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Showing results for tags 'Progression'.
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Same generic title, because you can't beat a dead horse enough, if someone refuses to understand some basic principles which were done correctly by 20 yo games. Not happy with xp requirement scaling, level to content progression, much of itemization and xp reward amount analogy to sources. "Comp...
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This is a thread I will start for peeps to list their experiences playing this class and variations as a single-class and not multi in the current game and should provide a resource of information on it as well as build ideas in the current game and future patches. Quick background: I have decid...
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Looking over the wiki, and theorycrafting a shifter druid (as I have a mac and can't play at the moment) and I noticed that all of the animal spirit shifts have an armor calculation of (8+ Power Level +1 every 5th Level), with the exception of bears which have (8 +2 +1 every 5th Level). It looks li...
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First off, the dual class system is what I dreamed of while playing PoE1. This kind of thinking really blows the class system wide open. Being able to further specialize an ability like Smite to get another bonus is also a great choice. I acknowledge and like how removing general talents makes i...
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Hi! I am happy both for PoE2 being made as well as multiclassing making the cut. If single class characters were to be treated closer to how multi class characters will work a lot of the balancing issues can be sidestepped. If you were to add a second duplicate of each class which either is only...
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I'd like to point out a potential issue with power level with respect to power source progression. One of the design goals of multiclassing is, to have multiclass characters at 75%-85% class efficacy of pure characters at the same level. In today's presentation Sawyer has shown the current t...
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- power source
- power level
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Started a new play through today, and having cleared the exterior of Cead Nua, but prior to clearing the Great Hall I noticed the new zone "Yenwood Field". Cool! I thought to myself, and went there right away. As it turned out, there was nothing there except a large number of very angry looking...
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Hello everyone, I'm writing a couple of thoughts after reading this article published on RPS a couple days ago. To be more specific, these lines: So... my doubts follows: The Dungeon will be fully integrated in the main storyline? Or it will have an own story line wich lead you into and o...
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- dungeon
- progression
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I just found myself comparing my experience in Baldur's Gate and Diablo 3: Raiders of the Infernal Department Store. Two wildly different games, true, but I found it ironic that, while one of Diablo 3's selling points was compulsive and awesome looting, I simply couldn't be any excited when Demon In...
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- Items
- Itemization
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