Boeroer Posted March 1, 2017 Posted March 1, 2017 As far as I know, PoE mechanics changed quite a bit from beta to release. There were some things which didn't work out as intended. But that's what a beta is for. Deadfire Community Patch: Nexus Mods
Leferd Posted March 2, 2017 Posted March 2, 2017 Aarik, You guys used to post the Kickstarter updates on the announcements and news sections of the Pillars 1 forums. Are you going to eventually do the same over here? This way, the community will have a consolidated place to castigate politely discuss the items for each update. 1 "Things are funny...are comedic, because they mix the real with the absurd." - Buzz Aldrin."P-O-T-A-T-O-E" - Dan Quayle
AndreaColombo Posted March 2, 2017 Posted March 2, 2017 IIRC the beta for PoE 1 saw a lot of back and forth interaction between developers and players. There were a lot of bugs that got fixed and stuff that got polished. Sure, the game released still rough around the edges but that's to be expected given the context (new engine, game mechanics, and setting to build from the ground up; new development tools to familiarize with; new pipelines to establish; budgetary constraints.) This time around I'll break my no-Steam policy and actively partake the Deadfire beta "Time is not your enemy. Forever is." — Fall-From-Grace, Planescape: Torment "It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers." — Kvothe, The Wise Man's Fears My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
Madscientist Posted March 2, 2017 Posted March 2, 2017 OK, with Boeroer, MaxQuest, Andrea and me in the beta, PoE2 will be fantastic I just play the game (on normal or hard) and report everything I find. There was exactly one time where I used a console command: In BGT (BG1+2 combined) I saved and loaded a lot on the werewolf island. This produced the infinite stacking bug (of werewolf regeneration) and so the boss was fully healed a moment after I hit him with the stronges attack I could possibly make. There was no fair way to kill him. I still feel bad because of this. Do you search through the code when you want to find out how things work? Now I need to finish TToN before the beta starts. I will start after the next patch comes out (PoE1 told me: never play at release day) and I am a really slow player. 3
Boeroer Posted March 2, 2017 Posted March 2, 2017 (edited) I don't look into the PoE code. I'm looking into code all day and don't want to do it in my free time. I just like to try out things, mostly weird ideas. I also did that when I played Pen & Paper RPGs since I was 16 or so. A lot of times a description sounds meh or a talent or ability seems to be underpowered - but with the right circumstances it can turn into game breaking stuff. One example is the cipher/retaliation combo (nerfed now) that turned out to be OP once you were able to stack multiple retaliations. There was no need to attack by yourself anymore and could spam cipher powers all the time without the need to regain focus with your weapon. Another example (it's still in the game) is Spelltongue + carnage + buffs. I don't think you can find a lot of such things if you're looking into code. But sure as hell I don't know what's really going on half of the time - because I don't check the code how it works. I only know it works somehow in the game and that it's fun. I know MaxQuest and Loren Tyr (sad he isn't around any more) have insight into the code and know in depth what's going on under the hood. They also made some very useful suggestions how to fix certain bugs and so on. And OBS should really listen to AndreaColombo's style consulting. And put a reference to the LoP into PoE2! Edited March 2, 2017 by Boeroer 2 Deadfire Community Patch: Nexus Mods
compleCCity Posted March 12, 2017 Posted March 12, 2017 Will this one be upped to YouTube, too, like the others?
Boeroer Posted March 12, 2017 Posted March 12, 2017 Why don't you watch it on twitch.tv/obsidian? There's a menu option called "Videos" where you can find them all. Deadfire Community Patch: Nexus Mods
compleCCity Posted March 13, 2017 Posted March 13, 2017 I asked, because the three older ones are on Obsidian's YT channel as well, and because I like to embed them. Embedding Twitch produces higher page load times than YT, in my experience. 1
Boeroer Posted March 13, 2017 Posted March 13, 2017 Ah, ok. Didn't know that. Deadfire Community Patch: Nexus Mods
ShadySands Posted March 13, 2017 Posted March 13, 2017 I just like the player on YouTube a lot better than on Twitch. Sometimes I just download the streams and watch them offline if there is no YouTube mirror. Just personal preference. Free games updated 3/4/21
Argonauts Posted June 18, 2017 Posted June 18, 2017 My bro talks about this Game Sacrifice that has a spell called Bovine Intervention Could you do That spell or a scene as a Homage to it With a Phaser or a Lightsaber it doesnt matter to me
Boeroer Posted June 18, 2017 Posted June 18, 2017 (edited) Nope, sorry. But we could do "Painful Punctuation" as a special spell for a multiclass combination of Chanter & Priest of Wael... Although Bovine Intervention is a funny wordplay I have to admit - and there where a lot of mushrooms in PoE1. Edited June 18, 2017 by Boeroer Deadfire Community Patch: Nexus Mods
Argonauts Posted June 19, 2017 Posted June 19, 2017 Im sorry but that statement of mine wasnt aimed at the public it was aimed at the team making the Game which you are not With a Phaser or a Lightsaber it doesnt matter to me
Boeroer Posted June 19, 2017 Posted June 19, 2017 No worries. I forgive you. Deadfire Community Patch: Nexus Mods
rjshae Posted June 30, 2017 Posted June 30, 2017 Was the pig the only domesticated farm animal we saw in PoE? "It has just been discovered that research causes cancer in rats."
smjjames Posted June 30, 2017 Posted June 30, 2017 Was the pig the only domesticated farm animal we saw in PoE? I was typing an answer to that but then realized that this is on a thread for a Q&A session that happened several months ago, I think you meant the newer thread?
Quillon Posted July 1, 2017 Posted July 1, 2017 Was the pig the only domesticated farm animal we saw in PoE? There are cows in Gilded Vale... 1
smjjames Posted July 1, 2017 Posted July 1, 2017 Was the pig the only domesticated farm animal we saw in PoE? There are cows in Gilded Vale... Chickens are mentioned a number of times and in WM, theres a horse by the slave trackers.
Baltic Posted July 1, 2017 Posted July 1, 2017 Was the pig the only domesticated farm animal we saw in PoE? There are cows in Gilded Vale... Chickens are mentioned a number of times and in WM, theres a horse by the slave trackers. There's also horses at the start of the game at the campsite.
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