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Should I buy a ship?


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#21
M4xw0lf

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I bought a Junk and named it "Caed Nua", in honor of what was lost.

I find it a bit sad that the stewart doesn't get any new lines, ever. Why put her into the game at all for just one dialogue at the very beginning, when her role in the plot (buying a ship salvaging a few things from the rubble of the castle) makes more sense for a person with arms and legs anyways?


Edited by M4xw0lf, 19 May 2018 - 11:31 AM.

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#22
Ryz009

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I bought a Junk and named it "Caed Nua", in honor of what was lost.

I find it a bit sad that the stewart doesn't get any new lines, ever.

 

 

That super bothered me. Having no dialogue with her and Vela is bleh.



#23
ThacoBell

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I bought a Junk and named it "Caed Nua", in honor of what was lost.

I find it a bit sad that the stewart doesn't get any new lines, ever.

 

She doesn't? That IS sad.


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#24
M4xw0lf

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I bought a Junk and named it "Caed Nua", in honor of what was lost.

I find it a bit sad that the stewart doesn't get any new lines, ever.

 

She doesn't? That IS sad.

 

Not in the 40 hours I've played. Of course I haven't advanced the main plot very far, but I have no reason to assume this will change anything.



#25
Mazama

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You can ask her what to do whenever you advance the main quest, so nothing interesting. I don't see the point of bringing her back.


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#26
Crucis

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I'm level 12, and have yet to learn the ship-to-ship combat system. I usually avoid other ships, and when confronted just board directyl. However it costs so much to do so, in terms of repair and injury, so I'm thinking maybe the ship combat is a better way.

 

My question: I'm unsure if I need to invest in a bigger ship, or if it's enough to simple upgrade my own? I have 50.000 money, and some of the ships cost all of that.

 

Will my own small ship do just fine, or is it expected to get a bigger one at some point?

 

1.  The base ship in the game has served me quite well thus far, and I'm up to level 10 or 11, I think.  It helps to upgrade her sails to make the ship faster, both in and out of combat.  You don't need to spend obscene amounts of money to get a decent little upgrade.  It also helps to get better guns.  The stock guns are rather weak.  There are a number of good upgraded guns.  Some are better short range guns while others are better at long range.  Pick the ones that suit you.  I have a pair of Wyrmtongues on the starboard side of my ship, and a pair of other good guns on the port side.

 

2. I can't speak for later in the game as to whether one really needs a larger ship to survive.

 

3. There are videos on Youtube which give some very good explanations about ship to ship combat in PoE2.  And I strongly suggest checking them out.  Ship to ship combat can actually be kinda fun once you understand how to do it properly.  But in all honestly, I prefer boarding, because I suspect that if you just outright sink enemy ships, you won't get any of their gold or various pieces of equipment, since it'll probably just sink to the bottom.

 

4. And even if you don't really want to bother with ship to ship duels, you can always just charge directly at the enemy ship and force a boarding action.  (Never select the boarding option at the start of a battle, because that just causes you to take a lot of unnecessary damage and crew injuries.)  But one thing that helps a lot here is to have picked up a lot of extra companions and sidekicks to have in reserve, because during boarding actions, they'll fight alongside your party (and the crew).  And having a full crew helps too, because they fight as well.  The more warm bodies you have fighting with your party during boarding actions, the better.



#27
Karkarov

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It's safer to board a ship by starting the battle and advancing very close, then boarding when the option pops up. You'll rarely take much damage that way, and you don't have to bother upgrading your ship. You get a bit more loot by boarding, but your crew gains more exp by sinking ships. You can easily get crew exp through storms and random events, so boarding is better even if it wasn't faster.

That is not true, you do NOT get more loot from boarding.  You get less.  There is no advantage to boarding other than skipping ship combat mechanics if you just can't stand them.


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#28
mrscojangles

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You're likely going to reach a point where you have so much gold there is no reason not to upgrade if you intend to do any ship stuff. I've bought every single ship for the achieve, decked out my junk, have like 3000 of the +1 morale food and drink, have bought every piece of gear i've found that I want (and some just to toss in my bags as potential backups), bought up all enchanting mats from every vendor I find just to make sure I have anything I might need, and I still have a a few hundred thousand and maps i haven't explored and quests I haven't completed.


Edited by mrscojangles, 19 May 2018 - 12:07 PM.


#29
Mazama

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It's safer to board a ship by starting the battle and advancing very close, then boarding when the option pops up. You'll rarely take much damage that way, and you don't have to bother upgrading your ship. You get a bit more loot by boarding, but your crew gains more exp by sinking ships. You can easily get crew exp through storms and random events, so boarding is better even if it wasn't faster.

That is not true, you do NOT get more loot from boarding.  You get less.  There is no advantage to boarding other than skipping ship combat mechanics if you just can't stand them.

 

 

https://www.reddit.c...l_when_you_can/

 

Obsidian25 points·11 days ago·edited 11 days ago

No worries, I gotcha now. Ship battles are a tradeoff. If you fight deck-to-deck (i.e., board a ship) you do get more loot. However, if you sink the enemy ship, you get more experience for your crew (sailor tales), which makes your ship increasingly more and more powerful, meaning you can take on ships that you would never be able to fight deck-to-deck much earlier in the game, and get a lot of gold and loot much earlier than you would otherwise. So, if you fight every battle deck-to-deck, you'll get more loot per encounter, but your crew will probably never reach their full potential. Fight every battle on the seas, and you'll have an elite crew, but you might miss out on some loot.

 

 

Edit: added quote


Edited by Mazama, 19 May 2018 - 12:24 PM.

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#30
mrscojangles

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It's safer to board a ship by starting the battle and advancing very close, then boarding when the option pops up. You'll rarely take much damage that way, and you don't have to bother upgrading your ship. You get a bit more loot by boarding, but your crew gains more exp by sinking ships. You can easily get crew exp through storms and random events, so boarding is better even if it wasn't faster.

That is not true, you do NOT get more loot from boarding.  You get less.  There is no advantage to boarding other than skipping ship combat mechanics if you just can't stand them.

 

 

https://www.reddit.c...l_when_you_can/

 

 

While I haven't done all the ship fights both ways to do a complete side by side comparison, it definitely has seemed like the loot is the same between similar ships if you board or do ship combat except for ship fixtures - ie: I don't recall ever looting cannons when i sink anyone, where as I have when I board them. But the actual gear itself (weapons, armor, gold, etc) seems to be the same or very close to the same between similar ships. I can't recall if I've got food when sinking the ships or when boarding them, but as far as gear or any unique weapons/armor, you're going to get that stuff either way. And at the end of the day, a few extra cannons or food is chump change. So I'd say do whatever you enjoy because the differences are pretty negligible. Definitely seem to get more ship/sailor experience from actually doing the battles and not boarding straight away though.

 

Edit: In response to the added picture, I'm guessing the "more loot" is probably including the ship fixtures like cannons, supplies like food and probably some extra vendor gear. I'm sure eventually someone will test out a bunch of the fights side by side, but I'd be very surprised if you're missing out on unique items from the named captains or anything by sinking a ship as opposed to boarding it, so it still boils down to preference as gold becomes a non issue relatively early on in this game.


Edited by mrscojangles, 19 May 2018 - 12:39 PM.

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#31
Karkarov

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It's safer to board a ship by starting the battle and advancing very close, then boarding when the option pops up. You'll rarely take much damage that way, and you don't have to bother upgrading your ship. You get a bit more loot by boarding, but your crew gains more exp by sinking ships. You can easily get crew exp through storms and random events, so boarding is better even if it wasn't faster.

That is not true, you do NOT get more loot from boarding.  You get less.  There is no advantage to boarding other than skipping ship combat mechanics if you just can't stand them.

 

 

https://www.reddit.c...l_when_you_can/

 

Thanks for that random reddit thread, my in game experience doesn't agree.  If there is reduced loot it is obscenely minimal.  The Crew exp on the other hand is much much higher if you sink.  Like twice the exp.  Also once you have a real ship with a real crew, it is actually faster to sink.



#32
Casper

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i'm quite happy with my fully upgraded galleon (called it Iovara's Defiance), 2 batteries of royal bronze, matched with 2 batteries wyrmtongues per broadside. both cannons fall into the same range, so they work well together.


Edited by Casper, 19 May 2018 - 12:30 PM.

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#33
Ashen Rohk

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I'm going to try and both buy and steal ships. If you side with Zamar early on he'll give you a discount at the shipwright's.



#34
Hades

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I'm not very good at the ship combat and only started winning battles with less injuries / damage than ramming once I'd got hold of a galleon, and even then I didn't get the system really. Like I'd look at the cannons and it would say 40% chance to hit. I'd reduce distance, but the distance displayed stayed the same, now suddenly the hit chance was 90%, but I'd still miss a lot of the time.

 

It's not always due to range, it's also due to the wind. What you should do after turning (or after a jibe) is to hold position for one turn. Or even "brace" that'll stabilize your ship, and if you're in the range of those cannons, it SHOULD be 100% hit rate. 


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#35
Casper

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I'm not very good at the ship combat and only started winning battles with less injuries / damage than ramming once I'd got hold of a galleon, and even then I didn't get the system really. Like I'd look at the cannons and it would say 40% chance to hit. I'd reduce distance, but the distance displayed stayed the same, now suddenly the hit chance was 90%, but I'd still miss a lot of the time.

 

It's not always due to range, it's also due to the wind. What you should do after turning (or after a jibe) is to hold position for one turn. Or even "brace" that'll stabilize your ship, and if you're in the range of those cannons, it SHOULD be 100% hit rate. 

 

i guess it is worth noting a lot of cannons have a minimum accurate range, closing beyond that impacts accuracy negatively. 


Edited by Casper, 19 May 2018 - 03:29 PM.


#36
PangaeaACDC

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You can beat every ship in the game as is with just your sloop and four imperial long guns. Just throw on some semi-decent hull/sails and you are set. As long as your crew members are sufficiently leveled, you should come out on top by spamming in-combat repairs, barring unlucky rolls.

Good luck.  There is at least one ship I have encountered in game that can easily land hits outside it's optimum range, and can do very high damage per salvo.  You will be unlikely to beat it with a sloop, I don't care how good your crew is or what upgrades you have.  You can ram it, but it's crew is also level 15, so I hope you are pretty darn far in the game.

Yes the sloop played right, with a good crew, good upgrades, and good guns, can beat "most" ship encounters.  That said, you will take a long time per fight doing it that way, assuming you even win every time, you might not because there are a small amount of legit nasty ships out there.  Meanwhile I sit on my junk, close to 400 give or take, fire two salvos, and i win.  No I don't care what the other ship is, two salvo's I win.  I won ship battles against Galleons with upgraded hulls in 135 hp in less than 2 minutes. 

Ask the guy with two imperial long guns per side how long his ship battles take? 

Yes it costs a lot to get the ship, and all the upgrades, but trust me, it makes ship combat insanely faster.  Also, what else are you spending it on?  Yes, there are cool items in a lot of shops, but most of them aren't as good as what you can loot, or you can also loot them somewhere else.  Additionally, farther you get in the game easier it is to make money, I have cleared some dungeon maps where every mob was dropping exceptional gear and I sold the stuff for over 20k from that one dungeon only.

 

 

You don't find it kind of boring to sink any ship with 1-2 salvos?

 

Currently I have a Dhow, and it has served me well. Takes a bit longer than two salvos because we have just 3 cannons per side, but it's been a lot of fun, and sometimes you get into a sticky situation where it's somewhat close. I find that exciting. "Hope I don't hit their sails now, or they could do some serious damage on the counter afterwards".

 

Suppose I'll still upgrade to a Junk (funny eh?) at some point, just a little concerned about the slow movement. Right now when I don't have a ton of money, think I'll prefer to upgrade equipment on the Dhow instead of buying a galleon or junk.

 

Btw: those who have basically sank every ship out there, have you managed to get crew with two skills up to master in one or both of them? I haven't so far, and it looks like they are topping out at four 'stars' combined.



#37
Kykuy

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Yep, you can only get "specialists" to Master(4 ranks). Otherwise, they cap at 4 ranks in any combination.


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#38
Ciphys

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You can beat every ship in the game as is with just your sloop and four imperial long guns. Just throw on some semi-decent hull/sails and you are set. As long as your crew members are sufficiently leveled, you should come out on top by spamming in-combat repairs, barring unlucky rolls.

Good luck.  There is at least one ship I have encountered in game that can easily land hits outside it's optimum range, and can do very high damage per salvo.  You will be unlikely to beat it with a sloop, I don't care how good your crew is or what upgrades you have.  You can ram it, but it's crew is also level 15, so I hope you are pretty darn far in the game.

Yes the sloop played right, with a good crew, good upgrades, and good guns, can beat "most" ship encounters.  That said, you will take a long time per fight doing it that way, assuming you even win every time, you might not because there are a small amount of legit nasty ships out there.  Meanwhile I sit on my junk, close to 400 give or take, fire two salvos, and i win.  No I don't care what the other ship is, two salvo's I win.  I won ship battles against Galleons with upgraded hulls in 135 hp in less than 2 minutes. 

Ask the guy with two imperial long guns per side how long his ship battles take? 

Yes it costs a lot to get the ship, and all the upgrades, but trust me, it makes ship combat insanely faster.  Also, what else are you spending it on?  Yes, there are cool items in a lot of shops, but most of them aren't as good as what you can loot, or you can also loot them somewhere else.  Additionally, farther you get in the game easier it is to make money, I have cleared some dungeon maps where every mob was dropping exceptional gear and I sold the stuff for over 20k from that one dungeon only.

 

 

You don't find it kind of boring to sink any ship with 1-2 salvos?

 

Currently I have a Dhow, and it has served me well. Takes a bit longer than two salvos because we have just 3 cannons per side, but it's been a lot of fun, and sometimes you get into a sticky situation where it's somewhat close. I find that exciting. "Hope I don't hit their sails now, or they could do some serious damage on the counter afterwards".

 

Suppose I'll still upgrade to a Junk (funny eh?) at some point, just a little concerned about the slow movement. Right now when I don't have a ton of money, think I'll prefer to upgrade equipment on the Dhow instead of buying a galleon or junk.

 

Btw: those who have basically sank every ship out there, have you managed to get crew with two skills up to master in one or both of them? I haven't so far, and it looks like they are topping out at four 'stars' combined.

 

Can confirm that crew members tops out at 4 stars in total.  That makes people with all their attributes in 1 skill pretty valuable, since they are the "best at their role". 


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#39
Masticator

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What does it mean when it says a crew member advanced in a rank and in a level. What's the difference between rank and level?

 

I'm doing more ship combat lately. Early on I just ran if I could. I'm upgraded to a Galleon now and eventually will get a Junk for the achievement. I was finding it was difficult when enemies had better ships than me. In fact, my only wipe in this game is when my ship was sunk. I find I have to get a better ship because the enemies seem to have better ships (do they scale with your level?)

 

Though I may go back to the fast one to finish exploring the map. The fast one is pretty nice for exploration.



#40
PangaeaACDC

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Thanks for the confirmation; so it is as I suspected. Makes versatile people pretty useless then, ironically enough. The versatile people cost more too, at least when you recruit them + wages. Would be much better if versatile sailors could get master in both skills. That would actually make them good.

 

I should now just give up trying to level up the 3* deckhand / 1* boatswain I have :(






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