Tigranes Posted February 25, 2009 Posted February 25, 2009 Warning: Spoiler! Advanced players will appreciate DA's customizable party tactics system - an integrated way of scripting combat behavior for your allies. Have your rogue auto-heal you if your health drops to a certain percentage; have your mage boost your party Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress)
Niten_Ryu Posted February 25, 2009 Posted February 25, 2009 Sounds good. I don't mind the spoilers but dont read the article if ya don't wanna know the details of one origin story. Let's play Alpha Protocol My misadventures on youtube.
Monte Carlo Posted February 25, 2009 Posted February 25, 2009 That was a good review, even if it did confirm some of my worst fears about deus ex machina gameplay via origin stories (i.e. the arc is fixed, you only make tweak-decisions, we are all goldfish in Dave Gaider's aquarium). However, and this cannot be forgiven, the author used the word 'impactful', which isn't a word and annoys me greatly. On the other hand, I simply cannot wait to see what the community does with the cutscene dialogue tools. It's gonna be a riot. Cheers MC
Moatilliatta Posted February 25, 2009 Posted February 25, 2009 However, and this cannot be forgiven, the author used the word 'impactful', which isn't a word and annoys me greatly. It exists now because of the good people who make advertising.
Volourn Posted February 25, 2009 Posted February 25, 2009 "However, and this cannot be forgiven, the author used the word 'impactful', which isn't a word and annoys me greatly." Meh. Words are created all the time. How else do you think language has been created, and advanced? By people sticking with words that were created ebfore they were born? No. By constantly adding new ones. DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
Pidesco Posted February 25, 2009 Posted February 25, 2009 The Volourn is correct on the language thing. "My hovercraft is full of eels!" - Hungarian tourist I am Dan Quayle of the Romans. I want to tattoo a map of the Netherlands on my nether lands. Heja Sverige!! Everyone should cuffawkle more. The wrench is your friend.
Monte Carlo Posted February 25, 2009 Posted February 25, 2009 (edited) Or Wrongtastic. Wrongifullnae. Wrongtabulous. Those aren't new words, they're existing words with an annoying suffix. I'm completely aware of the evolution of language. That doesn't mean that the future of English being determined by Micro$oft spell-checker is necessarily a good thing. Cheers MC Edit: I can't be bothered to argue with Vol. Edited February 25, 2009 by Monte Carlo
Pop Posted February 26, 2009 Posted February 26, 2009 (edited) Not using real words is what we in the business of using words like to call "being unprofessional". If you're writing in any official capacity you ought to be professional. Unless you trust the incisive critics over at hipster runoff. On the whole that article is really horribly overwritten. Compare this flowery turd: "Role-players relish character creation. It’s that beautiful blank slate - that special time when the imagination can forge an entire history with a few clicks, where your mental image of a daring rogue hits the page in the form of high dexterity, archery training, and dropping a dozen points into his lockpicking skill." with this: "Character creation is a useful and exciting means of conceptualizing your character, turning statistics into recognizable traits and skills." They convey the same idea, except the second one does not suck. Edited February 26, 2009 by Pop Join me, and we shall make Production Beards a reality!
Pop Posted February 26, 2009 Posted February 26, 2009 (edited) I would rather that the gaming press not treat its audience as though they they were stupid, even if gaming boards across the internet tend to support the notion that they are, in fact, stupid. Besides which, I'm not sure the writer really grasps the notion of player choice. Oh hello pagebreak, old friend. Edited February 26, 2009 by Pop Join me, and we shall make Production Beards a reality!
Tigranes Posted February 26, 2009 Posted February 26, 2009 To be fair, if you graduate high school English, they *tell* you to write like that. Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress)
alanschu Posted February 26, 2009 Posted February 26, 2009 Meh, to me it just seemed like he was writing a bit more stylized with a bit of enthusiasm. Your example may be more to the point, but it is less entertaining to read.
Amentep Posted February 26, 2009 Posted February 26, 2009 Meh, to me it just seemed like he was writing a bit more stylized with a bit of enthusiasm. Your example may be more to the point, but it is less entertaining to read. Are reviews entertainment or sources of reasoned, expert opinion? I'd imagine the answer to that question would lead us to find a divide between those who expect casual vs formal in the writing style. I cannot - yet I must. How do you calculate that? At what point on the graph do "must" and "cannot" meet? Yet I must - but I cannot! ~ Ro-Man
alanschu Posted February 26, 2009 Posted February 26, 2009 Since it seems any schlub can write a review, I don't expect it to be expert opinion.
Amentep Posted February 26, 2009 Posted February 26, 2009 Then what purpose does the review actually have? If a review is just a schlub writing or entertainment, then is it terribly useful to the reader as anything other than entertainment in and of itself? I cannot - yet I must. How do you calculate that? At what point on the graph do "must" and "cannot" meet? Yet I must - but I cannot! ~ Ro-Man
Volourn Posted February 26, 2009 Posted February 26, 2009 To me a review should let me know what the writer thinks of the game (or movie, or whatever) in as entertaining a way as possible. Also, throwing in some 'facts' about how gameplay works, characetrs, story, whatever is cool too. The best way to tell if a review is poorely done is if I end up skipping multiple paragraphs of it. DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
Slowtrain Posted February 26, 2009 Posted February 26, 2009 Then what purpose does the review actually have? If a review is just a schlub writing or entertainment, then is it terribly useful to the reader as anything other than entertainment in and of itself? To me, the most important aspect of a review is that the writer have a sense of the history of the topic he/she is writing about. WIthout a sense of what has been done before, it is impossible to place current reviews in context. If you've only seen 10 movies in your life and they are all in the last year, you're reviews aren't going to be very informative. Same with games. Or music or anything else. I expect someone whose reviews I am reading to have seen more or played more or listened to more (depending on what is being reviewed) than me. That way the can provide with information and context I simply don't have. Beyond that, I don't have much preference other than they be able to express their thoughts reasonably clearly. Stylistically, I don't care at all. Notice how I can belittle your beliefs without calling you names. It's a useful skill to have particularly where you aren't allowed to call people names. It's a mistake to get too drawn in/worked up. I mean it's not life or death, it's just two guys posting their thoughts on a message board. If it were personal or face to face all the usual restraints would be in place, and we would never have reached this place in the first place. Try to remember that.
Morgoth Posted February 26, 2009 Posted February 26, 2009 I don't need reviewers to decide what game I should buy or not. Bioware, Obsidian, Valve and Blizzard games are always blind purchases, no reviewers needed there. Rain makes everything better.
Slowtrain Posted February 26, 2009 Posted February 26, 2009 I don't need reviewers to decide what game I should buy or not. Bioware, Obsidian, Valve and Blizzard games are always blind purchases, no reviewers needed there. Reviews are not just for purchase. A good reviewer is educational. My favorite reviewers I read regardless of whether I am actually interested in paying for something or not. They usually just have interesting things to say. Notice how I can belittle your beliefs without calling you names. It's a useful skill to have particularly where you aren't allowed to call people names. It's a mistake to get too drawn in/worked up. I mean it's not life or death, it's just two guys posting their thoughts on a message board. If it were personal or face to face all the usual restraints would be in place, and we would never have reached this place in the first place. Try to remember that.
alanschu Posted February 26, 2009 Posted February 26, 2009 Then what purpose does the review actually have? If a review is just a schlub writing or entertainment, then is it terribly useful to the reader as anything other than entertainment in and of itself? When a reviewer writes with a style such as that exhibited by Pop's example, it sends a strong signal that he really enjoyed that part of the game.
Volourn Posted February 26, 2009 Posted February 26, 2009 "A good reviewer is educational" FUNNI! DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
Junai Posted February 28, 2009 Posted February 28, 2009 Reviewers? A good reviewer has the nuts to tell the truth, namely that NWN2 was an uninspired slam-dunk high-school project, and that Dragon Age's story about heroic elflings who save the world from evil monsters isn't original, dark or mature at all, just pure.. shizzle. Oh, and IWD1 is the best game ever. Anything else? J.
Morgoth Posted February 28, 2009 Posted February 28, 2009 I don't need reviewers to decide what game I should buy or not. Bioware, Obsidian, Valve and Blizzard games are always blind purchases, no reviewers needed there. Reviews are not just for purchase. A good reviewer is educational. My favorite reviewers I read regardless of whether I am actually interested in paying for something or not. They usually just have interesting things to say. No, a reviewers job is just hyping a game, usually the hyping-level is proportional with the bribery sum. Educational.... *facepalm* Rain makes everything better.
Volourn Posted February 28, 2009 Posted February 28, 2009 A reviewer's 'job' is to describe mhis epxereince with the game. Period. "who save the world from evil monsters isn't original," Originality is oevrrated " dark or mature at all," Actually, from what we've seen it is dark, and mature. The origins see to that. " just pure.. shizzle." That would be a lie, and we wouldn't want a reviewer to lie, right? DWARVES IN PROJECT ETERNITY = VOLOURN HAS PLEDGED $250.
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