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Posted

I think they're in for a tough time with all these names, especially with the subclasses...

 

Perhaps they should have some suggestions that you can choose from and also be able to name them yourself.

Posted

Wizard + Chanter = Fancypants

 

Fighter + Paladin = Swordwieldingguy

 

Priest + Paladin = Obamacare

 

Druid + Rogue = Hobo

 

Cipher + Barbarian = Deep-seated-emotional-issues

  • Like 4

It would be of small avail to talk of magic in the air...

Posted

Barbarian/Cipher = Ravager

 

Edit: Also, would specializing in a single class give some "Title"? E.g. Level 18 Barbrian = Warchief.

 

Or too much?

 My idea was Mind Ravager to get a reference to the cipher class.

Posted

 

Barbarian/Cipher = Ravager

 

Edit: Also, would specializing in a single class give some "Title"? E.g. Level 18 Barbrian = Warchief.

 

Or too much?

My idea was Mind Ravager to get a reference to the cipher class.

Soul Ravager? Animavager?

 

Rage and Focus.... Zen Monk? :p

Posted (edited)

I was killing some time and figured a full list of all 55 combinations would be helpful :D

 

Barbarian+Chanter     
Barbarian+Cipher     
Barbarian+Druid     
Barbarian+Fighter
Barbarian+Monk     
Barbarian+Paladin     
Barbarian+Priest     
Barbarian+Ranger     
Barbarian+Rogue     
Barbarian+Wizard     

Chanter+Cipher     
Chanter+Druid     
Chanter+Fighter
Chanter+Monk     
Chanter+Paladin     
Chanter+Priest     
Chanter+Ranger     
Chanter+Rogue     
Chanter+Wizard     

Cipher+Druid     
Cipher+Fighter
Cipher+Monk     
Cipher+Paladin     
Cipher+Priest     
Cipher+Ranger     
Cipher+Rogue     
Cipher+Wizard     

Druid+Fighter
Druid+Monk     
Druid+Paladin     
Druid+Priest     
Druid+Ranger     
Druid+Rogue     
Druid+Wizard     

Fighter+Monk     
Fighter+Paladin     
Fighter+Priest     
Fighter+Ranger     
Fighter+Rogue     
Fighter+Wizard     

Monk+Paladin     
Monk+Priest     
Monk+Ranger     
Monk+Rogue     
Monk+Wizard   

 

Paladin+Priest

Paladin+Ranger

Paladin+Rogue

Paladin+Wizard

Priest+Ranger     
Priest+Rogue     
Priest+Wizard     

Ranger+Rogue     
Ranger+Wizard

Rogue+Wizard    


 

Edited by Failedlegend
  • Like 2
Posted (edited)

Added some data:

Barbarian+Chanter (Rage+Spirits) 
Barbarian+Cipher (Rage+Psionics)
Barbarian+Druid (Rage+Nature)
Barbarian+Fighter (Rage+Discipline)
Barbarian+Monk (Rage+Malification)
Barbarian+Paladin (Rage+Zeal)
Barbarian+Priest (Rage+Faith)
Barbarian+Ranger (Rage+Bond)
Barbarian+Rogue (Rage+Guile)
Barbarian+Wizard (Rage+Arcane)

Chanter+Cipher (Spirits+Psionics)
Chanter+Druid (Spirits+Nature)
Chanter+Fighter (Spirits+Discipline)
Chanter+Monk (Spirits+Malification)
Chanter+Paladin (Spirits+Zeal)
Chanter+Priest (Spirits+Faith)
Chanter+Ranger (Spirits+Bond)
Chanter+Rogue (Spirits+Guile)
Chanter+Wizard (Spirits+Arcane)

Cipher+Druid (Psionics+Nature)
Cipher+Fighter (Psionics+Discipline)
Cipher+Monk (Psionics+Malification)
Cipher+Paladin (Psionics+Zeal)
Cipher+Priest (Psionics+Faith)
Cipher+Ranger (Psionics+Bond)
Cipher+Rogue (Psionics+Guile)
Cipher+Wizard (Psionics+Arcane)

Druid+Fighter (Nature+Discipline)
Druid+Monk (Nature+Malification)
Druid+Paladin (Nature+Zeal)   
Druid+Priest (Nature+Faith)
Druid+Ranger (Nature+Bond)  
Druid+Rogue (Nature+Guile)
Druid+Wizard (Nature+Arcane)

Fighter+Monk (Discipline+Malification)
Fighter+Paladin (Discipline+Zeal)   
Fighter+Priest (Discipline+Faith)
Fighter+Ranger (Discipline+Bond)  
Fighter+Rogue (Discipline+Guile)
Fighter+Wizard (Discipline+Arcane)

Monk+Paladin (Malification+Zeal)
Monk+Priest (Malification+Faith)
Monk+Ranger (Malification+Bond)  
Monk+Rogue (Malification+Guile)
Monk+Wizard (Malification+Arcane)

 

Paladin+Priest (Zeal+Faith)

Paladin+Ranger (Zeal+Bond)

Paladin+Rogue (Zeal+Guile)

Paladin+Wizard (Zeal+Arcane)

Priest+Ranger (Faith+Bond)
Priest+Rogue (Faith+Guile)
Priest+Wizard (Faith+Arcane)

Ranger+Rogue (Bond+Guile) 
Ranger+Wizard (Bond+Arcane)

Rogue+Wizard (Guile+Arcane)

Edited by Osvir
  • Like 2
Posted (edited)

Literally speaking, isn't Rage and Discipline two counter concept? Rage requires one to release his power while discipline requires one to hold and be clam and clear minded. Just a simple thought :p

Edited by dunehunter
Posted

Literally speaking, isn't Rage and Discipline two counter concept? Rage requires one to release his power while discipline requires one to hold and be clam and clear minded. Just a simple thought :p

 

Not quite; you can skillfully let your rage show while maintaining discipline.  I know this as a teacher.

  • Like 2
Posted (edited)

I like the already proposed:

Cipher+Barbarian: Mind/Soul Ravager

Cipher+Chanter: Enchanter

Cipher+Priest: Oracle

Cipher+Rogue: Beguiler

Cipher+Wizard: Animancer

 

And to add to cipher's list:

Cipher+Druid: Soul Keeper / Soul of the Forest / Symbionte

Cipher+Fighter: Psy-Blade

Cipher+Monk: Psion

Cipher+Paladin: Ardor Knight

Cipher+Priest: Eldritch Cultist / Shadow Priest / Disciple of the Wheel

Cipher+Ranger: Soul Tracker / Soul Hound

Edited by MaxQuest
Posted

Wizard + Chanter = Fancypants

 

Fighter + Paladin = Swordwieldingguy

 

Priest + Paladin = Obamacare

 

Druid + Rogue = Hobo

 

Cipher + Barbarian = Deep-seated-emotional-issues

 

For my 2nd, non-serious [about story-line], min-max play-through I'd let you name all the classes for my game! =)

 

18th Level Hobo Gypsy Annihilator

  • Like 1
Posted (edited)

Here's what I have so far...a few ??? where I have no ideas and a couple in quotations where I have the "Fluff" but not a snappy class name to suit it. Some I just agree with what's been suggested.

 

Barbarian+Chanter = Skald
Barbarian+Cipher = Soul Ravager    
Barbarian+Druid = "Crazy Tree Hugger"
Barbarian+Fighter = Fearsome Defender
Barbarian+Monk = Brutal Pugilist     
Barbarian+Paladin = Zealot     
Barbarian+Priest = Shaman    
Barbarian+Ranger = Survivalist    
Barbarian+Rogue = Thug    
Barbarian+Wizard = Rage Mage    

Chanter+Cipher = Puppetmaster    
Chanter+Druid = Bestial Herald
Chanter+Fighter = Bladesinger
Chanter+Monk =  "what type of instrument involves enemies bones and my fists"    
Chanter+Paladin = Divine Tactician     
Chanter+Priest  = Holy Conductor
Chanter+Ranger = Woodland Melodist    
Chanter+Rogue = Guileful Linguist    
Chanter+Wizard = Spellsinger    

Cipher+Druid = Wild Soul (or Soul of the Wild)
Cipher+Fighter = Psi-blade
Cipher+Monk = Spirit-fist
Cipher+Paladin = Inquisitor   
Cipher+Priest = Vitalist 
Cipher+Ranger = Soulknife
Cipher+Rogue = Ghost or Agent  
Cipher+Wizard = Animancer

Druid+Fighter = Warden
Druid+Monk = Fist of the Forest    
Druid+Paladin  = ???   
Druid+Priest = Herbalist
Druid+Ranger = Animal Lord
Druid+Rogue = Predator
Druid+Wizard = Elementalist

Fighter+Monk = Acrobat
Fighter+Paladin = Crusader 
Fighter+Priest = Warpriest
Fighter+Ranger = Adept Archer    
Fighter+Rogue = Swashbuckler
Fighter+Wizard = Eldritch Guardian

Monk+Paladin = ???
Monk+Priest = Sacred Fist
Monk+Ranger =  ???
Monk+Rogue =  Ninja
Monk+Wizard = Henshin Mystic

 

Paladin+Priest = "Redundant?"

Paladin+Ranger = ???

Paladin+Rogue = ???

Paladin+Wizard = ???

 

Priest+Ranger = Vessel Hunter
Priest+Rogue = Sanctified Killer
Priest+Wizard = Theurge    

 

Ranger+Rogue = Twin-Stinger
Ranger+Wizard = Swiftblade

Rogue+Wizard = Beguiler


 

Edited by Failedlegend
Posted

Here's a list of title i have in mind:

 

Champion
Knight
Cavalier
Battlemage
Spellsword
Warlock
Shaman
Assassin
Archmage
Arcanist
Sorceror
Spellbreaker
Bladesinger
Beastlord
Zealot
Templar
Shapeshifter
  • Like 1
Posted

I've really liked a couple from the comments:

Rogue + Ranger = Bounty Hunter

Monk + Druid = Ascetic (better than Hermit, which was my choice)

Wizard + Druid = Thaumaturge (I actually like this better for Wizard + Priest, but Hierophant is really good there too; maybe Hierophant could be moved to wizard + paladin)

Rogue + Barbarian = Pirate

Paladin + Ranger = Cavalier

 

 

And another of my own:

Barbarian + Ranger = Savage / Wilder

Posted

Hmm going by the class names and the hybrid names we already seen (all four of them), I suspect they are aiming for one-word names.  Though the name can be a portmanteau of two other words I guess, or just two words smushed together, like Spellsword.  

"That rabbit's dynamite!" - King Arthur, Monty Python and the Quest for the Holy Grail

"Space is big, really big." - Douglas Adams

Posted

Hmm going by the class names and the hybrid names we already seen (all four of them), I suspect they are aiming for one-word names.  Though the name can be a portmanteau of two other words I guess, or just two words smushed together, like Spellsword.  

 

In the MMO interview, they said there's a subclass named Black Jacket, so I don't know if they're too averse to two word names.

Posted

 

Hmm going by the class names and the hybrid names we already seen (all four of them), I suspect they are aiming for one-word names.  Though the name can be a portmanteau of two other words I guess, or just two words smushed together, like Spellsword.  

 

In the MMO interview, they said there's a subclass named Black Jacket, so I don't know if they're too averse to two word names.

 

 

I don't quite like the name "Black Jacket". It's one of the subclass of fighter. Warrior / Knight / Warlord / Kensai? :p

Posted (edited)

Some more inspiration (Template):

Rage Barbarian

1.
a. Violent, explosive anger. See Synonyms at anger.
b. A fit of anger.
2. Furious intensity, as of a storm or disease.
3. A burning desire; a passion: a rage for innovation in music.
4. A current, eagerly adopted fashion; a fad or craze: when torn jeans were all the rage.
intr.v. raged, rag·ing, rag·es
1. To speak or act in violent anger: raged at the mindless bureaucracy.
2. To move with great violence or intensity: A storm raged through the mountains.
3. To spread or prevail forcefully: The plague raged for months.

 


Spirits Chanter
1.
a. A force or principle believed to animate living beings.
b. A force or principle believed to animate humans and often to endure after departing from the body of a person at death; the soul.
2. Spirit The Holy Spirit.
3. A supernatural being, as:
a. An angel or demon.
b. A being inhabiting or embodying a particular place, object, or natural phenomenon.
c. A fairy or sprite.
4.
a. The part of a human associated with the mind, will, and feelings: Though unable to join us today, they are with us in spirit.
b. The essential nature of a person or group.
5. A person as characterized by a stated quality: He is a proud spirit.
6.
a. An inclination or tendency of a specified kind: Her actions show a generous spirit.
b. A pervasive or essential attitude, quality, or principle: the spirit of 1776.
7.
a. An attitude marked by enthusiasm, energy, or courage: sang with spirit; troops that fought with spirit.
b. spirits A mood or emotional state: The guests were in high spirits. His sour spirits put a damper on the gathering.
c. Strong loyalty or dedication: team spirit.
8. The actual though unstated sense or significance of something: the spirit of the law.
9. often spirits(used with a sing. verb) An alcohol solution of an essential or volatile substance.
10. spirits An alcoholic beverage, especially distilled liquor.
tr.v. spir·it·ed, spir·it·ing, spir·its
1. To carry off mysteriously or secretly: The documents had been spirited away.
2. To impart courage, animation, or determination to; inspirit.

 


Psionics Cipher
Psionics refers to the practice, study, or psychic ability of using the mind to induce paranormal phenomena. Examples of this includes empathy, telepathy, telekinesis, and other workings of the outside world through the psyche.

 

Also Psionics role-playing game

Psionics, in role-playing games, is a broad category of fantastic abilities originating from the mind, similar to the paranormal psionic abilities that some people claim in reality.

 

 

Nature Druid

1.
a. The material world and its phenomena: scientists analyzing nature.
b. The forces and processes that produce and control these phenomena: the balance of nature.
2. The world of living things and the outdoors: spent the day enjoying nature.
3. A primitive state of existence, untouched and uninfluenced by civilization or social constraints: when people lived in a state of nature.
4. The basic character or qualities of humanity: It is only human nature to worry about the future.
5. The fundamental character or disposition of a person; temperament: a man of an irascible nature. See Synonyms at disposition.
6. The set of inherent characteristics or properties that distinguish something: trying to determine the nature of a newly discovered phenomenon.
7. A kind or sort: confidences of a personal nature.
8.
a. The processes and functions of the body, as in healing: The doctor decided not to do anything and let nature take its course.
b. Heredity: behavior more influenced by nature than nurture.

 

 

Discipline Fighter

1. Training expected to produce a specific character or pattern of behavior, especially training that produces moral or mental improvement: was raised in the strictest discipline.
2.
a. Control obtained by enforcing compliance or order: military discipline.
b. Controlled behavior resulting from disciplinary training; self-control: Dieting takes a lot of discipline.
c. A state of order based on submission to rules and authority: a teacher who demanded discipline in the classroom.
3. Punishment intended to correct or train: subjected to harsh discipline.
4. A set of rules or methods, as those regulating the practice of a church or monastic order.
5. A branch of knowledge or teaching: the discipline of mathematics.
tr.v. dis·ci·plined, dis·ci·plin·ing, dis·ci·plines
1. To train by instruction and practice, as in following rules or developing self-control: The sergeant disciplined the recruits to become soldiers. See Synonyms at teach.
2. To punish in order to gain control or enforce obedience. See Synonyms at punish.
3. To impose order on: needed to discipline their study habits.
 
Edited by Osvir
Posted (edited)

Mortification Monk

1. A feeling of shame, humiliation, or wounded pride.
2. Discipline of the body and the appetites by self-denial or self-inflicted privation, especially when undertaken for religious reasons.
3. Death or decay of living tissue; gangrene.

Zeal Paladin
Enthusiastic devotion to a cause, ideal, or goal. See Synonyms at passion.

 


Faith Priest
1.
a. Belief in God or in a set of religious doctrines.
b. A set of religious doctrines; a body of dogma: adhered to the Muslim faith.
c. often Faith Christianity Secure belief in God and a trusting acceptance of God's will viewed as a theological virtue.
2. Confident or unquestioning belief in the truth, value, or trustworthiness of a person, idea, or thing. See Synonyms at belief, trust.
3. Loyalty to a person or thing; allegiance: keeping faith with one's supporters; refused to break faith with his friends.

 


​(Animal) Bond Ranger (Assumption)
1. Something, such as a fetter, cord, or band, that binds, ties, or fastens things together.
2. often bonds Confinement in prison; captivity.
3. A uniting force or tie; a link: the familial bond.
4. A binding agreement; a covenant.
5. A duty, promise, or other obligation by which one is bound.
6.
a. A substance or agent that causes two or more objects or parts to cohere.
b. The union or cohesion brought about by such a substance or agent.
7. A chemical bond.
8. A systematically overlapping or alternating arrangement of bricks or stones in a wall, designed to increase strength and stability.
9. A written obligation requiring the payment of a sum at a certain time.
10. A debt security obligating a government or corporation to pay a specified amount on a future date, especially a marketable security that makes semiannual interest payments.
11.
a. A guarantee issued by a surety agency on behalf of a client, requiring the surety to pay a sum of money to a third party in the event the client fails to fulfill certain obligations; a surety bond.
b. A sum pledged as a guarantee.
12. A sum paid as a guarantee of a person's appearance at court for trial; bail: set bond at $100,000; released the prisoner on a $10,000 bond.
13. The condition of being held under the guarantee of a customs bond: imported merchandise stored in bond.
14. An insurance contract that indemnifies an employer for loss resulting from a fraudulent or dishonest act by an employee; a fidelity bond.
15. Bond paper.

 


Guile Rogue
1. Treacherous cunning; skillful deceit.
2. A trick or stratagem.
tr.v. guiled, guil·ing, guiles Archaic
To beguile; deceive.

 


Arcane Wizard
Known or understood by only a few: arcane economic theories. See Synonyms at mysterious.

 

Edited by Osvir
Posted

 

 

Malification Monk ​(No definition but I assume this is "Malificent" or similar, in context of Flagellant)

 

I'm pretty sure it's Mortification ;)

 

Also, how about Chanter + Cipher = Siren?

 

 

 

1. A feeling of shame, humiliation, or wounded pride.

Edited :p

  • Like 1

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