Infinitron Posted April 20, 2016 Posted April 20, 2016 (edited) http://www.rpgcodex.net/article.php?id=10274 Is there anything stopping you from doing historical RPG? Do you consider PoE a historical RPG cause it functions more like a historical fiction than a typical fantasy story?I need to devote my attention to the project I’m currently directing, but it is my intention that the [/background]next project I direct (after this one) will be a historical RPG. It’s something I’ve been talking to Feargus every once in a while for the past couple of years and he’s been supportive.]I don’t consider PoE to be a historical RPG in any way. When I say “historical RPG” I mean something set in Earth’s history – inclusive with fantasticvariations, like Darklands and Ars Magica. Edited April 20, 2016 by Infinitron 6
Revan91 Posted April 20, 2016 Posted April 20, 2016 That would be very interesting. Hopefully Feargus will actually let him do it.
Leferd Posted April 20, 2016 Posted April 20, 2016 Who owns the rights to Darklands? Roman or Byzantine setting would also be cool. 3 "Things are funny...are comedic, because they mix the real with the absurd." - Buzz Aldrin."P-O-T-A-T-O-E" - Dan Quayle
Zoraptor Posted April 21, 2016 Posted April 21, 2016 Retroism owns the publishing rights to Darklands. Since Night Dive mentioned it as one of the titles that could potentially get a remake similar to the System Shock remake currently in progress it's likely that they own the IP outright. Retroism = Tommo + Night Dive, for publishing purposes.
Leferd Posted April 21, 2016 Posted April 21, 2016 Well, it's not like they need a specific Darklands license to make an RPG set in the Holy Roman Empire. Also intrigued by a post apocalyptic "Dark Ages" setting after the sacking of Rome. The trick is to find a time period and setting that's not standard mainstream medieval, yet still accessible enough to attract buyers. "Things are funny...are comedic, because they mix the real with the absurd." - Buzz Aldrin."P-O-T-A-T-O-E" - Dan Quayle
Quillon Posted April 21, 2016 Posted April 21, 2016 And when I heard "Historical RPG" I thought about Kingdom Come Deliverance. Now I see he really meant medieval fantasy BUT set in the real world. Yeah that's the fresh idea we need. Meh.
Jajo Posted April 21, 2016 Posted April 21, 2016 Taking into account Sawyer's background in history and fondness for Darklands - colour me hyped.
Flouride Posted April 21, 2016 Posted April 21, 2016 I hope they leave magic out of it Hate the living, love the dead.
aluminiumtrioxid Posted April 21, 2016 Posted April 21, 2016 Could be good, could be bad. I'd definitely welcome a horror RPG in the vein of The VVitch. "Lulz is not the highest aspiration of art and mankind, no matter what the Encyclopedia Dramatica says."
rjshae Posted April 22, 2016 Posted April 22, 2016 A Victorian era dark fantasy could be good. A little steampunk, some faerie influences, and a mix of rationalism with romanticism. "It has just been discovered that research causes cancer in rats."
aluminiumtrioxid Posted April 22, 2016 Posted April 22, 2016 A Victorian era dark fantasy could be good. A little steampunk, some faerie influences, and a mix of rationalism with romanticism. A Jonathan Strange & Mr. Norrell rpg? 2 "Lulz is not the highest aspiration of art and mankind, no matter what the Encyclopedia Dramatica says."
Rosbjerg Posted April 22, 2016 Posted April 22, 2016 Maybe a revisit to the ol' Lionheart franchise? Fortune favors the bald.
aluminiumtrioxid Posted April 22, 2016 Posted April 22, 2016 Maybe a revisit to the ol' Lionheart franchise? On one hand, the first installment was utter ****e. On the other hand, it was also not made by Obsidian. Hmmm.... "Lulz is not the highest aspiration of art and mankind, no matter what the Encyclopedia Dramatica says."
PK htiw klaw eriF Posted April 22, 2016 Posted April 22, 2016 Cowboys vs. Aliens videogame adaptation. You heard it here first. "Akiva Goldsman and Alex Kurtzman run the 21st century version of MK ULTRA." - majestic "you're a damned filthy lying robot and you deserve to die and burn in hell." - Bartimaeus "Without individual thinking you can't notice the plot holes." - InsaneCommander "Just feed off the suffering of gamers." - Malcador "You are calling my taste crap." -Hurlshort "thankfully it seems like the creators like Hungary less this time around." - Sarex "Don't forget the wakame, dumbass" -Keyrock "Are you trolling or just being inadvertently nonsensical?' -Pidesco "we have already been forced to admit you are at least human" - uuuhhii "I refuse to buy from non-woke businesses" - HoonDing "feral camels are now considered a pest" - Gorth "Melkathi is known to be an overly critical grumpy person" - Melkathi "Oddly enough Sanderson was a lot more direct despite being a Mormon" - Zoraptor "I found it greatly disturbing to scroll through my cartoon's halfing selection of genitalias." - Wormerine "I love cheese despite the pain and carnage." - ShadySands
Infinitron Posted April 23, 2016 Author Posted April 23, 2016 (edited) Anything but steampunk. Edited April 23, 2016 by Infinitron 4
majestic Posted April 23, 2016 Posted April 23, 2016 Maybe a revisit to the ol' Lionheart franchise? I'd buy that instantly if they managed to make the entire game like Barcelona. 1 No mind to think. No will to break. No voice to cry suffering.
eimatshya Posted April 24, 2016 Posted April 24, 2016 I quite enjoyed the setting of Lionheart, even if they did sort of compress history to get various historical figures together in the same year. So, yeah, a setting like that could be cool, especially if the game was better. Personally, I'd prefer something other than medieval Europe, though. Spain just prior to the First Punic War, the ancient middle-east, feudal Japan (hopefully in a better game than Throne of Darkness), classical Meso-America, the Empire of Majapahit, something set in Sub-Saharan Africa (e.g. the Ashanti Kingdom or the Ethiopian Empire), or... I don't know practically anything that hasn't received much attention from western RPG developers. Jade Empire is one of my favorite Bioware games, not because it's especially fun, but because the setting was something new and engaging. Medieval Europe is full of interesting history, but we've been doing it for so long; I'd just like to try something else for a change. That said, as Sawyer's background seems to be in European history, I suspect that's what we'll get. 2
Leferd Posted April 24, 2016 Posted April 24, 2016 I quite enjoyed the setting of Lionheart, even if they did sort of compress history to get various historical figures together in the same year. So, yeah, a setting like that could be cool, especially if the game was better. Personally, I'd prefer something other than medieval Europe, though. Spain just prior to the First Punic War, the ancient middle-east, feudal Japan (hopefully in a better game than Throne of Darkness), classical Meso-America, the Empire of Majapahit, something set in Sub-Saharan Africa (e.g. the Ashanti Kingdom or the Ethiopian Empire), or... I don't know practically anything that hasn't received much attention from western RPG developers. Jade Empire is one of my favorite Bioware games, not because it's especially fun, but because the setting was something new and engaging. Medieval Europe is full of interesting history, but we've been doing it for so long; I'd just like to try something else for a change. That said, as Sawyer's background seems to be in European history, I suspect that's what we'll get. I would prefer something more inherently more esoteric as well. But I'd also want Sawyer to make the game that HE wants to make...as a creative dude irrespective of market conditions or the hivemind tastes of mass consumers --as niche a market cRPGs are anyways. 1 "Things are funny...are comedic, because they mix the real with the absurd." - Buzz Aldrin."P-O-T-A-T-O-E" - Dan Quayle
eimatshya Posted April 24, 2016 Posted April 24, 2016 I would prefer something more inherently more esoteric as well. But I'd also want Sawyer to make the game that HE wants to make...as a creative dude irrespective of market conditions or the hivemind tastes of mass consumers --as niche a market cRPGs are anyways. True, I wouldn't want him to feel pressured into making a game he's not interested in. There's too much trend chasing in the industry already. That said, trying something you're disinterested in can lead to great things as well. At first, Chris Avellone didn't want to make a Star Wars game, but we ended up with KotOR II out it. So who knows? Anyway, after Sawyer has made his passion project, maybe he could consider making a sequel in a non-western setting? Like, your character from the first game gets shipwrecked in Africa or something. I can dream.
eimatshya Posted April 24, 2016 Posted April 24, 2016 Anything but steampunk. I generally find steampunk pretty uninteresting, but I did quite like Arcanum, so you never know what will turn out to be fun.
Oerwinde Posted April 25, 2016 Posted April 25, 2016 I'd like Bioware to do a steampunk game. I don't see Obsidian doing a whole lot of AAA games in the near future, and Bioware's cinematic style would better show off the aesthetic. The area between the balls and the butt is a hotbed of terrorist activity.
IndiraLightfoot Posted April 25, 2016 Posted April 25, 2016 Any historical CRPG sounds great...on paper! :/ Even fantasy historical CRPGs, like Age of Decadence, for instance, suffer from what I sometimes call boredom creep. Essentially, the setting gets very stale very fast. It doesn't matter if it's like super quality 3D with excellent animations via motion capture (I was part of that Kingdom Come KS, but I do doubt it will give me hours upon hours of unadulterated fun). In all likelihood, it will suck sooner than later; Say, 3-5 hours into the game. One exception could be if you managed to make a very RPG-heavy game, sort of Name of the Rose - The Computer Game, which takes a lot of time and writing skill, I'd wager. 1 *** "The words of someone who feels ever more the ent among saplings when playing CRPGs" ***
FlintlockJazz Posted April 25, 2016 Posted April 25, 2016 I quite enjoyed the setting of Lionheart, even if they did sort of compress history to get various historical figures together in the same year. So, yeah, a setting like that could be cool, especially if the game was better. Personally, I'd prefer something other than medieval Europe, though. Spain just prior to the First Punic War, the ancient middle-east, feudal Japan (hopefully in a better game than Throne of Darkness), classical Meso-America, the Empire of Majapahit, something set in Sub-Saharan Africa (e.g. the Ashanti Kingdom or the Ethiopian Empire), or... I don't know practically anything that hasn't received much attention from western RPG developers. Jade Empire is one of my favorite Bioware games, not because it's especially fun, but because the setting was something new and engaging. Medieval Europe is full of interesting history, but we've been doing it for so long; I'd just like to try something else for a change. That said, as Sawyer's background seems to be in European history, I suspect that's what we'll get. To be honest, the 'fantasy europe' we get in most games has very little in common with real life history. A proper historical setting in the High Middle Ages or the Renaissance would have surprisingly little in common with the traditional fantasy you see, and would in fact be very alien (even when they are not set in western themed settings most fantasy settings still work from certain premises that make the world a lot less alien than it would be). "That rabbit's dynamite!" - King Arthur, Monty Python and the Quest for the Holy Grail "Space is big, really big." - Douglas Adams
Flouride Posted April 25, 2016 Posted April 25, 2016 Any historical CRPG sounds great...on paper! :/ Even fantasy historical CRPGs, like Age of Decadence, for instance, suffer from what I sometimes call boredom creep. Essentially, the setting gets very stale very fast. It doesn't matter if it's like super quality 3D with excellent animations via motion capture (I was part of that Kingdom Come KS, but I do doubt it will give me hours upon hours of unadulterated fun). In all likelihood, it will suck sooner than later; Say, 3-5 hours into the game. One exception could be if you managed to make a very RPG-heavy game, sort of Name of the Rose - The Computer Game, which takes a lot of time and writing skill, I'd wager. I think it's definately possible to make an interesting game in historical Europe. Though I guess if political intrigue and plotting isn't something you find interesting... It just requires a lot of good writing and with great c&c it could really showcase what a ****ed up period of time it was. Just don't have it fully based on history and there's some room to maneuvur with the writing and plot. Just look at what History Channel has done with Vikings when they've taken some freedom with the historical facts. Hate the living, love the dead.
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