Everything posted by JerekKruger
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Do we have noble cloth in PoE 1+2?
JerekKruger replied to Madscientist's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Boeroer hasn't removed an eye from his character, he's just wearing Munacra Arret (a monocle).
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The Deadfire Scavenger Codes - WE FOUND THEM ALL - Cutthroat Cosmo! - Bonus Pets!
JerekKruger replied to Ethics Gradient's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)The world will implode probably.
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Does anyone else smoke green when play pillars?
JerekKruger replied to master guardian's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)No, I'm not a degenerate. The 90s called, they want their pot hysteria back.
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Which player paladin order would support animancy the most?
JerekKruger replied to MaximilianXimenez's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)So? Paladins are not necessarily any more religious than non-Paladins in Eora.
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Character import question
JerekKruger replied to Gibbscape_Torment's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)No idea, I've never done it myself. You probably should though, since you did beat the (main) game. The fact that the Eyeless hunt you down afterwards is beside the point.
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Character import question
JerekKruger replied to Gibbscape_Torment's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I thought Josh himself said that if the Watcher died in the ending slides then they'd be dead i.e. you can't import them. I'd recommend playing the White March part 2 (it's good), but if you really don't want to then you can create an import state in Deadfire itself.
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Josh Sawyer's tweets and teasers, part III
JerekKruger replied to Amentep's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Wait. What about the historical RPG? Bikes go back to the nineteenth century. Who says this isn't historical
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Does anyone else smoke green when play pillars?
JerekKruger replied to master guardian's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)The typo here made me laugh, although if you do find a way to make games breed that would be great: we could start a selective breeding programme to produce the best games possible.
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Why I think a fully voiced PoE:Deadfire is a mistake
JerekKruger replied to Gairnulf's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Hence my preference for partial voice acting. Use voice acting to emphasise the important stuff and have the unimportant stuff unvoiced.
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Some Paladin ability names and a cross class are a bit...D and D?
JerekKruger replied to Torm51's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)You can argue whether or not the use of the Bleak Walkers in this situation is morally justified, but the actions of the Bleak Walkers themselves are evil. Executing prisoners of war is an evil act.
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Double shield
JerekKruger replied to Kampel's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Shields can only be equipped in your off-hand slot as of the current beta. You can equip a shield (even the same shield) in the off-hand slot of two separate weapon set but you cannot equip two shields in one weapon set.
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Double shield
JerekKruger replied to Kampel's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Thankfully.
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Portraits II
JerekKruger replied to Amentep's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Ooh I like this portrait.
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The Deadfire Scavenger Codes - WE FOUND THEM ALL - Cutthroat Cosmo! - Bonus Pets!
JerekKruger replied to Ethics Gradient's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)That's already on the list on the first post.
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Does anyone else smoke green when play pillars?
JerekKruger replied to master guardian's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Nope. In the past I might have drank, but I have pretty much given up drinking these days.
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[RP Mod] Blind Priest of Wael
JerekKruger replied to Insidous's topic in Pillars of Eternity II: Deadfire: Modding (Spoiler Warning!)Agreed, very cool idea. Seems to fit perfectly with what we know of Wael as well.
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Double shield
JerekKruger replied to Kampel's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Who decides what's cool though?
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Double shield
JerekKruger replied to Kampel's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)That's pretty much my understanding as well. Full plate on foot would usually be wielded with a polearm, on horse with a lance backed up with a mace/hammer/axe. Even when using a lance people wearing full plate in this sort of era didn't usually carry a shield, even though they had a free hand.
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Why I think a fully voiced PoE:Deadfire is a mistake
JerekKruger replied to Gairnulf's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Is anyone actually arguing that no one likes VO? I've only pointed out that I prefer partial VO and explained why. I've no doubt that the majority of players prefer fully VO'd games. That said there's another explanation for your observation: good streamers know that different viewers read at different speeds, and some won't read at all (when I 'watch' steams I'm often doing something else and have them on as background noise) so they read the lines to ensure everyone will keep up. Related to this, despite loving these sorts of games I cannot watch let's plays of them: they just go far too slowly for me when I'm not actually the one playing.
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The 5 person party and remedial cases.
JerekKruger replied to prototype00's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I never really had a problem with this in Pillars. With stronghold adventures my companions were rarely much behind the rest of the party, and if they caught a higher level adventure they'd sometimes even overtake the main party.
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Deadfire will have FULL Voice over. It's ON!
JerekKruger replied to TheisEjsing's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Still not watched it. I really should get round to doing so.
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Deadfire will have FULL Voice over. It's ON!
JerekKruger replied to TheisEjsing's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I assume this is a joke right? Given the amount of sugar she was feeding them: no chance.
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Deadfire will have FULL Voice over. It's ON!
JerekKruger replied to TheisEjsing's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)You don't need to, just accept that it is a preference.
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Trying to figure out how faith/religion works in Pillars. (POE1 spoilers)
JerekKruger replied to Bionick's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I agree that it depends largely on your definition of god. I suppose my point was that if you want to play a rational atheist in a setting where the 'gods' demonstrably exist you can (at least in Eora's case). It's all a bit semantic I guess. In a sense so I'd real world atheism in the sense that we have a specific term for it. Dragon's exist in Eora and not on earth yet we don't have a special term for not believing in dragons. That's because, I think, of the priveleged place gods have in our societies. Since the gods have a similar place in Eoran societies, and demonstrably exist, I'd say the way to rationally be atheist is to deny their godhood. Treat them like any other powerful entity. Not sure if that makes sense. I'm typing this on my phone so can't edit it as well as in my PC.
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Deadfire will have FULL Voice over. It's ON!
JerekKruger replied to TheisEjsing's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)"Everything said by anyone about the financial state of Obsidian is pure speculation and shouldn't be in any conversation." Because some people prefer partial voice acting? Because, rightly or wrongly, people perceive a link between fully voice acted games and a drop in writing quality? I'm sure there are other reasons.