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Everything posted by Hades

  1. Hi everyone! I played Deadfire on release and plan on playing again with Turn based probably and had a couple questions related to it. The big one is how is the balance in terms of combat? The game wasn't exactly made for Turn based so were there any big changes that account for it? Are there any weapons, classes or anything that are completely useless now, or maybe super broken to avoid using maybe? Or is the overall balance changes depending on the class? If that makes a difference, I'll probably play rogue, with wizard (one of the subclasses for buffing) possibly, haven't thought too
  2. Tried waiting a few secs and then back arrow, still nothing lmao I mean, maybe OB can fix it, idk.
  3. Have a separate "style" menu. The gear you wear has different skins, equipping it once would unlock that style and you can have the gear you're wearing look like that. A system that I've seen in a few MMO's, would love something like that in this game (or any rpg's really).
  4. Would sum it up like that as well in terms of companions. The banter between each other was cool, but like, nothing for the watcher him/herself? You're adventuring with me seeing all kinds of cool **** and you have nothing to add about it whatsoever? Aside from BG, I think Obsidian should take a look at how DA:O does companions, bc as you progress through the game, they change, evolve and there is actual character progression, and they have much more to add about what is happening.
  5. Yeah, I wasn't a fan of the faction endings. Why can't I get them to work together after doing so much and having like 4-5 Rep with both of em? Hell, I was disappointed with faction quests overall. Like it works once from a story perspective how they send u to the same place (Vallian and Deadfire) bc they are competing, but multiple times just didn't feel right to me, especially from a gameplay perspective, and how I only got like 2 choices at the end, do this to help one or this to help the other. Why couldn't I find a way to help both then? Or, even better, why can't I **** over both? F
  6. Did you side with Huana to blow up the gunpowder place? What I did was leave her before I even went to go talk to the queen, and I didn't bring her into my own party until that quest was done and I was ready to sail again. That way she stayed. Actually I didn't bring anyone with me when I was doing the powder thing, easier to stealth around myself then with 5 people.
  7. So it's a problem with Origin and GOG too then and not just steam? o.0
  8. That's the thing, it doesn't even show up there lol. It doesn't even say its there. Everytime I hit download it just launches game. I've tried hitting "add all dlc to cart" and still nothing. The person who has the game alrdy has them installed so its on their account as well. I'm reinstalling the game now to see what happens
  9. Well I've restarted multiple times and still didn't do it. (if thats what you mean by reload)
  10. Hi, I'm using steam for PoE 2, and everytime I go to the DLC store page and hit "download" it just launches the game. Happening with Rum Runner and also the "Critical Role pack" DLC. Under properties (in library) the 2 DLC's aren't even listed as an option. Any way to fix this? I'm also doing shared library with gf, if that helps. (She bought it, not me)
  11. It's a very cool item. Which item did you create in PoE if you don't mind me asking. Thank you! The item in PoE1 is called Jêna's lance. It's a pike. It can be found in a store in the first town you enter in the game, where you hook up with Aloth. Been so long now that I can't even remember the name of the town. :/ Guilded Vale I think? It's been a while. Do plan on doing a playthrough of it soon tho lol
  12. Is that the warbow that shoots 3 frost arrows or w/e?! If so, I love using that bow on my cipher, so ty! =D
  13. There aren't any long dungeons like the endless path in this game. Lore wise you can say bc islands aren't a good place for long dungeons. But I think they wanted to go for quantity over quality in terms of having a bit more story and feel to each dungeon/cave over it having like 5 levels with each corner having a group of mobs.
  14. God, please on the auto attack. Jeez. And make the screen clean, it is a mess and things aren't even listed alphabetically. They really should look at DA:O on how "Tactics" are done. The behavior menu for me was just confusing and overwhelming. Barely any tutorial popped up for it either.
  15. PoE 1 doesn't have VA so (imo) makes things a biiitttt less interesting due to how much reading there is, so be prepared for that. I would look at the balance changes for PoE1 too, since classes are a bit different in PoE2 balance wise and skill wise.
  16. I've gotten a bit further ahead in game (still not done), but honestly, one thing that has bugged me is that the the faction's are sending me to the same locations. Like really? I get that you're competing and it kind of makes sense from story perspective (well, makes sense only once), but again and again, that's just poor game design. At least give me more choice on how I deal with it, let me **** them both over instead. I think a lot of the game time is coming from sailing and talking and backtrack then actual gameplay.
  17. It's not always due to range, it's also due to the wind. What you should do after turning (or after a jibe) is to hold position for one turn. Or even "brace" that'll stabilize your ship, and if you're in the range of those cannons, it SHOULD be 100% hit rate.
  18. Well he said "barely", but that doesn't tell as much. Would like to know this as well o.o
  19. Oh,oops. My bad, thanks for the info. This can be closed now
  20. I've played quite a bit but haven't made it to Japan yet. If you haven't been there yet Neketaka must be the 2nd big city you are looking for. LOL. I can never remember the name
  21. Honestly, I find the behavior menu really confusing and it's just not clean with that giant box. Dragon age Origins did "tactics" much better, and it was simple to use and clean. I hope they look at that game for inspiration, either to change this one or maybe for another game of theirs.
  22. Hi all, one of the stretch goals that Obsidian reached was a "second big big city", I was wondering if that ever made in due to time constraints or something. I just got to palace in neketaka so idk how far I am in main quest, but I haven't heard anything about the second City. I see people talking about finishing the game relatively quickly, so is the second City not in the game or is it not as dense as neke? Or are most ppl just really quick at finishing quests and stuff? o.o
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