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Apparently Obsidian got beaten to the punch for the first totalitarian dictator simulator of the year: "Soviet City".

 

I can imagine the meetings at chickeninthecornstudio:

 

 

 

"Comrades! After being subject to interrogation, our QA testers have reported a sharp increase in "Will not fixes," and as a result, we must push the full release by several months! Thus, the lead engineer will be airbrushed out of all of our marketing material and the bill for the bullet will be sent to his widow!"
Edited by Agiel
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“Political philosophers have often pointed out that in wartime, the citizen, the male citizen at least, loses one of his most basic rights, his right to life; and this has been true ever since the French Revolution and the invention of conscription, now an almost universally accepted principle. But these same philosophers have rarely noted that the citizen in question simultaneously loses another right, one just as basic and perhaps even more vital for his conception of himself as a civilized human being: the right not to kill.”
 
-Jonathan Littell <<Les Bienveillantes>>
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"The chancellor, the late chancellor, was only partly correct. He was obsolete. But so is the State, the entity he worshipped. Any state, entity, or ideology becomes obsolete when it stockpiles the wrong weapons: when it captures territories, but not minds; when it enslaves millions, but convinces nobody. When it is naked, yet puts on armor and calls it faith, while in the Eyes of God it has no faith at all. Any state, any entity, any ideology that fails to recognize the worth, the dignity, the rights of Man...that state is obsolete."

-Rod Serling

 

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In other news, while most of us have put April Fools well behind us, I did find this gem for the upcoming Door Kickers: Task Force North:

 

 


Akimbo Ranger Unit Reveal

 

It’s the right time for our first player unit reveal from Task Force North – The Ranger Pointman Class.

 

Highly trained in the use of worn-out government-issued handguns, the Pointman dominates Close Range space without ever needing melee weapons or even holsters. Once properly upgraded, he gains access to dual handguns and becomes the Akimbo Ranger, the ultimate pure CQB death dealer in Door Kickers metaverse as well as in a few others. Moreover, the handguns are now equipped with silencers, which obviously makes them completely silent and reliable.

 

Once a kill is achieved, the Akimbo Ranger automatically assumes specific celebration poses meant to demoralize all enemies within sight, as well as realism purists reading this text.

And what better and tactically sound way to celebrate Victory, than turning your back defiantly to the enemy? We’ll call this one, totally random, the “Over The Shoulder” pose.

 

Tracer_Pose_small.jpg

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“Political philosophers have often pointed out that in wartime, the citizen, the male citizen at least, loses one of his most basic rights, his right to life; and this has been true ever since the French Revolution and the invention of conscription, now an almost universally accepted principle. But these same philosophers have rarely noted that the citizen in question simultaneously loses another right, one just as basic and perhaps even more vital for his conception of himself as a civilized human being: the right not to kill.”
 
-Jonathan Littell <<Les Bienveillantes>>
Quote

"The chancellor, the late chancellor, was only partly correct. He was obsolete. But so is the State, the entity he worshipped. Any state, entity, or ideology becomes obsolete when it stockpiles the wrong weapons: when it captures territories, but not minds; when it enslaves millions, but convinces nobody. When it is naked, yet puts on armor and calls it faith, while in the Eyes of God it has no faith at all. Any state, any entity, any ideology that fails to recognize the worth, the dignity, the rights of Man...that state is obsolete."

-Rod Serling

 

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As Oerwinde mentioned, they're going mobile which theoretically broadens their market but would require additional costs. It's one of the reasons why I'm so sceptical about the float, plenty of companies have floundered going for money in mobile gaming and it's a crapshoot as to what succeeds; and Paradox's existing fan base is largely hostile to the mere idea of mobile gaming. That and more console gaming too and they seem to be moving away from what an MBA would no doubt call their core competencies. Which is fine, but gaming history is littered with the corpses of those who tried that and failed.

 

Hopefully they use the cash influx to start an entirely new dev studio for the mobile stuff, hiring some experienced mobile devs. It seems like most of the successful mobile games are strategy games, so their IPs could work pretty well there. I don't see a problem with them branching out to consoles. Its a large audience, but I think PDS is not the studio to use to do so. They are pretty specialized in doing grand strategy, which is not console friendly. Magicka could probably work on consoles, but their main IPs would not. Using the money to fund some AAA console games would probably be their best bet there.

The area between the balls and the butt is a hotbed of terrorist activity.

Devastatorsig.jpg

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I really hate how Blizzard has become all about comic graphics.

 

When was Blizard not all about comic graphics? Their graphical style always had a comic-ish bent even back when they made 2D games - especially the Warcraft franchise. It was Blizzard North who made the Diablo games after all, and even there Diablo II moved leaps and bounds away from the dark, brooding gothic style of the first game. Hrm.

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No mind to think. No will to break. No voice to cry suffering.

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Pretty awesome deal at GameStop. Get a new XB1 for $199 with 360/PS3 trade-in. Or trade-in your existing PS4 or XB1 for $200 credit toward a new PS4 or XB1. 

 

Which means that snazzy all-white Quantum Break Xbox One bundle would only be $99, if I hand over my black one. Minus the cost of the game on its own ... sorta equals forty bucks for a new console. Which would be great, I love the white controller, but, it's Xbox.   

All Stop. On Screen.

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Since I'm a lazy bastard, I'll just copy & paste what I wrote on TechRaptor regarding this game:

 

 

It's a game I'm definitely interested in and I hope it gets made. That said, I'm pretty much out on crowdfunding, even when it comes to developers that I trust and that have a proven crowdfunding track record, like Harebrained Schemes and InXile. It was an interesting few years. I won some, I got burned a few times. Overall, my crowdfunding experiences have been more positive than negative, but I'm done with it. I guess I've turned into the crotchety old "get off my lawn" guy sitting on his porch. I miss the days when I would buy finished products when they were completed, so I'm going back to that. I'm done pre-ordering, buying ideas, promises, things that may come to pass in the future, things that are half-finished, things that are in beta, things that are in early access, I'm only buying finished products, FULLY finished products.

Best of luck to them.  I hope I get the chance to buy a finished Consortium: The Tower some day.

sky_twister_suzu.gif.bca4b31c6a14735a9a4b5a279a428774.gif
🇺🇸RFK Jr 2024🇺🇸

"Any organization created out of fear must create fear to survive." - Bill Hicks

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Crap about Dreamfall Chapters - https://www.kickstarter.com/projects/redthread/dreamfall-chapters-the-longest-journey/posts/1540510

 

Yay, we get to play as indie-hipster Saga.

Why has elegance found so little following? Elegance has the disadvantage that hard work is needed to achieve it and a good education to appreciate it. - Edsger Wybe Dijkstra

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style-wise I like Diablo 1 the most.

 

Hear, hear.

 

"Some men see things as they are and say why?"
"I dream things that never were and say why not?"
- George Bernard Shaw

"Hope in reality is the worst of all evils because it prolongs the torments of man."
- Friedrich Nietzsche

 

"The amount of energy necessary to refute bull**** is an order of magnitude bigger than to produce it."

- Some guy 

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I really hate how Blizzard has become all about comic graphics.

 

When was Blizard not all about comic graphics? Their graphical style always had a comic-ish bent even back when they made 2D games - especially the Warcraft franchise. It was Blizzard North who made the Diablo games after all, and even there Diablo II moved leaps and bounds away from the dark, brooding gothic style of the first game. Hrm.

 

 

Well I missed Blizzard when it was more Aliens and Apocalypse Now than it was Pixar:

 

 

Edited by Agiel
  • Like 1
Quote
“Political philosophers have often pointed out that in wartime, the citizen, the male citizen at least, loses one of his most basic rights, his right to life; and this has been true ever since the French Revolution and the invention of conscription, now an almost universally accepted principle. But these same philosophers have rarely noted that the citizen in question simultaneously loses another right, one just as basic and perhaps even more vital for his conception of himself as a civilized human being: the right not to kill.”
 
-Jonathan Littell <<Les Bienveillantes>>
Quote

"The chancellor, the late chancellor, was only partly correct. He was obsolete. But so is the State, the entity he worshipped. Any state, entity, or ideology becomes obsolete when it stockpiles the wrong weapons: when it captures territories, but not minds; when it enslaves millions, but convinces nobody. When it is naked, yet puts on armor and calls it faith, while in the Eyes of God it has no faith at all. Any state, any entity, any ideology that fails to recognize the worth, the dignity, the rights of Man...that state is obsolete."

-Rod Serling

 

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It's a game I'm definitely interested in and I hope it gets made. That said, I'm pretty much out on crowdfunding, even when it comes to developers that I trust and that have a proven crowdfunding track record, like Harebrained Schemes and InXile. It was an interesting few years. I won some, I got burned a few times. Overall, my crowdfunding experiences have been more positive than negative, but I'm done with it. I guess I've turned into the crotchety old "get off my lawn" guy sitting on his porch. I miss the days when I would buy finished products when they were completed, so I'm going back to that. I'm done pre-ordering, buying ideas, promises, things that may come to pass in the future, things that are half-finished, things that are in beta, things that are in early access, I'm only buying finished products, FULLY finished products.

Best of luck to them.  I hope I get the chance to buy a finished Consortium: The Tower some day.

 

After Battletech, Im out of the crowdfunding game too. The savings realized on the purchase just isnt worth it to me to wind up with a turd of a game. I would rather wait for a game to be released and see how it received / patched.

I've never really seen crowdfunding as a way to "save money" on the game.

 

In the end - to me at least - having a game I like is kind of secondary to trying to support someone doing something they may not be able to do any other way that sounds like something I'd like. I may not like the end result, but that just means that I won't join to crowdfund anything else by that group, because at the end of the day you're investing in something you want to see exist with the hope that it'll be good.

Edited by Amentep
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I cannot - yet I must. How do you calculate that? At what point on the graph do "must" and "cannot" meet? Yet I must - but I cannot! ~ Ro-Man

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Considering the amount of money I've spend on crowdfunding projects, it's hardly "save money" and way more "I want to play this and would pay more for it to become real".

 

And by now I am also out of crowdfunding mood. Something really good needs to happen before I'll consider participating again. For example a good HD remake of the old Interstate '76. That would get me again.

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"only when you no-life you can exist forever, because what does not live cannot die."

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Considering the amount of money I've spend on crowdfunding projects, it's hardly "save money" and way more "I want to play this and would pay more for it to become real".

 

And by now I am also out of crowdfunding mood. Something really good needs to happen before I'll consider participating again. For example a good HD remake of the old Interstate '76. That would get me again.

 

You know I never played the Interstate '76 series, but was a big fan of the spin-off Vigilante 8 series.  I'd be up for something that revisited either.

I cannot - yet I must. How do you calculate that? At what point on the graph do "must" and "cannot" meet? Yet I must - but I cannot! ~ Ro-Man

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I don't like the graphic style and such. Even Interstate '82 - the sequel to '76 - was pretty bad already, imo.

 

About Battletech, did they show anything of the game so far? Last times I've checked there only had been talking and nothing else to be seen.

"only when you no-life you can exist forever, because what does not live cannot die."

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I'm out of crowdfunding solely because i simply forgot about it playing AAA games. xD

 

As for Battletech, a month ago they were still in preproduction, so i doubt there will be any big news anytime soon.

 

 

edit: oh and yeah. A good Interstate 76 - like game would be awesome to play.

Edited by Majek

1.13 killed off Ja2.

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Yeah I confess, I don't really keep up with the updates.  I skim them to make sure there isn't a "we're cancelling development because we blew all the money on hookers and cocaine serious game development, but unlike many I don't really have a vested interest in giving my 2 cents - I backed creators to create.

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I cannot - yet I must. How do you calculate that? At what point on the graph do "must" and "cannot" meet? Yet I must - but I cannot! ~ Ro-Man

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I really hate how Blizzard has become all about comic graphics.

 

When was Blizard not all about comic graphics? Their graphical style always had a comic-ish bent even back when they made 2D games - especially the Warcraft franchise. It was Blizzard North who made the Diablo games after all, and even there Diablo II moved leaps and bounds away from the dark, brooding gothic style of the first game. Hrm.

 

 

Well I missed Blizzard when it was more Aliens and Apocalypse Now than it was Pixar:

 

Don't get me wrong, so do I.

 

SC is an good example. Yes, the cutscenes were rather brooding and the storyline and storytelling completely serious, but the graphics where just about as comicy as they could get. Kind of hilarious when you see the techincolor battlefield set against a background of betrayal, genocide and a bleak, desperate fight for survival.

 

It's what I miss most about the old Blizzard. The ability to not only create amazing gameplay but also flesh it out with decent storytelling. These days they're all just about the gameplay and the occasional cutscene. And thus Fenix went from a respectable, if a bit stereotypical, warrior poet to a silly replica robot spewing extremely silly one-liners.

 

Let's march foward into battle! Yay! Oh boy.

 

 

 

About Battletech, did they show anything of the game so far? Last times I've checked there only had been talking and nothing else to be seen.

I'm not sure. I keep forgetting I even backed it and then Ill get an email update and be like "oh yeah". :lol:

 

 

I don't really give a fecal pellet about seeing the game right now, I had hoped to get mah flight jackit at a time when I could still wear it. Alas, that doesn't appear to be happening. :(

Edited by majestic
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No mind to think. No will to break. No voice to cry suffering.

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You know I never played the Interstate '76 series, but was a big fan of the spin-off Vigilante 8 series.  I'd be up for something that revisited either.

Interstate '76 is still my favorite vehicular combat game. that thing was just amazing (not a big fan of Carmageddon, Twisted Metal is my favorite VC series though), didn't quite like Vigilante 8, but my second favorite has always been Rogue Trip.

Walsingham said:

I was struggling to understand ths until I noticed you are from Finland. And having been educated solely by mkreku in this respect I am convinced that Finland essentially IS the wh40k universe.

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