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Everything posted by LadyCrimson
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My energy for getting to the end of PoE is flagging. Not because I'm not enjoying it, it's just because ... that's I how I roll these days. ...even 7 Days to Die is going to morph into Alpha 12 before I get back around to it. Heh.
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Windowed Mode / Minimize Game
LadyCrimson replied to Dharmabum's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
Can't answer re: Mac's, but alt-tab does work on Windows for me ... most of the time. I have it bound to a function in the game (select all) so sometimes it acts a little flaky maybe because of that. Not sure. -
SECTION II =================== CLASS BUILD LISTING =================== Will update as more are posted. Barbarian My fire barbarian tankish build Rogue Dual wield stiletto Rogue Paladin Dracozzi Paladini aka the PC paladin The Pillardin Tank build for PotD Dragon slayer Paladin Two arquebus/high burst damage to kill dragons quickly Cipher Ultimate build high dps and tankiness Blunderbluss Ciper for Hard/PoTD (party) An overall guide Apathetic Cipher for 1.05 Ranger Rangerer "The most ranged of Rangers" Wizard Dynamite Melee Wizard (1.05) =================== Solo/Triple Crown Builds =================== Finished triple crown solo as cipher Paladin solo PoTD with last boss video (Bleakwalker) Wizard Solo PotD
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=================== SECTION I Forum discussions that might be of interest to players looking for general gameplay advice/opinion. Note: this is not a spoiler-free section. (This list is ongoing. If you see a topic that seems like it would fit here/be useful to others, feel free to PM/message me with a link to the thread, for consideration) =================== General Mechanics/Gameplay: =================== Combat Mechanics? Attack Speed, Recovery analysis/tests of such Attack resolution & Accuracy: How exactly does it work Graphs and discussion Does secondary elemental dmg. ignore elemental DR? How is spell accuracy determined post #6 of thread Gloves of Manipulation How does loot RNG for non-Unique items work How many skillpoints in each skill To Lore or not to Lore? Hard vs. PoTD, what are the differences Monster strengths and weaknesses Thread links to a wiki-table created by a forum member Will saves and other questions chr. defenses vs. charm/confusion spells, eg there are no saving throws in PoE Abitilies/other dmg related mechanics some numerical testing of some abilities/dmg things How low is "low endurance" for items/skills w/this description Bloody Slaughter questions (unclear description vs. effect/how does it work) Interrupt build discussion re: how effective or not One handed good enough? How good is 1H weapon style vs. others? Named weapon locations (incomplete, but still useful) Looted Grimoire spell lists Understanding the Stronghold pros/cons/opinions =================== Class/Skill/Build Discussions: =================== Your End Game Character Record Show off a screenshot of your chr's "Personal" record stats. ---------- PotD (party) Builds A build idea/concept to try for each class Let's talk class balance How do you rate the 11 classes overall? ---------- Paladin tank build discussion Paladin stats Attribute spreads for paladins Flames of devotion dmg how is dmg. calculated (paladin skill) ---------- Advice for 2H dps fighter What's good for a 2H melee build? (fighter, barbarian) ---------- Rogue Advice Tips and thoughts on the Rogue Help building a ranged rogue discussion/opinions ---------- How Do I Monk? Some advice/tips for playing a monk Let's discuss Force of Anguish (Monk) ---------- Priest Spell Ratings A members rating/guide of the Priest spells ---------- Recommended spells for wizards opinions on wizard spells ---------- Looking for Druid advice armor, weapon, talents ---------- What do I need to know to plan a Chanter Attributes, talent/skill selection discussion ---------- Ranger PotD/trial of iron A potential Ranger (party) build/strategy to discuss/try out ---------- Weapon choices for Cipher the blunderbuss seems popular Melee Cipher Building Prefer melee over guns? Some ideas. =================== Soloing the Game =================== Triple Crown solo tips and tricks, Let's compare notes Solo play tips (not exploits (PoTD))
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Most of the guides below were written for early versions of the game (e.g. 1.0-1.5). For a post-White March / 3.0 list of class builds, see here. The purpose of this Index is to serve as a one-stop resource of character builds that others have posted/shared in these forums, as well as any helpful strategy/mechanics topics. Hopefully it can serve as a starting point for anyone looking for class/build ideas and info. IMPORTANT: For instructions on how to post a class build for inclusion in this index, please read the "How To Post Character Builds." Disclaimer: WIP, formatting may change as needed. ===================== Section I = general gameplay/mechanics/class advice and discussion topics Section II = class build list index (end-game tested)
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If you've completed the game with a class build that you think was awesome/fun and would like it listed/linked to in the Class Build & Strategies Index, please use the following format for posting it to the forum: ---------------------------------------------------------------- -Topic title should have [CLASS BUILD] in front of actual title -Post text should contain the minimum information: ---Difficulty settings used ---Race+Class+main role used for the build (party melee tank/melee dps, summoner, bowslinger, solo completion...you get the idea) ---Attribute distribution used upon character creation ---List of the abilities/talents chosen, that you had at endgame ---the name of special item/s, if any, that the build may have a heavy reliance on ---------------------------------------------------------------- Note1: that discussion of posted builds will remain in the relevant threads. The Class/Strategy Index is only a place to archive topic links for easier reference and less back-searching. Note2: this is intended for builds that have either finished the game or are fairly well tested. Theory or early test builds may occasionally be listed in the general topic index listing instead. I'll update the Index with any new posted [CHAR BUILD]'s as soon as possible, but it may not be instantaneous.
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@Bart - I love that animated picture. That's often how I feel during the first rains of the season. It's not for getting a tan, but rainy weather is beautiful too. ...early to bed, early to rise, makes a soul ... run off to the tax accountant.
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I mean it's too many re: how game forum structure has been done here for ages. The 4 forum format has been standard forever. PoE is a somewhat different beast and some differences/more fora have been added when needed, but it's unlikely the need (traffic or purpose) for 11 chr. build discussion fora is going to be enough to warrant changing that drastically. PoE is a special case of course (beta forums, patch-beta subforum) and of course ultimate decisions are above my paygrade, as Cant likes to say. I just find it doubtful.
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I think it gives that generic message regardless of whether the adventure actually rewards any lootable item. But I haven't paid close enough attention to be 100% certain. The Stronghold definitely has a few glitches re: messages and such (the "workers are unpaid" even tho they are actually paid, for example).
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Endless Pearls spawn
LadyCrimson replied to Torapa's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
I'm pretty sure that's not the actual beta-test version, so moving to main Tech support forum. -
Yeah, it's a gorgeous day today here too, after being a little chilly/windy/cloudy most of the week. Hubby's out in back with a laptop and I think I may join him soon. Maybe do some more yard trimming.
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Pretty lizard. Most of the ones you (easily) see around here are all boring brown. Not that I don't think they're still sorta cute, regardless. Especially when they're doing "pushups" in the sun.
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I don't think the image limits change. The brief approval period is just an anti-spambot measure. Just split the post into two parts, perhaps?
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The Custom Portraits Thread
LadyCrimson replied to Namutree's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Hehe...Shaun Cassidy. Yup, had such a crush on him as a wee. I like Supernatural tho, even if it's a tad silly at times. Although I mostly like in binges on Netflix - 1st run commercial episodes are a terrible way to watch it. Only started watching it last year/this year. -
Choices have consequences and all that, in terms of roleplay. Not all choices should still gain the same reward, imo. I've come across several minor quests where doing what I wanted to do (benevolent, rational, honest) meant getting nothing but the XP I think (I tested via reloads so know I'd have gotten something else if I'd done differently). Also, while I'm not seeing this as a spoiler thread yet, if the OP would like me to move it so it can be, I shall.
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Hard mode is too easy.
LadyCrimson replied to Mazisky's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Thread post limit. Since this seems a consistently utilized topic I'll go ahead and create a part 2 shortly. -
Hired adventurer limit
LadyCrimson replied to molotov_billy's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
What is balance to some, is unbalance to others, including developers. Reasons aren't always purely logic/rationality based. -
My personal opinion re: all games is having some XP "padding" to accommodate various or "average" playstyles and goals is ok/fine. Yes it can mean reaching the limit for certain playstyles - on the other hand, reducing it by much can mean limitations for others, and then you have complaints on the other side. This kind of conundrum happens in a ton of games, not just PoE. I haven't played a single game where there wasn't at least a small group complaining about too much XP, or the opposite. Can be tough to balance. So as I mentioned earlier, the best solution imo is to just have a "less XP" optional mode than one can check/uncheck, like they already do for some other things. Can't imagine it'd be difficult to implement. Check it, get 1/3 less XP for quests, for example. Easy peasy?
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Hired adventurer limit
LadyCrimson replied to molotov_billy's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
That's what "new game" is for. -
I'm still not clear on exactly how far into the game people are reaching lvl12. I saw one post I think that said they got it before Act3 which *is* a bit extreme, but most seem to reaching Act around 9ish (full sized party), including me (and while I'm sure I missed a handful or two of quests and didn't finish the Paths, I'm pretty sure I've done most things, including bounties to that point). Only thing I regularly don't do is try to pick open every lock, because I'm never much of a thief. And my understanding is Act3 isn't all that long? I do think if you have less than a full party, the XP could be scaled down more perhaps, but otherwise I'm not really seeing a major issue. Being super-uber-completionist in a single playthrough vs. the average player thinking they've done "most stuff" and anything they missed they'll catch the 2nd time through are two different things, and the latter seems to be mostly ok. It's not that people obsess over being 12, it's that some fights they may go "oops, maybe I need to level more" so that's when they want some more levels, and may want to do some stuff to gain them (eg, bounties).
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Hired adventurer limit
LadyCrimson replied to molotov_billy's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
My guess is the limit is so you can't create a bunch of "whole different parties" to fit/overwhelem any situation and then just swap them in and out constantly as needed. The cost is negligible long long before end game.