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Found 2 results

  1. Brainstorm = Cipher ability Hi I've had some thoughts on a system lately and it's starting to form more and more. The only issues with it (until I get feedback from lovely you ) is the Non-Lethal path (which wouldn't get as much combat skill or armor, not in the same way). First of all I've got thoughts on an Experience gain for more than just the Character and/or Out of Combat (coming soon in another issue of the WoT). Here goes: Growth Weapon Experience Sword Level 1 67/500 to Level Up (Caps at Level 5) So enemies, regular enemies, give experience, but only to the weapon yo
  2. One grouse that I have with multi-classes and specializations is that there's very little lore to back it up. I always envison a multi-class as a truimphant achievement where the PC is able to take two very different disciplines and synergize them to achieve something unique. Since PE is a new setting, for each multi-class, I hope there's at least some lore, device and/or NPC attached to it. It doesn't really make sense that the PC can multi-class without learning this somewhere via some means. Originally, someone must have founded an order by learning two separate disciplines before fusin
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