ArcaneBoozery Posted October 25, 2012 Share Posted October 25, 2012 In all fantasy/medieval type RPGs, the player usually has a choice between using a sword and shield combination, a one handed sword by itself (usually the least effective style), and a two handed sword for his sword oriented melee characters. In AD&D, the most popular type of one handed sword is called the longsword, and in most systems, the two handed sword is called something like greatsword or flamberge, and is typically a huge thing, close in length to a man's height, and is worn hanging from his back. This is really not realistic. Historically, greatswords/flamberges were a late comer, appearing in very late middle ages and renaissanse to counter the prevalent pikemen formations of those times. These swords were not meant to be used in sword fighting or duels, as they were too large and heavy to use against an opposing sword fighter. Instead, they were meant to hack off the sharp ends off pikes, and possibly hack away at gunpoweder infantry while those were reloading. They were a very specialized weapon, so it's kinda silly to see them being used by adventurers in RPGs as an all-purpose sword. On top of that, they were never hung from the back, as it is physically impossible to remove a weapon of that length from the scabbard on one's back (the arm won't go that far, there are some youtube videos on this). Instead, they were simply carried over the shoulder, like a spear. Meanwhile, the longsword that AD&D portrays as a one handed weapon was actually a hybrid weapon, that could be wielded in one hand with a shield, but could also be very effectively wielded in two hands. In fact, longswords are pretty famous as two handed weapons, because during the late middle ages, there were schools of sword fighting in Germany and Italy that specialized in longswords and developed very extensive and beautiful styles of fencing with them. Here is a great video displaying two handed longsword fighting: Anyway, I guess it's not a huge thing or anything, but given the developers' track record of fighting cliches and established approaches, I would love it if PE allowed longswords worn at the hip to be the two handed sword of choice instead of the typical greatsword, which would not only be more realistic and historically accurate, but also possibly lead to more finesse oriented two handed styles as opposed to the typical "swing slower but hit harder" approach. 13 Link to comment Share on other sites More sharing options...
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