1). Paladins currently have their auras displayed in the ability tray twice: scr
2). Paladin team members can benefit from multiple auras at once, even if there is only 1 paladin in party. Removing team member from party doesn't clear his status effects. So you can enable aura 1 -> remove all team members (except paladin) -> switch to aura 2 -> add removed team members back (such that aura 2 effect will get applied to them) -> remove them again -> switch to aura 3 -> re-add them back. Voila all party members (except paladin himself) are affected by 3 auras now: scr
3). Shared Flames may work not as intended.
Expected:
> when paladin uses Flames of Devotion, all his party members get a Shared Flames buff
- this buff is consumed on their next weapon attack, or weapon attack ability
- the buff represents same thing as Flames of Devotion by x2 or x3 less in power. For example if Kind Wayfarer's FoD has +50% fire damage and +15 heal; Shared FoD would be +15-30% fire damage and 5-10 heal.
How it is now:
> when paladin uses Flames of Devotion, all his party members:
- do not get any visual buff indicator
- their damage is augmented by Shared Flames like by Aefyllath chant in PoE1. I mean all of their damage (including damage from spells) gets a ~+26% fire lash attached to it: scr
- it is not a 1-time effect, meaning that is not consumed.
- paladin himself can benefit from Shared Flames effect, even without using FoD. All his attacks already come with that +26% fire lash
4). The values of Flames of Devotion and Shared Flames should be stated in their tooltips
Question
MaxQuest
1). Paladins currently have their auras displayed in the ability tray twice: scr
2). Paladin team members can benefit from multiple auras at once, even if there is only 1 paladin in party. Removing team member from party doesn't clear his status effects. So you can enable aura 1 -> remove all team members (except paladin) -> switch to aura 2 -> add removed team members back (such that aura 2 effect will get applied to them) -> remove them again -> switch to aura 3 -> re-add them back. Voila all party members (except paladin himself) are affected by 3 auras now: scr
3). Shared Flames may work not as intended.
Expected:
> when paladin uses Flames of Devotion, all his party members get a Shared Flames buff
- this buff is consumed on their next weapon attack, or weapon attack ability
- the buff represents same thing as Flames of Devotion by x2 or x3 less in power. For example if Kind Wayfarer's FoD has +50% fire damage and +15 heal; Shared FoD would be +15-30% fire damage and 5-10 heal.
How it is now:
> when paladin uses Flames of Devotion, all his party members:
- do not get any visual buff indicator
- their damage is augmented by Shared Flames like by Aefyllath chant in PoE1. I mean all of their damage (including damage from spells) gets a ~+26% fire lash attached to it: scr
- it is not a 1-time effect, meaning that is not consumed.
- paladin himself can benefit from Shared Flames effect, even without using FoD. All his attacks already come with that +26% fire lash
4). The values of Flames of Devotion and Shared Flames should be stated in their tooltips
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