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Posted

I refuse to read a news thread not started by funcroc!!

 

/boycott

Swedes, go to: Spel2, for the latest game reviews in swedish!

Posted
My thoughts: Too short, slow-mo montage looks sucky, VFX on special moves are sick.

It's the first one, so I don't really expect long length.

The slow-mo wasn't the best, I agree. But it wasn't that bad. Had nice "what's up ahead?" atmosphere.

 

The FX & combat moves were awesome!

“Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts
Posted
Could use a bit more anti-aliasing.

 

It's just fine, graphics side. Not a fan of slow mo but that's not a real complaint.

 

So I guess, from what I've seen so far, it's pretty great...

Posted

The only place I noticed any jaggy was some of the close up/scenic views & to me that looked more like compressed video effect...but not sure.

 

Funny how eyes work. I notice colors and contrast like a bloodhound, but jaggies have to be pretty bad (usually on narrow lines like telephone wires) before I pay any attention. :thumbsup:

“Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts
Posted
The slow-mo looked pretty bad.

 

Yeah, but you know. Slow-mo is all the rage this days.

 

It just has to be done, for everything.

 

But why if it looks so bad? I mean, it's even more jarring since the proper combat gameplay is so fluid!

Posted
The slow-mo looked pretty bad.

 

Yeah, but you know. Slow-mo is all the rage this days.

 

It just has to be done, for everything.

 

But why if it looks so bad? I mean, it's even more jarring since the proper combat gameplay is so fluid!

 

No one knows.

Posted (edited)

I can picture the devs crying in a corner after this barrage of criticism. Rest assured, the gameplay looks pretty good. :lol:

 

EDIT : Lukas probably needs more beard though.

Edited by WorstUsernameEver
Posted

The slow mo thing isn't even valid criticism, I mean... it's just a trailer. So I wouldn't call this a "barrage of criticism". No criticism of the game itself so far.

 

I call this a success.

Posted (edited)

 

Wait, wait, wait fanboyism start:

 

GAF Forums are terrible.

 

 

Oh.... That wasn't fanboyism. :p

 

:lol:

 

(Jokes, aside the slow-motion parts were terrible. But probably an necessary evil to get the "coolz" factor. Like Commercials in the 90's)

Edited by C2B
Posted

I don't mind slow-mo stuff per say, it's just that it looked more like severe FPS drops rather than a smooth slow-mo effect. I actually thought my computer was having troubles loading the video properly.

 

Hard to say anything otherwise. Can't really get a sense of much of anything other than that the moves and fx stuff looks smooth and nice in motion.

Listen to my home-made recordings (some original songs, some not): http://www.youtube.c...low=grid&view=0

Posted (edited)

It didn't look very fast & dynamic, seemed a bit clunky or maybe things were slowed down delibaretely for the trailer? :lol:

 

Divinity 2 & Sacred 2's combat is frantic & fastpaced; not to mention in Div 2 it's possible to do jump flips, etc. which is also necessary to avoid enemy punishment. If DS3's combat is going to be so markedly different from previous games, one might as well go this route.

Edited by virumor

The ending of the words is ALMSIVI.

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