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  1. I am running the game in windowed mode with cage cursor enabled. On loading the game, the game briefly appears halfway between my first and second monitor. After fully loading, it fixes itself - however, the caged cursor seems to think the screen is still in it's original position, and so I cannot select half of the screen. Alt tabbing out does seem to remedy this for now.
  2. After a 'level-up' I inspected Eder gear to see if I couldn't find him something more apropriate. However, as shown on screenshots below, the damage properties of his equipped Sabre was 13-19 when I was hovering a Sword in his inventory, and 14-21 when I was hovering the actual equipped Sabre. Is it normal? Did I missunderstand something?
  3. I do realize other people have made posts about this, just wanted to throw some more output logs and saves into the mix. I did attempt the restart fix, but it was a no go. Not sure if you guys need more outputs and saves, but there they are. Output is attached, dropbox saves are as follows. https://www.dropbox.com/s/xmn5owamb7d508m/54e9e5de-d056-45e5-91e4-43119f3e75dd%20autosave.savegame?dl=0 https://www.dropbox.com/s/m7sexh4etclu3jb/54e9e5ded05645e591e443119f3e75dd%207789958%20GildedVale.savegame?dl=0 https://www.dropbox.com/s/m7sexh4etclu3jb/54e9e5ded05645e591e443119f3e75dd%207789958%20GildedVale.savegame?dl=0 Hope it was of some assistance. output_log.txt
  4. - Graphics: Cage Cursor stops working after conversations. I'm using 2 monitors and GTX660. Need to disable and turn on again to get it working after every conversation/cutscene.
  5. Ive ran intoa small, but annoying glitch. every time I win a battle, a sound like ripping paper cycles until I either restart or turn the audio option for effects all the way down, other than that the game is great so far.
  6. So the problem is: After I met all the jedies on Dantooine, return to the Ebon Hawk, Atton says the Handmaidens took kreia to Telos. Everything is fine, till teh last mivie scene. After the landing scene, there should be a loadin screen. But instead of a loading screen, the game freezes out, and the game collaps. I use the TSLRCM (1.8.3) and the M4-87P. Any idea how to fix it?
  7. I'm playing Stick of Truth on the PS3. Before deciding between Kyle's faction and Cartman's faction to recruit the goths, the New Kid's parents ground him for bedtime. The Underpants Gnomes' questline then initiates. After completion, however, Kyle and Cartman have already formed an alliance and request the New Kid to now recruit the girls. But when I head back to Kyle's backyard to have the abortion records translated, he prioritizes that we recruit the goths by "climbing the treehouse." The option to push X and send a text/tweet to the goths is not available. So I cannot continue either questline: "Recruit the Goths" or "Recruit the Girls". Can someone please help? I don't have any saves that pre-exist the gnomes.
  8. I just installed the Backer Beta today, and it's entirely possible that I'm missing something obvious, but now that I've finished creating a character, the "Done" button is still grayed out and I can't proceed. My first guess would be that I picked some combination of things that aren't available in the beta. Here's my character: Male Human Paladin - Darcozzi Paladini Mig 15 Con 15 Dex 10 Per 12 Int 15 Res 11 Rauatai - Laborer Colors: Cyan, Dark Green Facial Hair 6/13 Head 3/5 Hair 13/15 Portrait: blonde armored dude with a goattee. Voice: Male Wizard 01 Any ideas?
  9. Just tried to make a female human hunter in the character creation for first time and there is no continue button after i enter the name for my character. I cant get into the game.
  10. Tried to make a human female hunter with wolf pet and after i input the name for my character there is no continue/finish button. I cant finish character creation for some reason.
  11. Hi team, I cannnt proceed the game in the middle of Randy's abortion scene. Do you have any bug fix patches or something like that? Before the new kid vacuums Randy's balls, the display is freezed or blackout or the game does not accept any command. Actually in the scene I just should press "L <-- to vacuum" but it does not work really. I get dead. Please fix the bug. Let me know if you have any concern or something. thanks
  12. Hey all! So I've finished Nar Shaddaa and Onderon, and I'm trying to head back to Telos. After the cutscene for landing at Citadel Station, I get the loading screen for Atris' secret ice-amazon academy, followed by a blank screen. The game's not frozen (although that would be appropriate, given the location, heh), there's music and I can access the menu, I just get a blank screen with nothing happening. I've got TSLRCM, M4-78, & Handmaiden for Female Exiles (the version that's compatible with TSLRCM). Handmaiden's a full-blown Jedi, so I'm guessing there's some kind of cutscene that's not being triggered here. I looked around and found an old post with a similar issue: http://forums.obsidian.net/topic/64254-kotor-2-telos-black-screen/ but unlike that poster, I don't have the infamous 1.0c Xenon patch. Any ideas?
  13. In slow motion, battle sounds echo continuously. When I go into normal speed, it stops.
  14. Description of the issue: -My main paladin character is unable to move unless his Zealot Charge ability is activated. The rest of the party can move freely with or without that ability activated, but my main character is stuck on the ground. When ZC is activated, however, the rest of the party moves faster than he does. In other words, he's either stuck (ZC turned off) or moving slowly (ZC turned on). How to reproduce the issue: 1) Load the attached savegame 2) Try to move your selected party without Zealot Charge 3) Notice how the main character is stuck 4) Toggle Zealot Charge on and try to move the entire party. 5) Now it moves. Expected behavior: -Main character should move normally without ZC activated, and move faster with ZC activated, like the rest of the party does. Other comments: -This wasn't the case from the start. Happened randomly after loading my save after booting the game and hasn't stopped since. -If this isn't a bug and it's just me being absolutely dumb... well, I'm deeply sorry -I tried to attach the saved game and didn't let me ("you aren't permitted to upload this kind of file"), so I provide you with a dropbox link to the same file. I hope this isn't forbidden (and I'm just doing it 'cause, again, I was unable to attach it normally) https://dl.dropboxusercontent.com/u/36334833/197d2f48607c47ee90556b7cfd4a3754%20DyrfordCrossing%207690114.savegame
  15. I was moving things into the stash and trying to combine my many beetle shells and venom sacks. When I figured out I couldn't combine them I closed the stash but when I did there was an item stuck on the cursor and I couldn't get rid of it. I couldn't drop it, give it to someone else, or close the inventory screen. I finally just had to close the game.
  16. Hello there lovely folks at Obsidian. Today I was happily playing the Backer Beta and enjoying myself thoroughly. At one point I popped into Winfrith's Arms & Armoury to make a few purchases. When I headed out the door to return to town I got to spend about 20 minutes watching the loading screen. I waited this long because it's Beta and long load times are to be expected (plus I had a few household chores to take care of). When it became evident that something had gone wrong somewhere I found that I could bring up the menu & escape to the main game menu. I should probably try to replicate this a few times but I thought I'd better report it first.
  17. Just starting up a bug thread here. No need to reply to anyones posts but if you encounter any bugs feel free to post them here. For one, When the game is full screen (Not in windowed mode) if you have two monitors and mouse off to the side to scroll the screen. the mouse cursor leaves the game screen and goes onto the other monitor. This makes moving the screen awkward. Bouncing around in the menus sometimes the font size increases far beyond the intended font and sometimes in the settings menu the tab names disappear. Some of these are probably already known but I hope every one can provide as much bug feedback as possible.
  18. I am in the dungeon with the skull thing at the entrance. I have found a bunch of keys but none seem to open the 3 different door to the central room. Is this a bug or am I just too stupid to find the right keys. I have gone through every area in the dungeon holding down tab so I don't think i have missed any lootable items.
  19. Every so often the zoom bugs out (I think sometimes when I alt tab? Not sure.) and it'll only zoom the Fog of War and some visual effects like shadows, whereas the actual view stays the same. Reloading fixes it. I can't attach an image right now because I can't reproduce it, but it's happened twice.
  20. First of all, I apologize for not having repro instructions. If I figure out how to repro this, I will update the post. After playing for about an hour, capital letters started appearing where they shouldn't. I wish I could tell you what precipitated this. A few screenshots: gAme pAused LoAding... CoNtiNue
  21. Was just playing the game, got every quest in Dyrford, but then was not able to get Dyrford Forest to show up on the overworld. Unfortunately, I was not able to replicate this bug in a new playthrough.
  22. After fighting upstairs in the Dracogen Inn, I went back over the bridge and talked to the Elf on the bank. I then started a fight with him and his friends and slaughtered them all without mercy. After the fight however, I began to loot the corpses but my cursor refused to return to normal. Instead it stays as the 'Sword' icon to attack people. It also would not let me drag a box over my party to select them all. 1) Talk to the smug Elf on the River Bank 2) Start the fight with the diologue option 3) Begin slaughtering said Elf and his party 4) Once victorious, start collecting loot 5) See that the cursor is still up for a fight and displays a sword icon. Expected Behaviour: I expect my mouse to adhere to my commands and select my party for further adventuring. There will be more for it to fight along the way I'm sure.
  23. Clicking on Game, Graphics, or Sound categories in the options causes the category buttons to lose their captions. Clicking Auto-Pause or Controls category restores their captions. I noticed this on launching the backer beta for the first time, and clicking Options before starting a new game. In case this is display driver-related (odd since two out of five buttons work) I've attached DxDiag output. Looking forward to playing the game! Update: Started a game, went into options...all buttons worked correctly. Quit to main menu, brought up Options, bug recurs. Update 2: This is happening in Full Screen mode. DxDiag.txt
  24. If a character has equipment that gives a bonus to D.T. and a larger bonus to D.T. against a specific damage type, the latter bonus will suppress the former, even though the former protects from more attacks. Steps to reproduce: 1) Equip a character with any equipment that gives a bonus to Damage Threshold (e.g. Fine Breastplate) 2) Equip the same character with any equipment that gives a larger bonus against a specific damage type (e.g. the Nature's Embrace belt) Expected behavior: The specific D.T. bonus should only override the general one when the character takes damage of the specific type. In the current implementation, obtaining bonuses against certain elements can leave characters more vulnerable against all other damage types. Attached: Screenshots of the same same character's character sheet with and without the Nature's Embrace belt. Note how removing the belt increases the character's D.T.
  25. While playing the Beta, which I had found rather enjoyable all things considered, I encountered a most curious bug. This is what happened before: My party had reached the spider infested cave where the ogre's been hiding. The healer was sadly killed by one of the spiders and deleted from the party. With the remaining rest of the team, the ogre was soon killed, after negotiation attempts had failed. The party thus left the cave to claim its just reward. Then, the glitch happened: The dead healer had suddenly reappeared alive. Reappeared, however, on the upper floor where the 2nd cave entrance is. This effectively immobilized the party. It was unable to reconect and leave the area. No claiming rewards in town, no return to the cave. Nothing. Huh.
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