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Everything posted by Amentep
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It was made 17 years after the original and had no input from Bluth, so... (I remember seeing Secret of NIMH in theaters on first run...)
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O Canada quest bug
Amentep replied to Poppernaut's question in South Park: Technical Support (Spoiler Warning!)
I think it would be a lot easier to be patient if you could tell us what exactly is so time consuming on fixing a broken quest. Is your quest engine buried in such chaos that you cant simply set flags to handle quest related items? What about the solutions suggested here in the forum, a npc whos main purpose is to help those who suffer from the bug? Those things dont take much time and will calm down the people since they will be able to continue with the game. The first report on this issue (the OP) is from the 6th of march. Now 20 days later you still tell us its being worked on and you ask us to be patient. Most of us paid 60$ just for a couple of hours till the game breaking bug appears and we are still waiting for you to fix this. Dont get me wrong but its not you who can demand some patience from us, it is us who can demand what we paid for! This is EA style I'm pretty sure they've said in other threads (if not this one) that the patches have to go through QA and then approval for release via PSN/whatever Xbox's network is. (using your example, introducing an NPC who can get you around the bug might create other problems in the game and would have to be tested to make sure the fix isn't introducing a new game breaking bug) They're probably also not releasing 1 patch for every bug, but are probably working on a big patch to hit a lot of the most common bugs being reported. -
There should be three fights in the opening, I think he's on the third, while the one you describe is the second - riposting/reflecting (it doesn't matter which order the elves are hit on the regular screen, the battles end up the same order every time) Initial one should include - take damage → using items → blocking and counter attack. Second one should be - riposting → attack riposted after Cartman says the guys just standing there so hit him → given bow → kill back elf w/bow → front elf switches from riposting to reflecting and is now vulnerable to physical attack or power attack. Since the poster said he's got the bow (introduced in the fight) he's on the third fight. IIRC he's supposed to multiple hit attack the armored elf (upper character using the normal attack and the "X" button the rogue should get three hits), then when multiple hits are landed and the character is killed, he's supposed to then hit the high defensive character with his Rogue's dagger's "hard" hit (the square button on the PS3). Neither character should be in a reflecting/reposting stance IIRC. Assuming he's done that, and its not letting him go on I'm at a loss. At a thought, I'm wondering if he used a "X" attack on the last attack of the third elf fight instead of a "square" and that's created the problem?
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drop fenris and we is in sync. fenris were... cartoony. a super-powered slave who were tortured by former master so that now he is all morose and grumbly-- just needs a hug from a good woman to... *shudder.* am also thinking we liked merrill for what she coulda' been more than what she was. HA! Good Fun! I can understand your reservation against Fenris. Never followed a romance with him. And I can't disagree that Merrill couldn't have been better handled/developed into an even more interesting character. I'll admit I liked the delivery both Voice Actors brought to the role which may help me gloss over deficiencies in the character.
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I'm okay with that.
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Eh, I liked Fenris, Avelline, Merrill and or course Varric (probably my favorite Party NPC in any DA game I've played). The siblings I liked for their roles in the story and how they develop as much as they do. Isabella...I understand why people like her, having finally spent the time to find out her story but ultimately I can't say I ever warmed up to her character and (IMO of course) Anders is a ****.
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O Canada quest bug
Amentep replied to Poppernaut's question in South Park: Technical Support (Spoiler Warning!)
To be fair, I only got one glitch in the game which involved the font becoming unreadable. Which happened like 3 minutes into the game when Cartman is trying to explain turn based combat. Note, I backed up save states outside of the autosave feature to leave a trail of game saves I could go back to. Ended up not needing any of them. But - again to be fair - I'd heard people having the O Canada! bug before I started playing so I knew to do the quest, as it was, without deviating. Left exploring heavily until after I'd gotten through the quest part, so I know I missed that bug through prior knowledge other players might not have had. Funny you should mention the PC "control scheme" since the people in an earlier thread about the difficulty of doing the "button mashing" claimed the game was made for a console control scheme... -
All "American" aren't white, its down to the type of chicken laying the egg. Weird that that is even a thing.
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What would you like to see in a Dungeon Siege IV?
Amentep replied to C2B's topic in Dungeon Siege III: General Discussion
I... don't think Square Enix is one of the companies that would care what its customers have to say. Not to mention non-Japanese customers >.> Given that Square-Enix is trying to build to be a worldwide company and not a Japanese only company (look at the attempts to bring in new western developed games to their library like DS3, Tomb Raider, Deus Ex, Thief, Heroes and Generals, Murdered: Soul Suspect, Hitman, Absolution - out of western companies they've bought's IPs or with agreements with western companies) I'd think they might be more open to comments than you think. And - unlike Obsidian - they're the ones actually able to do something with the IP. If DS4 ever happens, Obsidian may not be the developer. EDIT: That doesn't mean its not fun to talk about here, though. -
Recruiting Goth Kids Problem/Bug
Amentep replied to Neko's question in South Park: Technical Support (Spoiler Warning!)
Is it possible to go back to an earlier autosave? I think the game does 3 auto saves that it saves over in succession, so provided you have one that is prior to talking to Randy, you might be able to pick up at that point (if you did a lot of running around, however, it may have saved over all your post Randy conversations). -
O Canada quest bug
Amentep replied to Poppernaut's question in South Park: Technical Support (Spoiler Warning!)
Not only the time to "write a patch" has to be factored into it, but they also have to QA the patch to make sure whatever fix they put in doesn't break something else in the game (how pissed off would you be for them to release a patch removing the Mountie only to have the patch also - inexplicably - create a new game breaking bug 10 minutes of game play later?) Given that they're probably trying to fix as many of the big bugs as they can, they're probably doing a lot of fixes and QA over the last few weeks. -
No voices in cutscenes or in game
Amentep replied to Natteulven's question in South Park: Technical Support (Spoiler Warning!)
I had the PS3 sometimes drop the voices for some reason, but it was definitely a specific instances and not permanent. Hopefully someone can help you with the PC problem though. -
I dunno, Alister struck me as a character who just didn't want responsibility. Anders struck me as a guy who was against authority even in DA:A. He wasn't against responsibility so long as there wasn't an authority breathing down his neck; he only accepted the authority of the Grey Wardens because they weren't the Mage's Tower, IMO. And he soon blew them off too (which again, was in keeping with the character).
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Yeah, to be fair, Anders was whiny in DA:A, just a slightly different kind of whiny. I didn't really feel the possession didn't explain thing - we don't know how different it made Anders in the ensuing months. So I just took it on face value. Still hated the guy in DA2 though.
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That brings back some nostalgic memories for me. When I first played F:NV on the main quest I was down on ammunition and hunted by Deathclaws and trying to escape through the desert...desperate to find this haven called " New Vegas". I remember going over a hill, it was night, and there was the town in all its shimmering glory. I have never been so happy to see a friendly location in any game Weirdly the screenshot made me nostalgic too... ...to play RAMPAGE and destroy giant box buildings. I finished my second Stick of Truth playthrough so started up the Lego Movie game...
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If you're talking about the original date on the Kickstarter, Obsidian has said repeatedly that the date on the kickstarter was a guess based on what they thought they'd originally be doing. By adding all the stretch goals they knew - and communicated here - that they'd not meet that date. I don't know where you're getting that they've ran out of money, that's never been discussed in anything I've read.
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Abortion clinic - can't enter room.
Amentep replied to qebeq's question in South Park: Technical Support (Spoiler Warning!)
Makeover Wig (wig slot), Makeover makeup (makeup slot), Makeover outfit (armor slot), Makeover accessory (gloves slot). The makeover accessories are all shoes, IIRC, and I think the shoes shown in the pic aren't the perfect match to that outfit (not 100% on that but that's the outfit I used and IIRC the shoes were pink but I think you can get out of the makeover without a perfect match too) so I'd check to make sure you have the makeover accessory on. -
Sneaky Squeaker Crash (PS3)
Amentep replied to Decimax124's question in South Park: Technical Support (Spoiler Warning!)
I'm playing on a PS3 but haven't experienced the bug personally. -
I had the Mage Dragon Breath maxed out with extra fire damage equipment plus the patches to heal every hit add PP every heal and add PP on fire damage, I never used a PP potion, usually would kill most average enemies in one-two rounds (dragon breath hits entire rows if you target the middle of the row) and those who weren't killed in one-two rounds usually died in their third round from the burning damage. I actually had to be careful on the final boss fight because I kept killing the character before triggering the cut scene and had to start over. I suspect there might be a similar method on all of the characters (my initial Thief character did a lot of damage backstabbing and IIRC there's a pp restore on bleeding damage, but there's a lot less hits in backstab so it's certainly not in the same power range).
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Yeah questlines for the pirates and federation struck me as a natural in context of the game (never watched the show, so can't really apply any suggestions from there).
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I played it on the PS3 and I used both hands on the four buttons; I found I was too slow to use one hand to hit all the buttons. Also, I found on the second time through you could miss some and still get accepted so perfection isn't required (I missed at least one).
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Noticed on the internet, people have been saying this is just a rip off of the French TV series Les Revenants (The Returned). So I decided to download this series and.. WOW, now I know why people are saying this is a rip off. The French version is a great show btw. Technically, Resurrection is based on a book series The Returned by Jason Mott and not Les Revenants (the film or tv show) nor on the comic book Revival. My understanding is that the production company had the idea and has looked into licensing both the French show and the comic before settling on adapting the novel (but I may be misremembering).
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Why the hell would you watch a college girl detective TV show. Must be awesome indeed. She was in HS to start with, only in college in season 3. I like mystery movies and TV shows. I'm currently watching THE CRIME DOCTOR series from Columbia, for example, and its a pretty good 40s era mystery series (not as funny as say, Torchy Blaine, The Falcoln or Ms. Withers or Michael Shayne, but still well done). Combine that with a show that has some really, really good lines and an appealing cast and yeah, I really liked the TV series. the movie is good too.