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Everything posted by BMac
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PoE Cannot load save.
BMac replied to LightLance's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
The game seems to be having trouble deleting some temporary files. Try running it as an administrator (locate PillarsOfEternity.exe, right-click it, and select 'Run as Administrator') -
Ok so the affliction (Blind) is checked through reflex, and the damage part of the spell is checked through Deflection? Makes sense now. That's how I see it. Not sure if you have to make one check before you get to try the other one. Maybe you have to hit or atleast graze vs deflection before you get to try the blind. probably not though even if missing the damage and still getting a blind wouldn't really make sense. There's a bit that says "If successful" if you have to hit with the first attack.
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Zahua: Any personal content in TWM2?
BMac replied to daffyd's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Zahua's personal questline was added in WM2 . -
Patch 3.0 Video
BMac replied to Infinitron's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
That shouldn't be the case. If it occurs to you, please report it as a bug. -
Most of the content is based on world time advancing, so you can get it just by traveling around. However, quests are based on stronghold turns, so you may not see all of them, though PX2 will give you an opportunity to experience many of them. Quests are also based on stronghold progression, so if your stronghold is very developed you will miss the lower-level content.
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[v3.00.929 PX1-Steam] Levelup screen uses wrong gender strings
BMac replied to lefreut's question in Patch Beta Bugs and Support
This will be fixed in the next beta version. Thanks for your help!- 1 reply
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It tries to automatically complete whatever you're typing. So you if you type Toggl and starting hitting Tab it will cycle through commands that start with that. I just checked and you do have to type at least one letter for the parameters for it to work (i.e. ToggleScalers P). The scalers are PX1_HIGH_LEVEL, ACT4_HIGH_LEVEL, ELMSHORE_HIGH_LEVEL, PX2_HIGH_LEVEL EDIT: if it doesn't work you may need to execute one command first.
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Pictures of your Games Episode VII The Screenshot Awakens
BMac replied to Blarghagh's topic in Computer and Console
This rather amusing glitch was inflicted on me by a deathclaw. steamusercontent.com -
Fallout 4 is coming soon.. is there a new OB Fallout Scheduled?
BMac replied to dava4444's topic in Computer and Console
Hmm, this is a good idea...I started the Brotherhood path but then I remembered that they're a bit single-minded...does it allow layered armor? -
[2.03] UI Feedback
BMac replied to AndreaColombo's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
It looks like 2.03 got out the door with a grey color we had temporarily. Internally we have a more bluish color that I believe is more distinguishable. This was changed because red hyperlinks now signify a value that is decreased by your stats, as green hyperlinks signify a buffed value. Thanks for pointing these out! -
Stag AC carnage not working?
BMac replied to rheingold's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
I fixed this today. It should be in the next patch. It also affected enemy stag creatures. -
"Universal" weapon types in 2.02?
BMac replied to junki's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
The change appears to have been to make summoned weapons get credit from more talents. They have worked work with every appropriate talent I tried on my wizard chars. The talents recognize if the weapon is ranged or melee. (so a melee talent won't work on a summoned wizard wand for instance). They receive an accuracy bonus regardless if they correspond to specific weapon types listed in the talents (e.g. the accuracy talents). I haven't tried stacking multipel bonuses though. They are still the base weapon type. Hence a wand is still a wand, but it also a "universal" weapon if it was summoned. So it can get credit from wand talents (e.g. dangerous implements, blast, etc), and talents flagged to apply to universal types. If u want to try something particular, just save game, go to an inn, reroll, and attack inn patrons and see if the bonus applies. This is right. The bonuses won't stack (e.g. if you're wielding Firebrand and you have two different Weapon Focus talents, you will only receive the Weapon Focus bonus once). The talents that this affects are Weapon Focus X, Weapon Specialization X, Weapon Mastery X, and the priest weapon type talents. It doesn't affect any other weapon-specific talent. -
Translation issues related / Glossary Term
BMac replied to Aurelio's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
I just wanted to note that as we did not issue a day-one patch, the glossary length fix won't be in until the next update (likely next week). -
Translation issues related / Glossary Term
BMac replied to Aurelio's question in Pillars of Eternity: Technical Support (Spoiler Warning!)
I'm thinking the easy way to fix this would be to match longer glossary terms before shorter ones. That should ensure that, for example, "Leichte Treffer" gets prioritized over "Treffer". We should be able to add this for the expansion day-one patch. I'll look into better support for the word-joiner character as well.