Crucis Posted May 9, 2015 Share Posted May 9, 2015 (edited) Yeah, I don't think that's what he was saying at all, but I don't have to worry about reading his posts anymore, so I'm not too worried about it. The fact is that most fights are over before higher level invocations can either a) be used or b) be useful (i.e. summoning orges that appear just in time to be dismissed) . This is a balance problem not an "Achilles wishing for unreasonable things" problem. Either lowering the chants required or making invocations free actions would be a step toward fixing this. I completely agree. Building up enough chants to use a 3rd level invocation takes so long that by the time you could use one, it's often too late to matter, since your party has probably nearly won the battle or is nearly dead. I think that the devs desperately need to rebalance Chanters. But in the meantime, I tend to think that the best way to use chanters is to mostly ignore their invocations and just focus on making best use of their chants, including the highest level ones. Chanter is the number one character to pull you out of nearly dead situations and into victory. Extremely useful if you're not save scumming and/or playing ironman. With the speed chant and maybe some speed items or talents, he can almost always save your game. Also, the Ila chant and the +30% lash damage chant are great for shooter-heavy parties. The rest of his abilities aren't that great, but that just means you can outfit him as a damage dealer and spend few points upgrading his chanting ability. I don't doubt that Chanters can have their uses, but so do other classes. However ... I don't know what "save scumming" is. Nor do I pay attention to those idiotic chant or invocation names, which is a BIG reason the Chanter class turns me off. It's like someone went miles out of their way to come up with the most idiotic, most difficult to remember, most annoying names for a class' abilities. To me, you've got the reloading chant, a burning damage chant.... you've got Ogre summoning invocations, and so forth. Hiding these simple to describe abilities behind ridiculously foolish, ridiculously long names is a complete turn off, at least for me. Hell, there are a number of wizard spells with names that I find silly and makes recognizing them quickly for what they do unnecessarily difficult. /rant Edited May 9, 2015 by Crucis Link to comment Share on other sites More sharing options...
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