Classes and Races with Regard to Stats and Multiclass Penalty Implementation
Stats, Classes and Multiclasses 108 members have voted
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1. What Range do you think stats (Intelligence, Strength, Constitution, etc.) should fall into?
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1 - 50%1
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1 - 1019%21
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1 - 2035%38
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No limit (apart from what is possible through a level cap, etc.)25%27
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I don't think it matters19%21
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2. If you think stats should be limitted, do you think races or classes should be able so exceed the normal limits of a stat?
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Yes, for classes for a single stat (the Fighter may get the option to have strength up to 15 whereas other classes have the 1-10 range)2%3
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Yes, for classes for multiple stats and all with the same upper limit (dexterity and strength can both reach 15 for a fighter in a 1-10 system)1%2
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Yes, for classes for multiple stats but in a tiered fashion (in a normal 1-10 limit, Fighter can 15 strength but 12 constitution and dexterity)4%5
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Yes, for races for a single stat14%16
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Yes, for races for multiple stats and all with the same upper limit4%5
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Yes, for races for multiple stats in a tiered fashion11%12
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Yes, for classes and races in one stat a piece with cumulative benefit (a fighter gets +5 to the maximum limit and so does a dwarf, for +10 total)8%9
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Yes, for classes and races for multiple stats, all with the same upper limit and in a cumulative fashion6%7
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Yes, for classes and races in a tiered and cumulative fashion14%16
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No, there should be a level playing field30%33
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3. How do you think the penalties for multiclassing should be implemented?
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An experience penalty, like Icewind Dale 222%24
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Penalties to overall effectiveness in both classes (a multiclass character will not be able to have the full benefits of pure class character)27%30
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Flaws and weaknesses everytime a new class is taken, but full access to the benefits of both classes11%12
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Both flaws and limitted access of full benefits8%9
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Other, please specify12%14
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I don't think there should be multiclassing17%19
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