Everything posted by Derek M
- Save During Combat Text Overlap
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Pick up all only works on main character
Hi there Ultimis, we have not been able to see this issue. Are you trying to loot an empty container? Thanks for the feedback, it's really appreciated.
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Characters sometimes disappears after being maimed in battle
Hi Nordenator, to clear up some confusion, characters can permanently die on any difficulty, when your health drops to zero you become maimed if you do not have the Death option on. If you do not heal, by resting, and your character takes any more health damage, they will permanently die. The Death option works by when your health drops to zero for the first time you will not get maimed and die instantly. Thanks for the feedback, it's really appreciated!
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Disappearing Quests
Hi all, this is a known issue and a fix is in the works, please look forward to it. Thanks for the feedback, we really appreciate it!
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Tab key reveals hidden passage
Hi Caerdon, the tab key revealing transitions is a design decision and working as intended. There are however hidden things you can find that do not show up by holding tab. To find these you need to have the corresponding amount of mechanics skill and enter Scouting mode. Have fun looking for those. As always, thanks for the feedback, we really appreciate it!
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Sensuki's Suggestions #001: Disable Vertical Sync
Hey all, not to fear this setting will be implemented in the near future. Please look forward to it. As always, thanks for the feedback, we appreciate it!
- User Interface Issues
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Tab key to display enemy information can cause a lot of confusion
Hey there, thanks for the heads up about this. I went ahead and wrote this bug up and sent it off today. Thanks again for the feedback and support!
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Graphic Bug - Items look like Grains
Hi all, just to reiterate what has already been said here. The sack of flour, is our place holder icon and not a bug. As always, thanks for the feedback and support!
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Knockdown sound bug
Hi Scorch, we are aware of this issue and looking into it. Thanks for the feedback, it's really appreciated!
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Can't use any wizard spells
The default spells you choose in character creation will be automatically assigned into your wizards grimoire. Any you choose to learn from leveling up, will not be. You need to right click on the grimoire in your wizards inventory and manually assign the spells from there. You can assign up to 4 spells per spell level, and no, assigning higher level spells do not disable lower level ones.
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User Interface Issues
Hey Chrisrobin, all the other issues you've stated have been recorded and we are aware of. But I wanted to touch on the leaving character creation without assigning attribute points. This is a design decision, and as intended. It's up to you if you want to assign all your points or not, you won't have access to these once you start the game but if you wanted to do a full run with a PC with no stats, you totally can. As always, thanks for your feedback, it's really appreciated!
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Rogue gets Devastating Blow before Finishing Blow
Hey Samm, Thanks for pointing this out! We had recently changed when Rogues got access to certain skills and this had not been changed to reflect those updates. I went ahead and put this in the system. Thanks again for your feedback, it's greatly appreciated!
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Helping us beta test... details of the console?
While debug commands may make their way into the full release, for the purpose of this Backer Beta we have removed them entirely. Sorry about that, I know they would be fun to play around with. As always, thanks for your feedback and support!
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Pros and Cons of Pillars Beta
Hi Daminelli, Thanks for the feedback! It's awesome and we love to hear it. Unfortunately this is the section for reporting bugs in the Backer Beta. Feel free to post thoughts and discussions over at: http://forums.obsidian.net/forum/100-backer-beta-discussion/ Thanks again for the feedback, it's greatly appreciated!
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Character Creation: Missing heads etc.
Hi Shades, looks like all the issues you've stated we are already aware of, or already reported. Thanks for the feedback, it's greatly appreciated!
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Quests/Tasks disappearing from the journal (Known issue ?)
Hi all, as Vril stated, this is a known issue and the save/load system needs a lot of polish. Don't worry though, we are working on it. Thanks for the feedback, it's greatly appreciated!
- Game runs at very high speed
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Looping animation after combat
Hi there, this is an issue we are aware of and are working towards a fix, please look forward to it. As always, thanks for the feedback, it's greatly appreciated!
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Loled hard (maybe not a bug)
Don't worry, we laughed too! Disappearing facial hair when equipping a helmet is an issue we are currently aware about. As always, thanks for the feedback!
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Unable to Give Notes a Title
Hi guys, don't worry more functionality, such as naming and deleting notes, are coming. We are aware of the issues with the Notes section of the journal as they are now and are working towards fixes for them. As always, thanks for your feedback it's really appreciated!
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Feat prerequisites
Hey there, to clear up this confusion, Weapon Focus and Weapon Specialization are separate things. Every class gets access to the Weapon Focus talents, boosting the effectiveness of that set of weapons. Fighters still get access to Weapon Foci, but as a class specific talent they get to choose a set of weapons to Specialize in. You can choose to stack these bonuses or branch out and gain bonuses in different sets of weapons. Hope that helps. As always, thanks for your feedback, it's really appreciated!
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Slow game response
Hi Yaskaleh, right now the game is not fully optimized, but fear not we are working on it every day! Thanks for your feedback, it's greatly appreciated!
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[Bug] Changing gameplay options reverts to default
Hi Mannock, thanks for the post! Fortunately we are aware of this issue and working towards a fix. Thanks again!
- Loading wrong savegame when 'Continue'ing from main menu