Priest is interesting example, since it is not the best class.
1. Holy Radiance is not that strong, and does not change with deity.
2. Selection of spells is smaller than wizard. You dont have too many spells to choose from.
3. Some spells are not that great. And whole tiers (like 5th) are questionable.
4. You dont have passives to spend levelpoints. So when MC you just dump your level points on something useful.
5. Heals&Buffs is good for MC, since you dont care for powerlevel. Paladin/Chanter/Lifegiver +/Priest is not bad as support.
In comparison Wizards have 18 free spells, many more deity lists, and could swap them mid combat. Also suffer from not enought passives. But could dump levelpoints on: secondary damage type, life draining spell, single target, CC option, personal defense. Priests dont really have so many situacional spells to choose from.
It could be better to buff first individual classes as single too each other, and then look at MC.
Priest probably deserve own topic with deep and real feedback.
What could be done:
Make the Cake, at tier VIII and IX make abillities/passives which are good and have capstone vibe. Maybe MC will still be better, but single class will get something good and desired.
some more passives could be neutral from level 1, could kick toughness here
More neutral passives so you can dump redutant levelpoints on something useful
Generally give each class 30 worthy level points, which work well together. So you can go single, and dont feel you have so many spare level points.
buff tier 5 priest spells
for martial classes with pool (Rogue, Paladin and such) move more active abilities at tier 1, so we could choose else than cripping strike. But move upgrades more back.
For martial classes add, move "Zeal on Kill" passive to tier VIII
Buff abillities which sucks (telemetry shows which one)
Do not random nerf what is not broken. (That spirit weapon nerf...)
Tier VIII passive "can use empowerment twice in combat" is not bad
Priest, Wizard, Druid could have line of passives at tier 1-4 "+1 cast on that tier".
All classes having deep pockets from tier 1, dont be classist, wizards have deep pockets to. Even if you run out of resource you can always drop the bomb or scroll it down.
MC in general
70% playe single anyway, so MC power is secret
If you take weaker class and MC with stronger, the result should be stronger.
You can play Helwaker/Wizard, or Helwaker, or just Wizard any combination is good, but hard to tell it is totally better.
Single class gets cool stuff sooner, or have enought good class abillities so you dont have spare levelpoints anyway
having build coming together at level 20 is a bit late
Some classes have inner mechanic which favours MC somehow, mostly Ciphers and Chanter, and thinking too hard to "fix it" will end bad. So just make sure that tiers VIII and IX have the cake, and move on.
Skald, Shifter, SoulBlade looks like something good to multiclass by design.
it is hard to nerf specific MC without making single class at least more annoying. And it is waste to first introduce MC to then nerf it out, when minority uses it anyway.
Edited by evilcat, 11 June 2018 - 12:24 AM.