Deadly_Nightshade Posted April 19, 2009 Share Posted April 19, 2009 I got burned by Bioware Premium Modules, don't wanna get burned again... Huh? Did you buy them via the store or in the Kingmaker pack? I have the latter and they seemed fine to me... "Geez. It's like we lost some sort of bet and ended up saddled with a bunch of terrible new posters on this forum." -Hurlshot Link to comment Share on other sites More sharing options...
Mamoulian War Posted April 19, 2009 Share Posted April 19, 2009 I got burned by Bioware Premium Modules, don't wanna get burned again... Huh? Did you buy them via the store or in the Kingmaker pack? I have the latter and they seemed fine to me... Unfortunately through the Bioware Store Sent from my Stone Tablet, using Chisel-a-Talk 2000BC. My youtube channel: MamoulianFH Latest Let's Play Tales of Arise (completed) Latest Bossfight Compilation Dark Souls Remastered - New Game (completed) Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed) Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed) My PS Platinums and 100% - 29 games so far (my PSN profile) 1) God of War III - PS3 - 24+ hours 2) Final Fantasy XIII - PS3 - 130+ hours 3) White Knight Chronicles International Edition - PS3 - 525+ hours 4) Hyperdimension Neptunia - PS3 - 80+ hours 5) Final Fantasy XIII-2 - PS3 - 200+ hours 6) Tales of Xillia - PS3 - 135+ hours 7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours 8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC) 9) Demon's Souls - PS3 - 197+ hours 10) Tales of Graces f - PS3 - 337+ hours 11) Star Ocean: The Last Hope International - PS3 - 750+ hours 12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours 13) Soulcalibur V - PS3 - 73+ hours 14) Gran Turismo 5 - PS3 - 600+ hours 15) Tales of Xillia 2 - PS3 - 302+ hours 16) Mortal Kombat XL - PS4 - 95+ hours 17) Project CARS Game of the Year Edition - PS4 - 120+ hours 18) Dark Souls - PS3 - 197+ hours 19) Hyperdimension Neptunia Victory - PS3 - 238+ hours 20) Final Fantasy Type-0 - PS4 - 58+ hours 21) Journey - PS4 - 9+ hours 22) Dark Souls II - PS3 - 210+ hours 23) Fairy Fencer F - PS3 - 215+ hours 24) Megadimension Neptunia VII - PS4 - 160 hours 25) Super Neptunia RPG - PS4 - 44+ hours 26) Journey - PS3 - 22+ hours 27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs) 28) Tales of Arise - PS4 - 111+ hours 29) Dark Souls: Remastered - PS4 - 121+ hours Link to comment Share on other sites More sharing options...
GreasyDogMeat Posted April 19, 2009 Share Posted April 19, 2009 I'm so hoping MoW misses its release date... just for the lawls. Link to comment Share on other sites More sharing options...
Tigranes Posted April 19, 2009 Share Posted April 19, 2009 Good news, I'll probably buy it unless the DRM turns out to be absolutely retarded. I bent over once for ETW, but doesn't mean I'm keen to do it a second time. Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress) Link to comment Share on other sites More sharing options...
Azure79 Posted April 19, 2009 Share Posted April 19, 2009 Finally. Anything official on how the DRM works? I don't want to jump through hoops just to play a game. Link to comment Share on other sites More sharing options...
SteveThaiBinh Posted April 19, 2009 Share Posted April 19, 2009 There's nothing confirmed about DRM yet. The initial source for the release date also said the DRM would be a one-off internet activation during installation, but an absolute limit of three computers for installation, with no way of de-activating. An Ossian dev posted on the forum that he hadn't heard of this before, and would take it up with Atari. I would be rather surprised if Atari went with something so eye-catchingly draconian, so most likely this is a mistake and we'll get the right info soon. "An electric puddle is not what I need right now." (Nina Kalenkov) Link to comment Share on other sites More sharing options...
Deadly_Nightshade Posted April 20, 2009 Share Posted April 20, 2009 I would be rather surprised if Atari went with something so eye-catchingly draconian... But weren't they the publisher for the new Riddick game? "Geez. It's like we lost some sort of bet and ended up saddled with a bunch of terrible new posters on this forum." -Hurlshot Link to comment Share on other sites More sharing options...
neckthrough Posted April 22, 2009 Share Posted April 22, 2009 FYI: 3 activations for MoW http://nwn2forums.bioware.com/forums/viewt...4&forum=122 Link to comment Share on other sites More sharing options...
Deadly_Nightshade Posted April 22, 2009 Share Posted April 22, 2009 FYI: 3 activations for MoW http://nwn2forums.bioware.com/forums/viewt...4&forum=122 And there goes my interest... "Geez. It's like we lost some sort of bet and ended up saddled with a bunch of terrible new posters on this forum." -Hurlshot Link to comment Share on other sites More sharing options...
Mamoulian War Posted April 23, 2009 Share Posted April 23, 2009 *sighs* In 18 months they could release more than 3 adventure packs, if they would not be stupid enough to craft such ****ty DRM... Some people realy hate earning more money... Sent from my Stone Tablet, using Chisel-a-Talk 2000BC. My youtube channel: MamoulianFH Latest Let's Play Tales of Arise (completed) Latest Bossfight Compilation Dark Souls Remastered - New Game (completed) Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed) Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed) My PS Platinums and 100% - 29 games so far (my PSN profile) 1) God of War III - PS3 - 24+ hours 2) Final Fantasy XIII - PS3 - 130+ hours 3) White Knight Chronicles International Edition - PS3 - 525+ hours 4) Hyperdimension Neptunia - PS3 - 80+ hours 5) Final Fantasy XIII-2 - PS3 - 200+ hours 6) Tales of Xillia - PS3 - 135+ hours 7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours 8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC) 9) Demon's Souls - PS3 - 197+ hours 10) Tales of Graces f - PS3 - 337+ hours 11) Star Ocean: The Last Hope International - PS3 - 750+ hours 12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours 13) Soulcalibur V - PS3 - 73+ hours 14) Gran Turismo 5 - PS3 - 600+ hours 15) Tales of Xillia 2 - PS3 - 302+ hours 16) Mortal Kombat XL - PS4 - 95+ hours 17) Project CARS Game of the Year Edition - PS4 - 120+ hours 18) Dark Souls - PS3 - 197+ hours 19) Hyperdimension Neptunia Victory - PS3 - 238+ hours 20) Final Fantasy Type-0 - PS4 - 58+ hours 21) Journey - PS4 - 9+ hours 22) Dark Souls II - PS3 - 210+ hours 23) Fairy Fencer F - PS3 - 215+ hours 24) Megadimension Neptunia VII - PS4 - 160 hours 25) Super Neptunia RPG - PS4 - 44+ hours 26) Journey - PS3 - 22+ hours 27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs) 28) Tales of Arise - PS4 - 111+ hours 29) Dark Souls: Remastered - PS4 - 121+ hours Link to comment Share on other sites More sharing options...
Slowtrain Posted April 23, 2009 Share Posted April 23, 2009 I really don't understand how a company can seriously endorse an non-refundable activation limit in a world where OS's get reinstalled fairly frequently, simply due to malware, hardware failures, configuration issues, and general once a year maintenance. meh. Notice how I can belittle your beliefs without calling you names. It's a useful skill to have particularly where you aren't allowed to call people names. It's a mistake to get too drawn in/worked up. I mean it's not life or death, it's just two guys posting their thoughts on a message board. If it were personal or face to face all the usual restraints would be in place, and we would never have reached this place in the first place. Try to remember that. Link to comment Share on other sites More sharing options...
neckthrough Posted April 23, 2009 Share Posted April 23, 2009 Well, frankly I don't blame them. In these trying economic times, companies are trying very hard to minimize spending and bring in as much revenue they possible. 21st century entertainment-business wisdom seems to dictate that pissing off and driving away customers is the most efficient and promising way to maximize revenue. Also bear in mind, Atari's primary competition is the behemoth EA, who has refined the process of screwing customers to an art form. Smaller companies like Atari can only hope to learn and keep up. Kudos to them. Link to comment Share on other sites More sharing options...
taks Posted April 23, 2009 Share Posted April 23, 2009 because they really, truly, think that piracy decreases revenue, DRM counteracts that effect, and second-hand sales are a problem. they can't see the forest through the trees: it costs them more sales up front from people that won't deal with it and the pirates ultimately get around the DRM/activation limitations anyway. remember the old skool games? bard's tale 2 had HOLES IN THE DISK for copy protection!!! amazing. i bet i still have one of the 5 1/4" floppies somewhere to check them. taks comrade taks... just because. Link to comment Share on other sites More sharing options...
Tigranes Posted April 23, 2009 Share Posted April 23, 2009 Crap, now I'm in a dilemma. I really really wanted to buy Westgate to show my support for Ossian because I like 'em and they've been shafted pretty bad by the whole debacle. Groar. Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress) Link to comment Share on other sites More sharing options...
Magister Lajciak Posted April 23, 2009 Share Posted April 23, 2009 FYI: 3 activations for MoW http://nwn2forums.bioware.com/forums/viewt...4&forum=122 And there goes my interest... Mine too... the chances of my purchase of the Mysteries of Westgate have just decreased to near zero. Of course, the word 'near' is only there to account for the slight chance that they might change it and I will hear about it, which seems rather unlikely, since even if they do change it, I will be unlikely to hear about it, given that I will no longer follow any news about MoW from this point on. Link to comment Share on other sites More sharing options...
Solo Posted April 23, 2009 Share Posted April 23, 2009 That's Atari for you. What do they care. I mean they have so many other games that what AD&D role playing must be nothing but pocket change for them. If it weren't, they would have stayed on top of things and made sure that not only the PC but Macs and Linux users would be able to play as well. I have heard this fear of second sales said before. How can they justify someone who for what ever reasons after playing the game decide that they don't want it? Oh, right. That's what the DL is for. I got it now. Don't let the team that's making this game for you make it on a disc. Put a lot of fire hoops for people to jump through just to install it. Then when the end user is done with the game they have a choice. Keep it or delete it. Vola, no more second hand sales. Nice how companies think about making life harder than what it is. Solo is not a myth to evil. But a nighmare to the evil of the lands. Ranger Lord Solo Link to comment Share on other sites More sharing options...
Tigranes Posted April 23, 2009 Share Posted April 23, 2009 From the horse's mouth: Hi Everybody, I wanted to clarify for you what Atari is intending with regard to the 3 activations for MoW. So I Let's Play: Icewind Dale Ironman (Complete) Let's Play: Icewind Dale II Ironman (Complete) Let's Play: Divinity II (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG1 (Complete) Let's Play: Baldur's Gate Trilogy Ironman - BG2 (In Progress) Link to comment Share on other sites More sharing options...
Mamoulian War Posted April 23, 2009 Share Posted April 23, 2009 Well, frankly I don't blame them. In these trying economic times, companies are trying very hard to minimize spending and bring in as much revenue they possible. 21st century entertainment-business wisdom seems to dictate that pissing off and driving away customers is the most efficient and promising way to maximize revenue. Also bear in mind, Atari's primary competition is the behemoth EA, who has refined the process of screwing customers to an art form. Smaller companies like Atari can only hope to learn and keep up. Kudos to them. You know, in these trying economic times, consumers think twice how do they spent their money... Sent from my Stone Tablet, using Chisel-a-Talk 2000BC. My youtube channel: MamoulianFH Latest Let's Play Tales of Arise (completed) Latest Bossfight Compilation Dark Souls Remastered - New Game (completed) Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed) Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed) My PS Platinums and 100% - 29 games so far (my PSN profile) 1) God of War III - PS3 - 24+ hours 2) Final Fantasy XIII - PS3 - 130+ hours 3) White Knight Chronicles International Edition - PS3 - 525+ hours 4) Hyperdimension Neptunia - PS3 - 80+ hours 5) Final Fantasy XIII-2 - PS3 - 200+ hours 6) Tales of Xillia - PS3 - 135+ hours 7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours 8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC) 9) Demon's Souls - PS3 - 197+ hours 10) Tales of Graces f - PS3 - 337+ hours 11) Star Ocean: The Last Hope International - PS3 - 750+ hours 12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours 13) Soulcalibur V - PS3 - 73+ hours 14) Gran Turismo 5 - PS3 - 600+ hours 15) Tales of Xillia 2 - PS3 - 302+ hours 16) Mortal Kombat XL - PS4 - 95+ hours 17) Project CARS Game of the Year Edition - PS4 - 120+ hours 18) Dark Souls - PS3 - 197+ hours 19) Hyperdimension Neptunia Victory - PS3 - 238+ hours 20) Final Fantasy Type-0 - PS4 - 58+ hours 21) Journey - PS4 - 9+ hours 22) Dark Souls II - PS3 - 210+ hours 23) Fairy Fencer F - PS3 - 215+ hours 24) Megadimension Neptunia VII - PS4 - 160 hours 25) Super Neptunia RPG - PS4 - 44+ hours 26) Journey - PS3 - 22+ hours 27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs) 28) Tales of Arise - PS4 - 111+ hours 29) Dark Souls: Remastered - PS4 - 121+ hours Link to comment Share on other sites More sharing options...
Lare Kikkeli Posted April 23, 2009 Share Posted April 23, 2009 Good news is this will get cracked two days after it gets released, so all you need is to crack your copy if you run out of activations. Link to comment Share on other sites More sharing options...
Mamoulian War Posted April 23, 2009 Share Posted April 23, 2009 (edited) not good idea, because if you pay for the product, it means you agree with everything given to you, including DRM... I am one of people who things not buying gives bigger notice to publishers that you disagree with them than buying and cracking... Edited April 23, 2009 by Mamoulian War Sent from my Stone Tablet, using Chisel-a-Talk 2000BC. My youtube channel: MamoulianFH Latest Let's Play Tales of Arise (completed) Latest Bossfight Compilation Dark Souls Remastered - New Game (completed) Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed) Let's Play/AAR Europa Universalis 2: Xhosa Grand Campaign (completed) My PS Platinums and 100% - 29 games so far (my PSN profile) 1) God of War III - PS3 - 24+ hours 2) Final Fantasy XIII - PS3 - 130+ hours 3) White Knight Chronicles International Edition - PS3 - 525+ hours 4) Hyperdimension Neptunia - PS3 - 80+ hours 5) Final Fantasy XIII-2 - PS3 - 200+ hours 6) Tales of Xillia - PS3 - 135+ hours 7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours 8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC) 9) Demon's Souls - PS3 - 197+ hours 10) Tales of Graces f - PS3 - 337+ hours 11) Star Ocean: The Last Hope International - PS3 - 750+ hours 12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours 13) Soulcalibur V - PS3 - 73+ hours 14) Gran Turismo 5 - PS3 - 600+ hours 15) Tales of Xillia 2 - PS3 - 302+ hours 16) Mortal Kombat XL - PS4 - 95+ hours 17) Project CARS Game of the Year Edition - PS4 - 120+ hours 18) Dark Souls - PS3 - 197+ hours 19) Hyperdimension Neptunia Victory - PS3 - 238+ hours 20) Final Fantasy Type-0 - PS4 - 58+ hours 21) Journey - PS4 - 9+ hours 22) Dark Souls II - PS3 - 210+ hours 23) Fairy Fencer F - PS3 - 215+ hours 24) Megadimension Neptunia VII - PS4 - 160 hours 25) Super Neptunia RPG - PS4 - 44+ hours 26) Journey - PS3 - 22+ hours 27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs) 28) Tales of Arise - PS4 - 111+ hours 29) Dark Souls: Remastered - PS4 - 121+ hours Link to comment Share on other sites More sharing options...
Llyranor Posted April 23, 2009 Share Posted April 23, 2009 I'm just curious about why they don't just use what was done for MOTB/SOZ on the Atari DD store. As far as I've noticed with my purchases of those, it's just an installer file and a cd key. (Approved by Fio, so feel free to use it) Link to comment Share on other sites More sharing options...
Gfted1 Posted April 23, 2009 Share Posted April 23, 2009 remember the old skool games? bard's tale 2 had HOLES IN THE DISK for copy protection!!! amazing. i bet i still have one of the 5 1/4" floppies somewhere to check them. taks Ah, the good ole days where copy protection could be circumvented with a piece of tape. "I'm your biggest fan, Ill follow you until you love me, Papa" Link to comment Share on other sites More sharing options...
Jaesun Posted April 23, 2009 Share Posted April 23, 2009 I just don't get such draconian DRM.... for a NINE DOLLAR GAME. Words escape me. I was looking forward to this, but no more. Some of my Youtube Classic Roland MT-32 Video Game Music videos | My Music | My Photography Link to comment Share on other sites More sharing options...
taks Posted April 23, 2009 Share Posted April 23, 2009 (edited) Ah, the good ole days where copy protection could be circumvented with a piece of tape. you wouldn't believe the rigmarole we went through to get our BT2 copy to run. i will never understand how my brothers and i figured out how to get the copy to load (we had a legit version that would not load at all). the first BT, btw, required you to answer questions from the book. guess they didn't think people would find a way to copy the book... you know, photo-copiers and all that being around since nearly the middle ages. taks Edited April 23, 2009 by taks comrade taks... just because. Link to comment Share on other sites More sharing options...
Gfted1 Posted April 23, 2009 Share Posted April 23, 2009 ...required you to answer questions from the book. guess they didn't think people would find a way to copy the book... you know, photo-copiers and all that being around since nearly the middle ages. taks Wow, I had completely forgotten about that until you just mentioned it. "Page 34, second paragraph, 17th word..." Good times. "I'm your biggest fan, Ill follow you until you love me, Papa" Link to comment Share on other sites More sharing options...
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