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The "content creator/influencers" - whether they purposely mean to/want to or not, often tend to foster/encourage a contentious, black and white sides audience/environment.

And yes not just with gaming/YT. It's an internet culture thing or something. Did you guys see that jacksepticeye Help video? It's main aim was a mental-health fundraiser thing, but the intro first 2-3 minutes was like...yeah...that's the internet now (or at least how it often feels). "it's just people throwing rocks all the time."

Edited by LadyCrimson
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“Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts
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5 hours ago, MrBrown said:

Youtube, or internet in general, is full of content where people trash games or developers because that generates easy clicks. Seems like the only options are love or hate, with nothing in between.

So I'm all up for reviews where there conclusion is "it's kinda ok". And that seems to be the case with Mort mostly, which is why I was surprised he praised Veilguard so much.

It's also full of content that avoids at all costs to express an actual opinion in fear of losing viewers, access to preview copies, or because they don't want to sound "negative", or whatever else may be the case.

Does one have to be rude about it? Obviously not, and personal attacks are obviously a no-go. But if a game is bad, or strictly a downgrade to its predecessor, then it's not doing anyone a service (least of all the people actually building the game) by clutching to every single bit of positive news and spending as little time as possible on the negatives, or trying to turn negatives into positives just to avoid being seen as "negative".

With regards to Mort, I don't watch him, so I can't speak to his general tone, but from what I've seen of Veilguard it further simplifies everything about Inquisition (narrative, combat, companions,...), so him calling it "the best Dragon Age ever" (or something to that extent) makes his opinion questionable, at best, from the perspective of someone that enjoys RPGs. Then again maybe he's just not much of an RPG player. Did he review Baldur's Gate 3? That could be interesting to contrast if he did...

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24 minutes ago, marelooke said:

Did he review Baldur's Gate 3?

I didn't watch this or the DA review, I just know about Mort from the Owlcat Pathfinder games where he'd do relatively in depth videos about content as released. Tbh I rarely watch videos about games beyond skimming for specific content.

Anyways, I've done a playthrough of BG3 and DAV just doesn't look nearly as interesting nor does it really want to make me give it a chance to just enjoy the story. If I wanted to sit back and watch braindead action stuff I'd just bite the bullet and put on a cape**** movie or shonen anime.

BG3 does a good job of making the most of a janky pnp system and also does quite a lot of out of combat gameplay that is very memorable. Something I'll never forget is failing to intimidate the owlbear and getting attacked by it, in the moment it reminded me of something from Disco Elysium. In contrast, DAV looks like repetitive combat spaced in corridors that is occasionally broken by "epic" cutscenes or very simple puzzles.

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https://rockstarintel.com/red-dead-redemption-releases-on-pc/

RDR1 is finally released on PC this week, Im so happy :dancing:

I have waited over a decade to play this game 

The game runs at up to 4K resolution and 144FPS. If you have supported hardware to run the game at such quality and performance that is. This is a huge step up over the original game and even the PS4 port running on PS5. Previously, Red Dead Redemption was stuck at 30FPS on all platforms until a 60FPS patch for the PS4 version (when running on PS5) came out last year.

Graphics settings such as draw distance, shadow quality and more can be changed. Red Dead Redemption on PC will also support aspect ratios such as Ultrawide (21:9) and Super Ultrawide (32:9). There will also be HDR10 support if you have a compatible display. Fans can opt to use a keyboard and mouse over controller if they wish to do so.

 

 

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"Abashed the devil stood and felt how awful goodness is and saw Virtue in her shape how lovely: and pined his loss”

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10 hours ago, majestic said:

Does the first game have proper horse testicle physics as well?

Nope. Literally unplayable.

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According to newest study led by female researchers about preferences for character visuals, the perception within female population dramatically differs, when talking about visuals of characters and actually have the option to choose which one to use to play.

Women surprisingly expressed dislike, but also preferred sexualized characters.”

https://nichegamer.com/research-shows-women-prefer-to-play-sexy-characters/

 

 

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Well, I guess gamers have something else to whine at "feminists" with now.

Why has elegance found so little following? Elegance has the disadvantage that hard work is needed to achieve it and a good education to appreciate it. - Edsger Wybe Dijkstra

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Shame they didn't include the four characters in the article. Would be interesting to know what we would pick had we been part of the study.

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Unobtrusively informing you about my new ebook (which you should feel free to read and shower with praise).

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Let's be honest, if my character choices were a man who looks like me, or a stupid sexy himbo, I'd pick the later always.

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More games should have (human) characters with slumped shoulders or slouched backs or maybe bow-legged. I get tired of all the ram-rod perfect-posture like they have poles stuck up their

 

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“Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts
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19 hours ago, LadyCrimson said:

I get tired of all the ram-rod perfect-posture like they have poles stuck up their

Until just now, I've never really appreciated how verbally powerful stopping exactly one word short of criticality can be, especially when you just let that stand as the final word on something. I'll have to remember to keep that one in my back pocket.

Edited by Bartimaeus
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On 11/5/2024 at 4:32 PM, Mamoulian War said:

According to newest study led by female researchers about preferences for character visuals, the perception within female population dramatically differs, when talking about visuals of characters and actually have the option to choose which one to use to play.

Women surprisingly expressed dislike, but also preferred sexualized characters.”

https://nichegamer.com/research-shows-women-prefer-to-play-sexy-characters/

 

 

Well yes, this makes sense on most  levels

 I have raised this before several times. The biggest problem I have  with the way Bioware represents women in there latest games is its actually insulting to suggest most female gamers dont want to play a female character who looks like a  women or is attractive 

Its only in gaming where suddenly an attractive women is seen as " objectifying "  women 

But in all other aspects of society you find liberated and attractive women  who thrive and are appreciated and that includes news anchors, movies, celebrities, advertising, adult movies, modelling and fashion shows and a myriad of other examples 

But for several  Western development studios the idea of an attractive women is somehow bad 

Chainmail bikini armour forever !!!!!

 

 

 

 

"Abashed the devil stood and felt how awful goodness is and saw Virtue in her shape how lovely: and pined his loss”

John Milton 

"We don't stop playing because we grow old; we grow old because we stop playing.” -  George Bernard Shaw

"What counts in life is not the mere fact that we have lived. It is what difference we have made to the lives of others that will determine the significance of the life we lead" - Nelson Mandela

 

 

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6 minutes ago, BruceVC said:

Its only in gaming where suddenly an attractive women is seen as " objectifying "  women 

But in all other aspects of society you find liberated and attractive women  who thrive and are appreciated and that includes news anchors, movies, celebrities, advertising, adult movies, modelling and fashion shows and a myriad of other examples 

I'm pretty sure you're onto something big here, have you considered making YouTube videos for the Manosphere?

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No mind to think. No will to break. No voice to cry suffering.

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As a woman, I want to play as attractive woman. That's why I play Genshin Impact. In fact, I always liked female companions and female protagonist more.

I 'objectifying' complaints come from few years back when feminist were criticizing Assassins Creed, GTA, and other male-focused games and then some incels made a mod where they created a character based on one of woman and then do sx attack on that character by playable character.

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Attractive is fine, but judging by screenshots and often discourse itself a lot of people equal "attractive woman" with "woman wearing beach/bordello attire when game does not take place in either", meanwhile dudes always dress sensibly. I'm all for equality that goes both directions, so if your game dresses ladies in brothelcore, gimme a dude I can send into battle wearing purple polka dot thong and nipple clamps. :yes:

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@bugarupI understand the sentiment, but chainmail bikini doesn't look as bikini to me. Based on pictures that were common 10 years go or more, it looked simply like more 'lighter' or revealing chainmail with slips at the right place. Basides, bikini isn't only thing to make character attractive. Look at this

Honkai-Star-Rail-Jade-materials,-kit,-an

Pretty, attractive, but not meat type of attractive.

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2 hours ago, bugarup said:

Attractive is fine, but judging by screenshots and often discourse itself a lot of people equal "attractive woman" with "woman wearing beach/bordello attire when game does not take place in either", meanwhile dudes always dress sensibly. I'm all for equality that goes both directions, so if your game dresses ladies in brothelcore, gimme a dude I can send into battle wearing purple polka dot thong and nipple clamps. :yes:

Have you seen latest releases of Mortal Kombat by the chance? Because this is a most obvious example of "game for modern audiences" where what you describe is in complete reversal 😄 Jacked up males in maximum revealing outfits, and extremely unattractive (words of my wife) female characters covered from head to toe 😄 .

So it seems, the current western developers are unable to create content, which you just described. They are capable of creating only extremes on whichever side they think the "morale pendulum" just swung 😛

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My youtube channel: MamoulianFH
Latest Let's Play Tales of Arise (completed)
Latest Bossfight Compilation Dark Souls Remastered - New Game (completed)

Let's Play/AAR Europa Universalis 1: Austria Grand Campaign (completed)
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My PS Platinums and 100% - 29 games so far (my PSN profile)

 

 

1) God of War III - PS3 - 24+ hours

2) Final Fantasy XIII - PS3 - 130+ hours

3) White Knight Chronicles International Edition - PS3 - 525+ hours

4) Hyperdimension Neptunia - PS3 - 80+ hours

5) Final Fantasy XIII-2 - PS3 - 200+ hours

6) Tales of Xillia - PS3 - 135+ hours

7) Hyperdimension Neptunia mk2 - PS3 - 152+ hours

8.) Grand Turismo 6 - PS3 - 81+ hours (including Senna Master DLC)

9) Demon's Souls - PS3 - 197+ hours

10) Tales of Graces f - PS3 - 337+ hours

11) Star Ocean: The Last Hope International - PS3 - 750+ hours

12) Lightning Returns: Final Fantasy XIII - PS3 - 127+ hours

13) Soulcalibur V - PS3 - 73+ hours

14) Gran Turismo 5 - PS3 - 600+ hours

15) Tales of Xillia 2 - PS3 - 302+ hours

16) Mortal Kombat XL - PS4 - 95+ hours

17) Project CARS Game of the Year Edition - PS4 - 120+ hours

18) Dark Souls - PS3 - 197+ hours

19) Hyperdimension Neptunia Victory - PS3 - 238+ hours

20) Final Fantasy Type-0 - PS4 - 58+ hours

21) Journey - PS4 - 9+ hours

22) Dark Souls II - PS3 - 210+ hours

23) Fairy Fencer F - PS3 - 215+ hours

24) Megadimension Neptunia VII - PS4 - 160 hours

25) Super Neptunia RPG - PS4 - 44+ hours

26) Journey - PS3 - 22+ hours

27) Final Fantasy XV - PS4 - 263+ hours (including all DLCs)

28) Tales of Arise - PS4 - 111+ hours

29) Dark Souls: Remastered - PS4 - 121+ hours

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Some people could wear a dirty potato sack and they are still gorgeous. But not many people want to play/roleplay a chr. wearing a potato sack, outside of temporary humor value. I think many think of attractive-wear as something that accentuates the form in an aesthetic way, vs. hiding it. The "problem", if it is one, is that this sometimes seems to translate into "how naked can we make it feel without being technically naked." Which for me is an aesthetically and artistically boring goal.

I'm more into the elegance and material flow, re: female game/fantasy clothing. Don't care if it's real-life practical re: combat, it's just aesthetics. Well, unless one is actually making a historically accurate game perhaps. So I will pick outfits/chrs. that appeal to me more in that regard, vs. what I think of as an "ugly" outfit.
9946e5c75b2d279e473239d6f12dff45.jpg

For male figures - I dunno. I still like elegant or a bit more formal, like robes or more aristocratic styles or certain East Asian influences.

For the record, in real life, I would never want to wear any of the fantasy outfits, male or female. They look uncomfortable. T-shirts and sweatpants, that's me. I don't even like real-world dresses. I've had to wear more formal dresses for a few occasions here and there and I hated every second of it. Just me tho. 😛  But I still like pretty on game characters. *shrug*

Edited by LadyCrimson
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“Things are as they are. Looking out into the universe at night, we make no comparisons between right and wrong stars, nor between well and badly arranged constellations.” – Alan Watts
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