C2B Posted October 19, 2012 Share Posted October 19, 2012 (edited) Holding the developer hostage? Seriously? How the hell is that "holding the developer hostage"? What is "hostageous" about this situation? You make good stuff -> you get more money and can make more good stuff. You make bad stuff -> you don't get more money and can't keep making bad stuff. It only seems fair to me, as opposed to the way most of the current gaming market operates where you can just keep making pretty much the same crap over and over - it's easier to persuade a bunch of people to buy your crap when it's done, but to persuade a bunch of people to invest in the crap you plan to make... that's darn near impossible (developers invest in crap because it sells, as I said - it's easier to persuade a bunch of people to buy your crap when it's done). Because there are a lot of outside and additional costs (and upredictable ones) and kickstarters just not going to cut it. It's not fair at all. Especially to Obsidian. Obsidian has a monthly burn rate of near 1 Million. Also what? That's not how the gaming market works. Edited October 19, 2012 by C2B Link to comment Share on other sites More sharing options...
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