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Everything posted by Cabamacadaf
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A thank you to Obsidian for the localization :)
Cabamacadaf replied to Zwiebelchen's topic in Backer Beta Discussion
Maybe Swedish is just a horrible language, it seems everyone else loves their localizations but us Swedes. -
Leveling up based on xp you get for random things and then getting to put points into whatever makes no sense either. If they wanted it realistic they should've done it like the Elder Scrolls where you level up your skills by actually using them.
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Surprising that people aren't talking about this feature more. It's really nifty. The IE games didn't offer this. You could turn on To-hit rolls in the settings, but that's all you'd get. This system offers far more information, along with the added bonus that it's hidden by default, and visible if you mouse over the specific line in the combat log. That's brilliant. They really need to make it a toggle or make it so you need to hold a button for it to appear though, scrolling through the combat log with every line changing when you mouse over it is really annoying.
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"No Bad Builds" a failure in practice?
Cabamacadaf replied to SergioCQH's topic in Backer Beta Discussion
Gandalf is actually a pretty good swordsman. -
Yes, please.
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Yes, a lot of the UI seems really small, and it seems like one of the reasons for this is that it's made for 720p resolution and it stays the same size in higher resolutions. I don't know if they're going to fix this, but I sure hope they do.
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Tales of the sword coast is an expansion, it doesn't count as a full game. Not that it matters in any way.
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Fourth, actually. (Icewind Dale 2 was the fifth)
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I prefer the portraits at the bottom, but being able to choose where to put them would be nice.
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Well, now's as good a time as any to go play those games so you know what everyone is talking about.
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Please tell me ability icons are placeholder
Cabamacadaf replied to dherve10's topic in Backer Beta Discussion
I like the IWD2 icons too, but I don't think they really fit in this game. -
Nobody in there.
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I should've figured it was based on Welsh. It still doesn't explain how to pronounce 'cg' though.
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I like the language One could debate that Tolkiens elfish is just random letters too. It grows on ya I s'pose if you know the phonetics. Hm, now that I think about it: There should be an entire Wiki page on Eora Language phonetics. Yeah but having a name be one vowel followed by four consonants is pretty stupid, and I don't think it's possible to pronounce a g right after a c.
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Hafmacg, Enfws, are these seriously names in this? They're just random letters.
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More information on items and Spells
Cabamacadaf replied to wickermoon's topic in Backer Beta Discussion
I don't know if this is intentional or they simply haven't finished writing the descriptions yet, but yes, more information would be nice. -
"No Bad Builds" a failure in practice?
Cabamacadaf replied to SergioCQH's topic in Backer Beta Discussion
Every IE game except Icewind Dale 2 is based on 2nd edition, Icewind Dale 2 is based on 3rd. -
I would never use waypoints in a game like this, I'd just pause and give new orders at the appropriate time, but I can see how they'd be useful if you like to play that way.
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No portrait for Ocean Folk?
Cabamacadaf replied to aluminiumtrioxid's topic in Backer Beta Discussion
I'd rather the game have portraits for all the available playable combinations rather than have to download something that would most likely not fit the aesthetics of the game. -
No portrait for Ocean Folk?
Cabamacadaf replied to aluminiumtrioxid's topic in Backer Beta Discussion
Yeah, I hope there'll be more portraits in the full version. -
If you took something from a locked container with NPCs present in Baldur's Gate they would call the guards on you.