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FO: NV (DLC)
Posted 26 January 2011 - 01:09 AM
Posted 26 January 2011 - 01:17 AM
Beth received multiple requests to release an MP3 of the Dead Money song "Begin Again". An internal Obsidian production. Listen to it here
Justin Bell - Music/text setting
Chris Avellone - Lyrics
Mike Dowling - Lyrics
Stephanie DeBrule - Vocal
What were some of your inspirations for the song?
Mikey Dowling: For me it was how sorrowful Justin’s music was that inspired the tone of the lyrics. I’m sure he could elaborate more on his end, but in terms of the lyrics, I knew Vera’s story and I knew that Chris had wanted the song to contain the words “begin again,” and “to let go,” somewhere within. I ended up listening to Justin’s song on repeat for a bit and came up with lyrics that I felt would not only capture what Chris had been looking for, but also capture something that could feel as though it would fit in an old Hollywood film.
Justin Bell: Easy – Chopin’s prelude in E minor. I was trying to go for an early 20th century post-romantic sound that fit the period. I didn’t want it to sound too modern, which is why I choose to write the piece on the piano as it’s a timeless instrument. When going for the vocal style, I was thinking Judy Garland — someone with clear diction.
Is this the first time your girlfriend, Stephanie, has sung in an Obsidian game?
Yes it is, actually. She just started here at Obsidian in late July of last year and we found out that she used to do musical theatre when she was younger. When it came time to temp out how the song would work in the game, we turned to Steph. We were so happy with how the song turned out that we wanted to keep it in the game and decided to do a “reverse Disney” and cast someone based on Steph’s singing voice so when the player heard Christine talk in the game, then heard Vera’s song it wouldn’t feel disjointed.
Any plans for a duet?
Ha! Depends on the demands of the product and the time available. Until then, Steph and I will continue to rock random karaoke bars.
Posted 26 January 2011 - 02:31 AM
Posted 26 January 2011 - 07:50 AM
Posted 26 January 2011 - 09:42 AM
is there anything else to discuss at this point?
Posted 26 January 2011 - 09:54 AM
Posted 26 January 2011 - 02:14 PM
Posted 26 January 2011 - 03:36 PM
See, this is what I don't understand about all of this.
Posted 26 January 2011 - 04:04 PM
i can only hope that this decision is reviewed at a later time and gets thrown into the horse armor bin of "never again"
Posted 26 January 2011 - 06:23 PM
There's a DLC?
I refuse to acknowledge the existence of this DLC until it is released for the PC.
Posted 26 January 2011 - 06:55 PM
Posted 26 January 2011 - 09:37 PM
They have a timed MS exclusive deal going, just like they had for FO3, except this time it's exclusive for x360, instead of exclusively boning ps3 like they did last time. I said this before, this means that Beth is taking MS's money instead of mine, not in addition to it.
One can only assume it was some marketing deal with MS. No other reason to limit your audience. Unless the cost of doing a pc version was too much to bother with?
Posted 27 January 2011 - 01:02 AM
Posted 27 January 2011 - 08:03 AM
Posted 28 January 2011 - 03:38 AM
Edited by Bendu, 28 January 2011 - 03:38 AM.
Posted 28 January 2011 - 12:30 PM
You missed out on the best version!
Who the hell bought the 360 version of FNV anyways? Ive never heard of anyone
Posted 28 January 2011 - 01:25 PM
Posted 28 January 2011 - 02:12 PM
Posted 28 January 2011 - 02:15 PM
Posted 28 January 2011 - 03:21 PM
oh well, i guess if I really wanted to know I could quit my job and aggressively pursue employment at valve...
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