Labadal Posted March 28, 2011 Share Posted March 28, 2011 There's a gameplay video of "Arrival" on Gamespot, but I'm posting this from my phone and linking to it is a pain. Link to comment Share on other sites More sharing options...
LostStraw Posted March 28, 2011 Share Posted March 28, 2011 There's a gameplay video of "Arrival" on Gamespot, but I'm posting this from my phone and linking to it is a pain. Here it is: http://www.gamespot.com/pc/rpg/mass-effect...ival-daily-demo Link to comment Share on other sites More sharing options...
Majek Posted March 28, 2011 Share Posted March 28, 2011 It also has the single most overpowered gun in the game. You also get a new outfit for either your female or male Sheperd (to use on the Normandy). And Kasumi is quite powerful too with her teleporting backstabbing. :D That sounds like the teleporting rogue in the DA2 demo. It's must better though. Labadal dunno, she was very useful for me, even on Insanity. 1.13 killed off Ja2. Link to comment Share on other sites More sharing options...
greylord Posted March 29, 2011 Share Posted March 29, 2011 Kasumi was crazy good at lower levels for me. Almost addictively good. As the levels got higher, I seemed to have her less useful to me, maybe just my playstyle. By the end she would be mowed down pretty quick, still, I liked the DLC. I probably wouldn't use Kasumi if I had already beaten the game, I don't think she'd be worth it just for end game stuff. I'd say you'd at least want half the game left in order to best enjoy what she brings to the fight. Link to comment Share on other sites More sharing options...
MrBrown Posted March 29, 2011 Share Posted March 29, 2011 So... Arrival. Is not worth it. Link to comment Share on other sites More sharing options...
Jaesun Posted March 29, 2011 Share Posted March 29, 2011 I keep re-freshing the page, but it is not here yet. :cry: Some of my Youtube Classic Roland MT-32 Video Game Music videos | My Music | My Photography Link to comment Share on other sites More sharing options...
WorstUsernameEver Posted March 29, 2011 Share Posted March 29, 2011 Why is it not worth it? What are the problems with it? Does it bridge Mass Effect 2 decently to Mass Effect 3 at least? Are there any important plot points in it? No spoilers please. Link to comment Share on other sites More sharing options...
MrBrown Posted March 29, 2011 Share Posted March 29, 2011 Why is it not worth it? What are the problems with it? It's weak, plot-wise. There's only a few characters in it, some not at all interesting, and some used really badly. You can't take your squad members with you. It has some neat mini-gamey stuff though, but just a little. Basically, more of the same. Does it bridge Mass Effect 2 decently to Mass Effect 3 at least? Are there any important plot points in it? How can you answer that without spoilers? I'd assume it does try to bridge to ME3, but not knowing what all ME3 is going to do, I can't be sure. Here's the plot with spoilers, for anyone interested: - An agent in Batarian space finds a Reaper artifact. - Artifact reveals Reapers are arriving at that system in two days. No explanation is given as to how (or I missed it). - Agent makes a plan to destroy the relay in the system, to prevent the Reapers from immediately being able to get to other systems. - Reaper artifact brainwashes agent. - Agent is caught up by Batarians. - Shepard is sent to save the Agent from the Batarians. - Brainwashed Agent turns on Shepard, to prevent Sheppie from destroying the relay. - Shepard destroyes the relay; Reapers still arrive there, just can't get to anywhere else immediately. Supposedly will take them months or a few years. Link to comment Share on other sites More sharing options...
Jaesun Posted March 29, 2011 Share Posted March 29, 2011 It's up now for PC people! yay! Downloading now. Some of my Youtube Classic Roland MT-32 Video Game Music videos | My Music | My Photography Link to comment Share on other sites More sharing options...
WorstUsernameEver Posted March 29, 2011 Share Posted March 29, 2011 (edited) EDIT: ...not really sure what happened. I presume my browser/net ****ed up somehow. Edited March 29, 2011 by WorstUsernameEver Link to comment Share on other sites More sharing options...
HoonDing Posted March 29, 2011 Share Posted March 29, 2011 This better be badass. The ending of the words is ALMSIVI. Link to comment Share on other sites More sharing options...
greylord Posted March 29, 2011 Share Posted March 29, 2011 Why is it not worth it? What are the problems with it?Does it bridge Mass Effect 2 decently to Mass Effect 3 at least? Are there any important plot points in it? No spoilers please. ah...how do I reply without spoilers? I don't think I can answer the question without including spoilers. Link to comment Share on other sites More sharing options...
WorstUsernameEver Posted March 29, 2011 Share Posted March 29, 2011 Fair enough. Most of the impressions I've read said "cheap and not at the level of the other Mass Effect 2 DLCs" so I won't buy it unless they make a super-cheap sale, so I read MrBrown's spoilers. Disappointing. Link to comment Share on other sites More sharing options...
WILL THE ALMIGHTY Posted March 30, 2011 Share Posted March 30, 2011 So wait, how the hell did the Reapers get into the Milky Way in the first place? Even with FTL speed it'd take an enormous amount of time. Is this another retcon? "Alright, I've been thinking. When life gives you lemons, don't make lemonade - make life take the lemons back! Get mad! I don't want your damn lemons, what am I supposed to do with these? Demand to see life's manager. Make life rue the day it thought it could give Cave Johnson lemons. Do you know who I am? I'm the man who's gonna burn your house down! With the lemons. I'm going to to get my engineers to invent a combustible lemon that burns your house down!" Link to comment Share on other sites More sharing options...
Orogun01 Posted March 30, 2011 Share Posted March 30, 2011 So wait, how the hell did the Reapers get into the Milky Way in the first place? Even with FTL speed it'd take an enormous amount of time. Is this another retcon? Black holes, black gaping holes in the ME plot. I'd say the answer to that question is kind of like the answer to "who's the sucker in this poker game?"* *If you can't tell, it's you. Link to comment Share on other sites More sharing options...
Tale Posted March 30, 2011 Share Posted March 30, 2011 Even with FTL speed it'd take an enormous amount of time. Actually, with FTL speed, nothing takes an enormous amount of time. Given that "FTL speed" is any and every speed over c. "Show me a man who "plays fair" and I'll show you a very talented cheater." Link to comment Share on other sites More sharing options...
Jaesun Posted March 30, 2011 Share Posted March 30, 2011 I just finished it. It was ok, though being half price as the other 2 DLC's I wasn't expecting much. That ending will obviously have some impact on what what happens in ME3. Now back to twiddling my thumbs waiting for Mass Effect 3. *sigh* Some of my Youtube Classic Roland MT-32 Video Game Music videos | My Music | My Photography Link to comment Share on other sites More sharing options...
Ice9 Posted March 30, 2011 Share Posted March 30, 2011 Well, its the same price as Overlord. Is it as good as Overlord? I haven't had a chance to sit down at my PC and buy it yet. And while seven dollars isn't exactly a huge loss, I'd still prefer to avoid disappointment. Everything was beautiful. Nothing hurt. Link to comment Share on other sites More sharing options...
WILL THE ALMIGHTY Posted March 30, 2011 Share Posted March 30, 2011 Even with FTL speed it'd take an enormous amount of time. Actually, with FTL speed, nothing takes an enormous amount of time. Given that "FTL speed" is any and every speed over c. FTL speed in Mass Effect is great but they still need relays. FTL travel takes a lot of time and will only get you across a nebula at best, so yeah, if Bio adds another retcon then it just gets silly, especially if they just handwave it as "Oh Reapers have really really fast FTL drives" because that'd just make the entire Citadel plot useless. ... I wouldn't be surprised though. "Alright, I've been thinking. When life gives you lemons, don't make lemonade - make life take the lemons back! Get mad! I don't want your damn lemons, what am I supposed to do with these? Demand to see life's manager. Make life rue the day it thought it could give Cave Johnson lemons. Do you know who I am? I'm the man who's gonna burn your house down! With the lemons. I'm going to to get my engineers to invent a combustible lemon that burns your house down!" Link to comment Share on other sites More sharing options...
Guest The Architect Posted March 30, 2011 Share Posted March 30, 2011 FTL speed in Mass Effect is great but they still need relays. FTL travel takes a lot of time and will only get you across a nebula at best, so yeah, if Bio adds another retcon then it just gets silly, especially if they just handwave it as "Oh Reapers have really really fast FTL drives" because that'd just make the entire Citadel plot useless. ... I wouldn't be surprised though. Is that so? FTL without the relays just means it could take years, not seconds, for the Reapers to get to the Milky Way. They weren't stuck in dark space, they were just looking for a way to get to the Citadel instantly. Link to comment Share on other sites More sharing options...
Serrano Posted March 30, 2011 Share Posted March 30, 2011 (edited) Going from memory I don't think the Citadel plot was ever about the Reapers not being able to get to us without it, the game ends with Shepard saying they're still coming after all. I thought the big point behind the Citadel scheme was to give the Reapers a huge advantage when they launched their campaign by disrupting communications and sending everyone into dissaray from having lost their leadership. I suppose black holes do retcon that a bit, since they're still launching a surprise attack by a similar method but it's still plausable that they adjusted their plans after Sovreign failed. Edited March 30, 2011 by Serrano Link to comment Share on other sites More sharing options...
Deraldin Posted March 30, 2011 Share Posted March 30, 2011 Going from memory I don't think the Citadel plot was ever about the Reapers not being able to get to us without it, the game ends with Shepard saying they're still coming after all. I thought the big point behind the Citadel scheme was to give the Reapers a huge advantage when they launched their campaign by disrupting communications and sending everyone into dissaray from having lost their leadership. I suppose black holes do retcon that a bit, since they're still launching a surprise attack by a similar method but it's still plausable that they adjusted their plans after Sovreign failed. Dropping in on the citadel gave the Reapers access to the relay network controls so they can turn things on and off as they wish, isolating systems from each other. It also gave them access to any government information that was stored on the citadel, perhaps locations of colonies or other settlements which could tell them what areas they had to cleanse. Link to comment Share on other sites More sharing options...
Serrano Posted March 30, 2011 Share Posted March 30, 2011 Ah, thanks Link to comment Share on other sites More sharing options...
Gorgon Posted March 30, 2011 Share Posted March 30, 2011 They built the damn things, you would think they would be able to find the on/of switch. Like how in ME2 humanity is being invaded through the mysterious omega relay that no one ever uses except the collectors. Why didn't someone think to blow the thing up. Invasion over. Na na na na na na ... greg358 from Darksouls 3 PVP is a CHEATER. That is all. Link to comment Share on other sites More sharing options...
Guest The Architect Posted March 30, 2011 Share Posted March 30, 2011 (edited) Yeah that, too. Anyway, I don't see how the Reapers getting to the Milky Way by FTL is in any way a plot hole. They were on their way during ME2, add that, plus another year or two, when ME3 is likely to take place, and it's plausible. And Gorgon, hahaha. True. Edited March 30, 2011 by The Architect Link to comment Share on other sites More sharing options...
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