Everything posted by LadyCrimson
-
RANDOM VIDEO GAME NEWS
Y'know, that trailer makes that Mad Max game look kind of fun. But I can't really figure out what kind of game it's supposed to be. More action-y? RPG-lite ala Borderlands? The wiki entry mentions it as "post-apocalyptic vehicular combat", so does that mean a whole lot of car fighting (less interesting to me)? And are those kewl melee moves he's doing using key combo presses where I'd have to have nimble/flexible fingers to accomplish?
-
How Good is this Game? Old rpg gamers only!
This ^^^ Eh. I couldn't replay BG2 until about three months after I beat the first time. Time will tell how PoE compares to the replay value of BG2 to me in about two months. Though it's not really a fair contest as PoE's expansion hasn't come out yet. We don't know how much better the expansion will make PoE. I never even finished BG2. I loved BG1, and expected to love BG2 but it just didn't quite do it for me, back then. Maybe I was just tired of that style of rpg at the time (I love 'em but it's not a genre I play almost exclusively, if that makes sense). Pillars is a fun RPG with a few large flaws. But overall I liked it and had a good time and will replay it a bit.
-
Tanks need some kind of overhaul.
If one is trying for solo, I can see it being a little irritating at times, but the game is "optimized" for a party, so talking about balance for solo is a bit skewed, imo. Party wise, you can have a somewhat tanky type that can hold the front line but who can still do some helpful damage, even if it's not "omg awesome" dmg, and that seems balanced enough to me. But then, I'm not obsessed with math and formulas...
-
stronghold, curtain walls "unbuilt"
LadyCrimson replied to Tulostin's topic in Pillars of Eternity: Technical Support (Spoiler Warning!)Pretty sure that would not be a bug - you auto-resolved a battle, and during the "battle" enemies damaged your Stronghold. Intended consequence. P.S. consequences during auto-resolving battles seems random. Most of the time at least one of your buildings or defense structures are knocked out (and you'd have to rebuild). Occasionally you get lucky and it doesn't happen.
-
Tanks need some kind of overhaul.
Some people don't care if they're "suboptimal." eg, you can still win even if you're not. And to some, that's even more fun.
-
Change Player Char Voice
LadyCrimson replied to christophera's topic in Pillars of Eternity: General Discussion (NO SPOILERS)For the player voices, I'm guessing: Steam\steamapps\common\Pillars of Eternity\PillarsOfEternity_Data\assetbundles\vo ...they're not individual .wav/mp3/ogg files, apparently. You'd have to unpack them somehow, of which I know nothing of how to do.
-
Cannot discover hidden switch (possible spoiler)
Mechanics is what reveals hidden thingies. I don't know what level it needs to be to see things on that dungeon level ... but I'd suspect fairly high - 7 at least, maybe more is my guess.
-
What you did today
Haven't done in a little while, so time to do some social dancing. Then pick up some dinner on the way home and couch-lounge. Watch some old fave movies. Eat popcorn. Something like that. Beam me up, Scotty.
-
modern-day progressive 'liberals'
Haha...Eder.
-
What's on the idiot box Part 4 (or something)
Finished Daredevil in a binge. There's a few things that irked me on a personal level but that's just story type stuff. Good series, good acting, fun absurd action ... but what a dorky costume (or hat, mostly, I suppose). Sorry, but it's true. Although could be said of most hero costumes.
-
What's on the idiot box Part 4 (or something)
Just starting Daredevil Episode 7 - and... guy in the elevator. OMG no wai! Better and better.
-
What you did today
You know you've been married forever when your spouse starts watching something you just watched, and he laughs/snorts/smiles etc. in exactly the same spots as you did, and for exactly the same reasons. We are one person.
-
Will we ever see an cRPG with semi-realistic combat?
I'm going to buff my ability to take more damage by eating some chicken. Mmmm chicken.
-
My criticism (spoilers) (wall of text)
Anti-spam measure for new accounts - the first several posts require mod approval.
-
Will we ever see an cRPG with semi-realistic combat?
The problem with armor/dodge/parry as a main solution (this holds true to a degree even in current rpg's) is you then end up with these weird stalemates, where you can't hit them and they can't hit you, so you're standing there swinging until one of you finally hits the right number (or whatever) that decides one of you has gotten a hit on the weak spot in the armor and gets that killing blow in. I'm not sure that's fun either, if taken to extremes at any rate. It certainly takes away any combat strategy, outside of "pump dodge and wear only uber plate." Unless you're talking about actual fancy dodge/parry combo moves that one does via key press combinations, which is something I personally can't stand and I think mostly works best in 3D 1st person games to boot. Not really good for party-based rpg's for example, imo. Might work for stuff like Skyrim. I think one of the basic issues with computer game combat is that most of the time it's all based on RNG formulas, regardless of whether you have a 5% chance or 20% chance to hit or it takes 3 whacks or 300 whacks to down an opponent. edit: nothing so fun as having a supposed 99% chance to hit and still missing what feels like 75% of the time.
-
Pets
Like I said, it may not be a bug...just not something that made it into the game and the Guide is just wrong. But dunno.
-
Lack of combat information
But if they gave all that info in descriptions, people couldn't have all that fun of doing their own tests to discover the numerical breakdowns! ...a lot of games have never been forthcoming about actual formulas under the skin, so to speak, but it does sometimes feel like more and more the trend is to be ever more vague with in-game descriptions.
-
Pets
It's possible the Spider just didn't make it in. The Guide isn't entirely accurate/up to date (printing dates vs. last minute stuff, as always), and review sites are probably using info from it in such lists, frankly.
-
Pets
No spider in my inventory, just the beetle one. Never found/bought/whatever the terrier dog, either, but I haven't really paid much mind to the dogs.... Maybe the spider can be a random thing in your chest or from one of those Stronghold "random wandering" merchants that are easily missed? Or maybe when people say "Stronghold" they mean more the dungeon paths?
-
Stags got teeth?
I'd imagine it's pretty hard to chew leaves and twigs without at least some teeth. The hat is pretty funny tho...I had my Monk wearing that but I never really looked/noticed.
-
What you did today
Here's hoping any of the doc's worries turn out unfounded/things are ok.
-
Hacks to improve load times?
I ended the game with a save file of about 5MB I think...load screen times and save times were 10-12 seconds avg.(7200rpm HDD). It's odd how the load times increase for many over time, but vary from really excessive (30+ seconds each screen) to fairly minimal for others (where it's mostly annoying because of multiple load screens in brief spans of time). The patches did make the start-screen list ("loading save games"...) wait time disappear for me but in-game area loads/save increase remains. Every new chr. I make the save/loads are near instantaneous for a while then it slows down.
-
Will we ever see an cRPG with semi-realistic combat?
While I agree in principle (certainly not realistic ) the problem tends to be that if you make it so the player can kill something in 1 stab to the face, you (should) play fair and also let the enemy kill your character with one hit of something as well. While there are some hardcore folk who would enjoy combat encounters which 1-hit kills you on a constant basis, my guess is that's not going to be appealing to most, at least not on a mass scale. Cries of "cheese" "not fun" and "cheating AI" would abound, heh. Which = low sales. There are exceptions of course, but in general. I definitely dislike massive hp sponges and the current combat mechanics so often used "forever" are pretty stale, so I know what you mean, but I also don't like games that 1-shot me just for poking my head in a doorway, so I'm ok with a middle-ground. Depends on the purpose of the game tho...
-
Steam now has Paywall mods
GoG still has the issue that they're hardly the place for mainstream/new titles. Yet. But yeah...I don't think GoG's vaunted rep. status is going to last all that much longer, personally. Not if they're interested in expanding/being more relevant outside of old/ancient and smaller indie titles, at any rate.
-
Steam now has Paywall mods
^ This is (imo) the danger of putting too much reliance on one or a few (digital) distribution platforms. They end up with too much power/influence. A potential price that sometimes occurs when people favor convenience over all. Which is why I've never been fond of Steam, even as I now use it because it's sometimes the only choice if I want to play certain games. (edit - by only choice I mean if there's no non-digital choice and Steam is the platform I have/use for those cases).