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Derek M

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Everything posted by Derek M

  1. Hi there, Thanks for pointing this out. I've gone ahead and added this to our database to be handed off to the correct department. Thanks for the feedback!
  2. Hi there, This is an issue we are aware of as it has been reported before, but thanks for pointing it out. Thanks for your feedback.
  3. Hi there, This is an issue we are aware as it has been reported previously. The issue is in our database and being investigated. Fortunately, it only applies to your companions weapons before Cilant Lis Exterior, so don't worry the rest of the game is fine. Thanks for your feedback.
  4. Hi there, This is an issue we are aware as it has been reported previously. The issue is in our database and being investigated. Thanks for your feedback.
  5. Hi there, If you check the system requirements here you will notice: "Note: We strongly recommend playing Pillars of Eternity on a 64-bit based operating system." A workaround for 32-bit systems can be found here: Please note "Obsidian is not liable for any issues that might occur with those settings." For future reference, you are running 8GB of RAM yes, but on a 32-bit operating system. 32-bit operating systems are only able to address 4GB of memory, effectively wasting 4GB+ of ram installed in your system. The 4GB limit refers to total addressable memory space and not just the RAM installed. It's a total made up of system RAM, graphics RAM, PCI memory range, ACPI and a few other bits and pieces. Thanks for your feedback and I hope the workaround works for you, but I would strongly recommend installing a 64-bit OS.
  6. Hi there, You will need to turn the Auto Level Companion option off in the Difficulty section of the options menu. This will allow you to level your companions starting from level 1 and reallocate their skill points and spells/abilities yourself.
  7. Hey there, Thanks for bringing this to our attention. I've gone ahead and added this to our database to be passed along to the relevant department. Thanks for your feedback.
  8. Hi Bubbles, Thanks for bringing this to our attention. Yes, Rot Skulls secondary AoE effect should have a roll associated with it. I've gone ahead and added this to our database and passed it along to the relevant department. Thanks for your feedback.
  9. Hi Bubbles, Thanks for bringing this to our attention. Yes, Rot Skull should not be able to be cast during shapeshift just like Firebrand. I've added this to our database and passed it along to the relevant person. Thanks for your feedback.
  10. Hey Vasari, Thanks for bringing these issues to our attention. I've gone ahead and added these to our database so they can be passed off to the right people. Thanks for your feedback.
  11. Hi there, Thanks for pointing this out. I've added this to our database so we can work towards a fix. Thanks again for the feedback.
  12. Hi there, So in the save file you provided, you have not completed the quest Through Deaths Gate. You are not at the point in the Crit path where you need to gain favor yet. Thanks, and have fun.
  13. Hi Aurelio, Could you upload a few screenshots of what you are seeing here? Use an external site like imgur and post direct links please. Also, do you have your font scaling set higher than 100% and what resolution are you set at? Thanks for your feedback.
  14. Hi there, Yes, this is an issue we are aware of as it has been reported before. Thank you for pointing it out though. Thanks for your feedback.
  15. Hi Insolentius, Can you provide what steps you took to reproduce this issue as the original issue with spell bars staying active has been fixed. Also can you provide what build you are currently on please? Thanks for your feedback.
  16. Hi all, thanks for pointing this issue out. I've gone ahead and added this to our database, and we should have a fix before 1.06 goes live. Thanks for you feedback!
  17. Hi there, To the best of my knowledge, yes, this is intentional. Thanks for your feedback.
  18. Hey there, Thanks for bringing this to our attention. I've went ahead and added this issue to our database to be looked at. Thanks again for your feedback.
  19. Hi there, Thanks for pointing this out. I've gone ahead and added this to our database, but I will say this probably won't be changed as it is with voiced dialogue. Thanks for your feedback.
  20. Hi Jmrathbun, These are all issues that we are aware of regarding the Resolution sword and they are already in our database. Thank you for your feedback.
  21. Hey there, Thanks for pointing this out. This is an issue we are aware of and working towards a fix as it has been reported before. Thanks for the feedback.
  22. Hi there Fluffboll, This is an issue we are aware of and working towards a fix as it has been reported before. Thank you for your patience and feedback.
  23. Hi there, It seems there are some inconsistencies with the new tooltips that were added in 1.05. We are aware of these issues and working on a fix. As for Deprive the Unworthy specifically, no it is not supposed to Auto-hit. It should attack Will with an accuracy of 64 as stated in the tooltip. Thanks for the feedback.
  24. Hi there, Thanks for pointing this out. It seems there could be a rounding issue present with floating healing numbers. I've gone ahead and reported this issue and sent it off. Thanks for your feedback.
  25. Hi there, I've gone ahead and reported this issue you're experiencing to see if there is anything that can be done. However, I am running at 3840x2160 and do not see the blurriness you are talking about at either 4k or 1440p, so this issue could be isolated or nested in another problem. Thanks for your feedback.
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