Lexx Posted July 6, 2019 Posted July 6, 2019 Alright, I couldn't contain myself and bought the price reduced season pass... Played it for a couple days already (continued from my post-campaign savegame) and I'd say this is worth the money. Sure it only has a few new mechs and stuff, but the flashpoints are plenty and quite diverse. Spend quite a few hours on them already. Still think that each DLC is not worth the 20 bucks, but the season pass for the (currently) 37 bucks is, because it also includes the third, not yet released DLC. Price / content ratio works for me here. 1 "only when you no-life you can exist forever, because what does not live cannot die."
nachmanpecos Posted July 29, 2019 Posted July 29, 2019 I really hated having to drop with a lance consisting of Highlanders, Atlases, and King Crabs against similar assault mechs.
ShadySands Posted November 21, 2019 Author Posted November 21, 2019 Hey everyone, long time! Mitch here. I just wanted to let you know about two big releases today. The first is free Update 1.8, which contains two beloved BattleMechs: the Warhammer and the Marauder! These classic ‘Mech chassis are equipped with unique components that reflect their place in BT lore: WARHAMMER (70 Tons) - Its Optimized Capacitor Feeds increase the damage of all equipped Energy weapons. MARAUDER (75 Tons) - Its Lance Command Module decreases the damage taken by it and its allies and gives a boost to Called Shots. In addition to the two free ‘Mechs, there’s a bunch more cool additions in 1.8: Official Mod Support - With this release of BATTLETECH, we are introducing official mod support to the game and now support the ModTek format that the modding community are currently using. We’ve also added new mod management UI to the main menu to streamline mod use. As usual, use mods at your own risk. In-game modding tools are not included. New Maps - Two new maps bring even more variety to your contracts: Jumbled Karst (an iconic rock formation set between two valleys), and Boulder Field (rolling hills and rocks dot this battle scarred landscape) New contracts - Over 40 new contracts, including new persistent allied and enemy NPCs, and new contract variants that mix up the gameplay you’ve seen in new and unexpected ways. Battle a dangerous solo mercenary, train a group of overly enthusiastic rookies, and serve as the personal bodyguard of an arrogant noble. New Events - We’ve added a slew of new mercenary travel Events to “enhance” your mercenary life. Rebalanced Stores & LosTech - We’ve completely overhauled how weapons and equipment appear in our stores. Finding items is now more straightforward. We’ve also given LosTech items a boost in power to fit their legendary status. New Star Map Weapon Store Filters - We’ve added a new filter dropdown to the star map that lets you view planetary industry by type and a tooltip that tells you what you can find in each star system. Mech Viewer - Get a close-up view, rotate and customize your ‘Mech paint pattern directly in the MechLab! New Merc Company Crests - Scads of new emblems to choose from for your mercenary company, drawn from notable factions throughout the Inner Sphere. Roleplay your heart out! And there's more! Our second release today is our third expansion for BATTLETECH, closing out our Season Pass. What’s in Heavy Metal??? Behold our marketing text! Seven Classic BattleMechs These beloved ‘Mechs are a big part of BattleTech’s legendary 35 year history and several debuted in the original tabletop boxed set in 1984. To honor these classics, each BattleMech in Heavy Metal contains a unique piece of special equipment that reflects the flavor described in the original technical readouts and lore. FLEA (20 Tons) - a light-weight nuisance that is deadly if ignored. Targeting Baffles make the Flea one of the hardest to hit ‘Mechs in the game. ASSASSIN (40 Tons) - a light ‘Mech killer, the Assassin is notable for having an absolutely insane jump distance for a 'Mech of its size. Its Intercept System bypasses much of the Evasion generated by fast ‘Mechs. VULCAN (40 Tons) - is well suited for short-range fighting against enemy brawlers. Its Close Quarters Combat Suite extends the range of all equipped Support weapons and grants a substantial defense bonus against melee attacks. PHOENIX HAWK (45 Tons) - very agile and intended to outwit contemporaries and lighter opponents on the battlefield. Its Vectored Thrust Kit increases its jump distance and the damage it inflicts after making a jump. RIFLEMAN (60 Tons) - well known for having very thin armor and superb targeting ability at long range. Its Ranged Engagement Suite increases its visual range, removes the penalties for attacks at long range and reduces the Recoil from Ballistic weapons. ARCHER (70 Tons) - a storied BattleMech that has been piloted by some of the most noteworthy MechWarriors in BattleTech lore. Its Enhanced Missilery System dramatically improves the clustering and Stability damage of missile weapons. ANNIHILATOR (100 Tons) - one of the slowest and most heavily-armed behemoths in existence. Ballistic Siege Compensators increase the Stability rating of the Annihilator and the damage of its equipped ballistic weapons. An “HBS Original” BattleMech Designed by Heavy Metal Art Director Marco Mazzoni, this brand new ‘Mech is Harebrained Schemes’ addition to this venerable game setting. It’s origin is shrouded in mystery (for now). BULL SHARK (95 Tons) - [redacted] Its Thumper Cannon allows it to target an area with a barrage of high-explosive shells. Eight New Weapon Systems The combination of the unique new special ‘Mech equipment and these new weapon systems adds a host of interesting new tactical decisions to your Mech Lab and the battlefield. COIL Beam - a “Contained Overflow Inertia Linkage” system that generates more energy damage the further the attacker travels before firing. Inferno Missiles - do little physical damage but coat a target in burning fuel that spikes their heat. LBX Autocannon - LBX ACs are the shotguns of the 'Mech world, firing cluster munitions that can hit multiple locations on a BattleMech. ‘Mech Mortar - an area-effect weapon that can dramatically turn the tide of battle by damaging or destroying multiple units at once. Ultra Autocannon - fires two rounds or ballistic ordnance in a single attack. Narc Missile Beacon - a warhead-deployed homing beacon that allows allied missile attacks to be more effective against the target. Snub PPC - a short-range version of the awesome Particle Projection Cannon that spreads its damage across multiple locations on a BattleMech. TAG - paints the target with a targeting laser which improves allied energy and ballistic attacks against the target. Flashpoint Campaign: “Of Unknown Origins” A series of linked flashpoints and connected special events that bring you face-to-face with two legendary characters from BattleTech lore - the Bounty Hunter and the Black Widow of Wolf’s Dragoons. A derelict cargo ship has drifted into the Periphery from deep space. What secrets does it contain, and who will ultimately control its mysterious payload? We hope you have fun with today’s two releases and the last 18 months of free updates and game expansions. It’s been an honor to make games for you and to serve the 35 year legacy we’ve been lucky to be a part of! Take care, Mitch and the BATTLETECH Team 3 Free games updated 3/4/21
213374U Posted November 21, 2019 Posted November 21, 2019 (edited) I wish I could say that I suspected ShadySands of secretly being Mitch Gitelman all along. Honestly, the free patch sounds better than the paid DLC, value-wise. Which is good, I guess, except if you purchased the Season Pass? I suppose I'll grab the whole bunch in a year or three. Sadly nothing in there that immediately makes me want to reinstall the game. Sorry, Mitch. Edited November 21, 2019 by 213374U ¯\_(ツ)_/¯ 4 - When he is best, he is a little worse than a man, and when he is worst, he is little better than a beast.
Lexx Posted November 26, 2019 Posted November 26, 2019 (edited) Started playing again, because of the new DLC and mechs, etc... Cool so far. What I find funny is how Battletech itself (without realizing it?) makes a point about how clearly mechs are inferior to tanks. As soon as you're fighting a bunch of heavy armor, you really have to start taking care of your mechs, because they will get shredded. Tanks are plenty, annoying, tiny, fast, you have to aim-fire if you want to take them down quickly... They are barely a fraction of the size of a mech, much easier on the tech-side and likely much, much cheaper as well. So going by that... what's the point of fielding mechs? Might as well just load your dropship full with a battalion or two of tanks. Edited November 26, 2019 by Lexx 2 "only when you no-life you can exist forever, because what does not live cannot die."
ComradeYellow Posted November 26, 2019 Posted November 26, 2019 11 hours ago, Lexx said: So going by that... what's the point of fielding mechs? Might as well just load your dropship full with a battalion or two of tanks. I would say that in a hypothetical fictional universe, mechs would best serve as spies and reconnaissance like special forcess and would hardly constitute the bulk of ground warfare.
Malcador Posted November 27, 2019 Posted November 27, 2019 Campbell Lane of Homeworld fame would have been great for that trailer. Why has elegance found so little following? Elegance has the disadvantage that hard work is needed to achieve it and a good education to appreciate it. - Edsger Wybe Dijkstra
Lexx Posted November 27, 2019 Posted November 27, 2019 Somewhere in between I felt like watching the intro of a very cheesy 80s tv show. "only when you no-life you can exist forever, because what does not live cannot die."
Gorgon Posted December 6, 2019 Posted December 6, 2019 mechwarrior 5 mercenaries is the one to wait for I think 1 Na na na na na na ... greg358 from Darksouls 3 PVP is a CHEATER. That is all.
Gorgon Posted December 6, 2019 Posted December 6, 2019 Epic though, and I don't know how pay-to-winnish it's going to be. Hopefully a multiplayer mode that they don't monetize. Na na na na na na ... greg358 from Darksouls 3 PVP is a CHEATER. That is all.
Oner Posted December 6, 2019 Posted December 6, 2019 I love that it's supposed to be the return of the great single player MechWarrior games and we haven't heard anything about the story since the initial announcement. I've seen there's a demo of sorts available and even that is just co-op vs ai missions. Even if it weren't an Epic exclusive, it's not so much that I'm giving it a pass, it's that I haven't been given a reason to care. Giveaway list: https://docs.google.com/spreadsheets/d/1DgyQFpOJvyNASt8A12ipyV_iwpLXg_yltGG5mffvSwo/edit?usp=sharing What is glass but tortured sand?Never forget! '12.01.13.
Chilloutman Posted December 6, 2019 Posted December 6, 2019 maybe when it hit GoG... I'm the enemy, 'cause I like to think, I like to read. I'm into freedom of speech, and freedom of choice. I'm the kinda guy that likes to sit in a greasy spoon and wonder, "Gee, should I have the T-bone steak or the jumbo rack of barbecue ribs with the side-order of gravy fries?" I want high cholesterol! I wanna eat bacon, and butter, and buckets of cheese, okay?! I wanna smoke a Cuban cigar the size of Cincinnati in the non-smoking section! I wanna run naked through the street, with green Jell-O all over my body, reading Playboy magazine. Why? Because I suddenly may feel the need to, okay, pal? I've SEEN the future. Do you know what it is? It's a 47-year-old virgin sitting around in his beige pajamas, drinking a banana-broccoli shake, singing "I'm an Oscar Meyer Wiene"
Lexx Posted December 6, 2019 Posted December 6, 2019 I'm not hyped for it at all. All I've seen of it so far was... mediocre at best, I guess. The missions looked boring and very same-y, I'm scared of the companion ai (bet it sucks), and yes, we have heard surprisingly little about the story, which makes me think it won't be good or interesting at all. It still looks interesting, but not 40 bucks interesting. "only when you no-life you can exist forever, because what does not live cannot die."
Oner Posted December 6, 2019 Posted December 6, 2019 6 minutes ago, Lexx said: I'm scared of the companion ai (bet it sucks) I've heard the elite ai is really good in the co-op missions, for what that's worth. Giveaway list: https://docs.google.com/spreadsheets/d/1DgyQFpOJvyNASt8A12ipyV_iwpLXg_yltGG5mffvSwo/edit?usp=sharing What is glass but tortured sand?Never forget! '12.01.13.
213374U Posted December 6, 2019 Posted December 6, 2019 7 hours ago, Gorgon said: Epic though, and I don't know how pay-to-winnish it's going to be. Hopefully a multiplayer mode that they don't monetize. Why would it be P2W? I remember reading about a co-op campaign, but is it supposed to be like MWO beyond that? - When he is best, he is a little worse than a man, and when he is worst, he is little better than a beast.
Gorgon Posted December 7, 2019 Posted December 7, 2019 If multiplayer is monetized in some fashion then it's just a matter of degrees. Na na na na na na ... greg358 from Darksouls 3 PVP is a CHEATER. That is all.
Lexx Posted December 7, 2019 Posted December 7, 2019 I thought MWO is the multiplayer. "only when you no-life you can exist forever, because what does not live cannot die."
213374U Posted December 7, 2019 Posted December 7, 2019 (edited) edit: derp (yeah, it wouldn't make much sense to put out a product intended to create competition for themselves) Edited December 7, 2019 by 213374U - When he is best, he is a little worse than a man, and when he is worst, he is little better than a beast.
melkathi Posted December 7, 2019 Posted December 7, 2019 This is the Battletech I bought in November: https://store.catalystgamelabs.com/collections/battletech/products/battletech-a-game-of-armored-combat It will keep me supplied with Battletech goodness for a while. Unobtrusively informing you about my new ebook (which you should feel free to read and shower with praise).
ShadySands Posted December 12, 2019 Author Posted December 12, 2019 Spent an hour or so in MW5 and I'm not loving it yet or even all that excited to hop back in. I'll push through and see if I like it more once it opens up Free games updated 3/4/21
melkathi Posted December 12, 2019 Posted December 12, 2019 I was looking at MW5, but the PCGamer review put me off. Apparently you destroy civilian targets and the game uses that as flavour and cringe worthy comments? 1 Unobtrusively informing you about my new ebook (which you should feel free to read and shower with praise).
ShadySands Posted December 12, 2019 Author Posted December 12, 2019 Haven't seen any of that yet but I'm only on the second or third mission depending on whether you count the tutorial or not. Free games updated 3/4/21
ShadySands Posted December 12, 2019 Author Posted December 12, 2019 (edited) Going to let this one sit for probably a long while Edited December 12, 2019 by ShadySands Free games updated 3/4/21
Oner Posted December 13, 2019 Posted December 13, 2019 Hey now don't just announce that without the deatz. Giveaway list: https://docs.google.com/spreadsheets/d/1DgyQFpOJvyNASt8A12ipyV_iwpLXg_yltGG5mffvSwo/edit?usp=sharing What is glass but tortured sand?Never forget! '12.01.13.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now