Humodour Posted March 4, 2010 Author Share Posted March 4, 2010 You know what? I don't think the DRM as an anti-piracy measure was the point of the system. The point was the centralized game saves and community. And the DRM's main objective is stopping the second-hand market, not fight piracy. The hardest part of the whole system can't be a regular check on the web to see if the copy is legit, not does it ask for a whole lot of servers and infrastructure. Stocking all the saves, on the other hand, ask for a lot more server and storage capacity, don't you think? It's sad but true. ****ing publishers. Link to comment Share on other sites More sharing options...
RPGmasterBoo Posted March 4, 2010 Share Posted March 4, 2010 It'd be news if they hadn't cracked it yet. Its been cracked Imperium Thought for the Day: Even a man who has nothing can still offer his life Link to comment Share on other sites More sharing options...
Killian Kalthorne Posted March 4, 2010 Share Posted March 4, 2010 Of course it has. The more a publisher touts its new copy protection the more that pirates are motivated to tell them "NAH NAH NYAH NAH!" "Your Job is not to die for your country, but set a man on fire, and take great comfort in the general hostility and unfairness of the universe." Link to comment Share on other sites More sharing options...
HoonDing Posted March 4, 2010 Share Posted March 4, 2010 And everything that can't get cracked gets destroyed by a disinformation campaign anyway. Huzzah! The ending of the words is ALMSIVI. Link to comment Share on other sites More sharing options...
Slowtrain Posted March 4, 2010 Share Posted March 4, 2010 I don't think the DRM as an anti-piracy measure was the point of the system. I think the point of DR is to control the legit customer and get as much money as possible from them by making their game product a service that has to be paid for on an ongoing basis rather than aa a one time purchase. basically, apply the mmorpg payment model to single player games. It would be a much more stable and productuve revenue stream, especially without the additional cost of having to maintain a mmorpg environment. If it fights piracy as a side effect, that's great, but I don't believe such is the primary purpose. Pirates are, for the most part, not goign to pay anyway. It's the legit customer that yoy need to target and get as much money as possible from, since they have already shown that they will pay. Notice how I can belittle your beliefs without calling you names. It's a useful skill to have particularly where you aren't allowed to call people names. It's a mistake to get too drawn in/worked up. I mean it's not life or death, it's just two guys posting their thoughts on a message board. If it were personal or face to face all the usual restraints would be in place, and we would never have reached this place in the first place. Try to remember that. Link to comment Share on other sites More sharing options...
Raithe Posted March 4, 2010 Share Posted March 4, 2010 I think the point of DR is to control the legit customer and get as much money as possible from them by making their game product a service that has to be paid for on an ongoing basis rather than aa a one time purchase. basically, apply the mmorpg payment model to single player games. It would be a much more stable and productuve revenue stream, especially without the additional cost of having to maintain a mmorpg environment. If it fights piracy as a side effect, that's great, but I don't believe such is the primary purpose. Pirates are, for the most part, not goign to pay anyway. It's the legit customer that yoy need to target and get as much money as possible from, since they have already shown that they will pay. According to that model, it turns a single-player game into something that you never actually purchase outright. And that's like saying "hey, this board game cluedo, you have to pay monthly fees to keep it in your house and play". MMO's, I can understand the monthly fees due to the services and costs involved. But for a single-player game? No way in hell. "Cuius testiculos habeas, habeas cardia et cerebellum." Link to comment Share on other sites More sharing options...
Nepenthe Posted March 4, 2010 Share Posted March 4, 2010 I don't think the DRM as an anti-piracy measure was the point of the system. I think the point of DR is to control the legit customer and get as much money as possible from them by making their game product a service that has to be paid for on an ongoing basis rather than aa a one time purchase. basically, apply the mmorpg payment model to single player games. It would be a much more stable and productuve revenue stream, especially without the additional cost of having to maintain a mmorpg environment. If it fights piracy as a side effect, that's great, but I don't believe such is the primary purpose. Pirates are, for the most part, not goign to pay anyway. It's the legit customer that yoy need to target and get as much money as possible from, since they have already shown that they will pay. While that's definitely something, for example, the music industry is trying to pull off, I'm not yet seeing monthly "drm payments", so your conclusions might be a bit premature. With "cloud gaming" etc., probably going to be as you predict, but not there yet... You're a cheery wee bugger, Nep. Have I ever said that? Reapercussions Link to comment Share on other sites More sharing options...
Slowtrain Posted March 4, 2010 Share Posted March 4, 2010 I agree that it hasn't happened yet, that appears to be the direction in which publishers are headed. It is far and away the route that makes the most financial sense. @Raithe: Yep, ideally, from a publishers POV, a game would be something that you don't actually purchase but merely pay to use. I paid for FO3 once, but I played it for months on and off. Publishers want that money that months and months of play generates. Additionally, by providing games as a service not a product, publishers get to minimize or even outright eliminate both the retailer and the need to even provide a physical product and distribitution network. All my monies will belong to them. Notice how I can belittle your beliefs without calling you names. It's a useful skill to have particularly where you aren't allowed to call people names. It's a mistake to get too drawn in/worked up. I mean it's not life or death, it's just two guys posting their thoughts on a message board. If it were personal or face to face all the usual restraints would be in place, and we would never have reached this place in the first place. Try to remember that. Link to comment Share on other sites More sharing options...
213374U Posted March 4, 2010 Share Posted March 4, 2010 (edited) I paid for FO3 once, but I played it for months on and off. Publishers want that money that months and months of play generates. Additionally, by providing games as a service not a product, publishers get to minimize or even outright eliminate both the retailer and the need to even provide a physical product and distribitution network. All my monies will belong to them. While that's certainly a possibility, I doubt it'll get that bleak. A more likely scenario may involve subscriptions giving you access to a pool of games, with extra fees (lower than the present €50, with luck) to get access to new, AAA titles with high production values. Other than the obvious "you need to be online to be allowed to EXIST"-bull****, I don't think I'd be too bothered by such an arrangement. I mean, I've been getting a gazillion hours worth of good (and not so good) entertainment from videogames. If you compare the dollar/hour ratio for videogames with other media and the costs associated, it's pretty cheap and I don't think publishers would be overstepping their bounds to change that. And hopefully continued funding would mean better support in the form of patches for games. Edited March 4, 2010 by 213374U - When he is best, he is a little worse than a man, and when he is worst, he is little better than a beast. Link to comment Share on other sites More sharing options...
Slowtrain Posted March 4, 2010 Share Posted March 4, 2010 I paid for FO3 once, but I played it for months on and off. Publishers want that money that months and months of play generates. Additionally, by providing games as a service not a product, publishers get to minimize or even outright eliminate both the retailer and the need to even provide a physical product and distribitution network. All my monies will belong to them. While that's certainly a possibility, I doubt it'll get that bleak. A more likely scenario may involve subscriptions giving you access to a pool of games, with extra fees (lower than the present Notice how I can belittle your beliefs without calling you names. It's a useful skill to have particularly where you aren't allowed to call people names. It's a mistake to get too drawn in/worked up. I mean it's not life or death, it's just two guys posting their thoughts on a message board. If it were personal or face to face all the usual restraints would be in place, and we would never have reached this place in the first place. Try to remember that. Link to comment Share on other sites More sharing options...
Morgoth Posted March 4, 2010 Share Posted March 4, 2010 While I think the new Ubi DRM is a bit stupid, it's not annoying enough to keep me away from buying AC2. In fact, I rather live with a constant internet connection than having some spyware bull**** installed into my systems folder. Rain makes everything better. Link to comment Share on other sites More sharing options...
Diogo Ribeiro Posted March 4, 2010 Share Posted March 4, 2010 While I think the new Ubi DRM is a bit stupid, it's not annoying enough to keep me away from buying AC2. In fact, I rather live with a constant internet connection than having some spyware bull**** installed into my systems folder. Except Ubi's DRM is also constantly spying on your AC2 installation, to see if you're playing a legit version. As bad as StarForce? Probably not. Technically still spyin', though. It's all a cumulative list of ways in which they don't trust PC consumers. Link to comment Share on other sites More sharing options...
Morgoth Posted March 4, 2010 Share Posted March 4, 2010 While I think the new Ubi DRM is a bit stupid, it's not annoying enough to keep me away from buying AC2. In fact, I rather live with a constant internet connection than having some spyware bull**** installed into my systems folder. Except Ubi's DRM is also constantly spying on your AC2 installation, to see if you're playing a legit version. As bad as StarForce? Probably not. Technically still spyin', though. It's all a cumulative list of ways in which they don't trust PC consumers. Yeah? If they only "spy" on my gaming behaviour, I'm okay with that. It's not like something gets into my way enjoying the game. Rain makes everything better. Link to comment Share on other sites More sharing options...
Purkake Posted March 4, 2010 Share Posted March 4, 2010 (edited) While I think the new Ubi DRM is a bit stupid, it's not annoying enough to keep me away from buying AC2. In fact, I rather live with a constant internet connection than having some spyware bull**** installed into my systems folder. It wouldn't stop me from buying BG&E2, but AC2? Bah! Also, Valve has been "spying" on your gameplay for years now, you can see the stats here(scroll down for individual game stats). It's actually pretty interesting to look at and probably an invaluable resource for smaller game developers, let alone Valve itself. It's anonymous and completely harmless. Not that this excuses Ubisoft's crappy DRM, which will probably just not work for ~2 weeks after the launch because of server overload and whatnot. Edited March 4, 2010 by Purkake Link to comment Share on other sites More sharing options...
Morgoth Posted March 4, 2010 Share Posted March 4, 2010 While I think the new Ubi DRM is a bit stupid, it's not annoying enough to keep me away from buying AC2. In fact, I rather live with a constant internet connection than having some spyware bull**** installed into my systems folder. It wouldn't stop me from buying BG&E2, but AC2? Bah! BG&E2 isn't even coming out for PC. Otherwise, I need something to play till Alpha Protocol. Rain makes everything better. Link to comment Share on other sites More sharing options...
Oner Posted March 4, 2010 Share Posted March 4, 2010 http://ve3d.ign.com/articles/news/53526/Cr...te-Says-Ubisoft Giveaway list: https://docs.google.com/spreadsheets/d/1DgyQFpOJvyNASt8A12ipyV_iwpLXg_yltGG5mffvSwo/edit?usp=sharing What is glass but tortured sand?Never forget! '12.01.13. Link to comment Share on other sites More sharing options...
Purkake Posted March 4, 2010 Share Posted March 4, 2010 (edited) @Morgoth: That's true, but it won't be coming out for anything for a while. There's always Just Cause 2, which will probably be way more fun than AC2 anyway. Edited March 4, 2010 by Purkake Link to comment Share on other sites More sharing options...
Morgoth Posted March 4, 2010 Share Posted March 4, 2010 Well, whatever. Sucks to be a pirate. And the torrents are too slow these days anyway, so I'm baffled why people are even putting up with that chore. Rain makes everything better. Link to comment Share on other sites More sharing options...
Morgoth Posted March 4, 2010 Share Posted March 4, 2010 @Morgoth: That's true, but it won't be coming out for anything for a while. There's always Just Cause 2, which will probably be way more fun than AC2 anyway. Sorry, I don't like the South America setting (or was that a different game?). Anyway, AC2 I heard is a major improvement over AC1, and I thought AC1 was pretty good, so I'm gonna pick that up in the next days. Rain makes everything better. Link to comment Share on other sites More sharing options...
Purkake Posted March 4, 2010 Share Posted March 4, 2010 (edited) You'd be surprised what people do for free stuff. The whole concept of random people banding together on the intrnet and actually helping each other out to get free stuff instead of trolling each other with malware and fakes is mind-boggling. Hmm, maybe someone should write a paper on human nature based on that... Edited March 4, 2010 by Purkake Link to comment Share on other sites More sharing options...
213374U Posted March 4, 2010 Share Posted March 4, 2010 Isn't that like, the whole concept behind the "scene"? - When he is best, he is a little worse than a man, and when he is worst, he is little better than a beast. Link to comment Share on other sites More sharing options...
Purkake Posted March 4, 2010 Share Posted March 4, 2010 I don't know, I'm just surprised that a system that has absolutely no business working, is actually doing that. Kind of like democracy in India... Link to comment Share on other sites More sharing options...
213374U Posted March 4, 2010 Share Posted March 4, 2010 Or, you know... modding. - When he is best, he is a little worse than a man, and when he is worst, he is little better than a beast. Link to comment Share on other sites More sharing options...
Purkake Posted March 4, 2010 Share Posted March 4, 2010 Yeah, sometimes humanity still manages to surprise me in a non-negative way, even if it is by distributing pirated stuff. Link to comment Share on other sites More sharing options...
WILL THE ALMIGHTY Posted March 4, 2010 Share Posted March 4, 2010 It'd be news if they hadn't cracked it yet. Its been cracked thatsthejoke.jpg "Alright, I've been thinking. When life gives you lemons, don't make lemonade - make life take the lemons back! Get mad! I don't want your damn lemons, what am I supposed to do with these? Demand to see life's manager. Make life rue the day it thought it could give Cave Johnson lemons. Do you know who I am? I'm the man who's gonna burn your house down! With the lemons. I'm going to to get my engineers to invent a combustible lemon that burns your house down!" Link to comment Share on other sites More sharing options...
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