permanent, and based on something as iffy as Luck. -
Here's wishing all goes well for you and your wife, Enoch. That reminds me... Sometimes I wish I liked booze.
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Came for the Kotor2. Lurked first, registered later. Made galleries. Had some laughs. Met some cool people. Sometimes I blathered a lot, sometimes I lurked a lot. I've taken occasional hiatuses but never stay away for long. I like it here.
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Now You See Me - fun little magician caper. Long on magic tricks, short on depth and explanation. It's a "don't wonder if it's believable, just ride the ride" types. But enjoyable enough for passing time. (Most) of the cast made it seem better than it probably actually was, but that's ok.
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Today I've had a certain song stuck in my head. Over and over. Just when I thought it was gone, there it came back again. You know that song... "What is LOVE? Baby don't HURT me, don't HURT me, no more..." Rob a bank on the way?
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GT Oxcart. It would probably be a different sort of game in certain things, of course. And it doesn't have to be ancient Rome. Could be an alien planet, too.
- 554 replies
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- Ludoholics Anonymous
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Mystery meat boogers and a chocolate shake from Carl's Jr. Once in a while it's tasty and what you want. Especially when you're going to rent a movie and flop on the couch.
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Red Dead - yeah, if that one was on PC I would have tried it. It looked potentially fun. But it wasn't, so.... If GTA (or a lot of games, actually) was set in ancient Rome, with chariots instead of cars or something like that, then maybe. Just not into modern urban settings. Or modern-gear jungle combat. etc. NW:Online - almost have 12,000 gear score now, and that's without having all lvl7 enchants. Divine and action points go back up sooper fast and I kick butt...for a cleric, anyway.
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- Ludoholics Anonymous
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