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Everything posted by Amentep
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Kindergartner Quest
Amentep replied to Kill0byte's question in South Park: Technical Support (Spoiler Warning!)
Well it does seem strange I agree; I don't really think its intentional but I guess it could be. Unfortunately I'm not sure what else to suggest at this point. -
UFO Anal Probe Button Mashing
Amentep replied to Princess Kenny's question in South Park: Technical Support (Spoiler Warning!)
What, outside of rebalancing the game with the patch, are you expecting Obsidian to do? -
Does the sneaky squeaker at least cause the two soldiers to move from the fence? I found this particular thing difficult to do (often having to sneaky squeeker twice just to get both guards to move). Also if you move so far and the guards are still moving they automatically find you even if they're not facing you. That said, I've not seen anything else on these forums about this particular problem so haven't seen a workaround or direct suggestion. I assume you can't go to a slightly earlier save and see if it'll not glitch from that save?
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UFO Anal Probe Button Mashing
Amentep replied to Princess Kenny's question in South Park: Technical Support (Spoiler Warning!)
I hear its harder on the PC than the console. On the console, I had to pretty much reposition my hand so I could slam the button as fast as I could with one finger to get it to work. I couldn't keep my hand like I was normally using the controller. -
https://www.kickstarter.com/projects/381739996/dancers-of-war-a-third-person-action-video-game-fo 3rd person action game where, instead of various weapons of mass destruction, you have weaponized dance moves.
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Pleasantly surprised? What horrible predisposition did you hold to be pleasantly surprised by this movie? I'm glad you got over it? Movies from that era in general tell stories much better than movies from today do, as they're more about the characters than what we commonly find today. You usually cannot go wrong with any movie Stewart was in. Aside from The Philadelphia Story (which is a great movie), here are some recommendations with Jimmy Stewart: Rear Window The Man Who Knew Too Much Vertigo Rope You Can't Take it With You And some with Cary Grant: North By Northwest To Catch a Thief An Affair to Remember Arsenic and Old Lace His Girl Friday Notorious Bringing Up Baby All of the above are good to great movies in my opinion, many of which are considered classics and highly regarded by many. At least a couple of the above would be in my all time top ten list. I'd throw CHARADE on Grant's list and ANATOMY OF A MURDER and THE MAN WHO SHOT LIBERTY VALANCE on Stewart's. You should give the Nero Wolfe Mysteries a look see if you enjoy Timothy Hutton. The Nero Wolfe Mysteries are great - wonderful TV series that really evokes the books. Loved the repertoire acting troup approach. For my viewing, I watched Stephen Sommers' Odd Thomas, an adaption of the Dean Koontz story with Anton Yelchin in the title role. It was enjoyable B-movie fare (what much of Sommers' films evoke) and fairly well done (I'd complain they nerf the mystery a bit by not having a large enough cast, but still).
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O Canada quest bug
Amentep replied to Poppernaut's question in South Park: Technical Support (Spoiler Warning!)
You could keep a copy of your existing save so that when the patch comes back you can finish the game with that character/class, then restart the game with a new character, pick a different class and go on. The O Canada bug is pretty easy to miss if you know about it before hand. -
[PC] Stuck after alien abduction
Amentep replied to aoshi96's question in South Park: Technical Support (Spoiler Warning!)
Have you attempted to verify the steam files (going into steam to do so)? That seems to be a default check that is being asked for by the devs when they post with regard to the PC game. -
Jew ability Plague of Egypt disappeared
Amentep replied to Hemokrates's question in South Park: Technical Support (Spoiler Warning!)
Has anyone provided Mr. Burke with a PC save? -
Kindergartner Quest
Amentep replied to Kill0byte's question in South Park: Technical Support (Spoiler Warning!)
Is this an issue, or is it intentional that the kindergartner doesn't stay after stuff goes exploding in the air? -
O Canada quest bug
Amentep replied to Poppernaut's question in South Park: Technical Support (Spoiler Warning!)
4-6 hour delay to fix a problem on their server that did not require them to release a patch on PSN, get sony's approval or to change the game that would require testing of the game to make sure it didn't break something else. Regarding the "no result", J. Burke (or one of the other devs) posted that they identified what the problem is, there will be a fix in the patch and that the patch will fix existing "old" saves so it won't require restarting. They just don't know when the patch will be released since it has to be tested and approved (presumably by Ubisoft, Steam, Sony, Microsoft - but that's an assumption on my part) Probably, which is sad because its a good game if the bugs are fixed and it doesn't help Obsidian's reputation for good but buggy releases (KotOR 2, somewhat undeservedly for Alpha Protocol), despite the amount of time they spent trying to work on that end of their production. Eh...its my tenth year here (I joined Feb 2004) so I'm averaging...283 posts a year roughly? (I actually post more as of late; there were a few years I just lurked here). I came over after I'd heard the company was founded, having been a fan of the late, lamented Black Isle Studios. So...I'm a fan, not an employee...unless you count having met Josh Sawyer and Chris Avelone once at a convention. And I hope I haven't discounted your frustration; since this is a peer-to-peer support forum I'm trying to be helpful, and since not everyone has read every post (such as the post discussing that the patch needed testing and approval, or the post about the planed fix for O Canada Bug being compatible with old saves), I'm trying to help spread information. But I also feel that there is some disinformation that perhaps needs to be challenged as well (but that my be the apologist/fan in me, sorry if it grates on your nerves). -
These links might contain about as much as is known http://skylandgames.wordpress.com/2013/02/18/the-strange-case-of-dave-a-trampier/ http://thecastlesramparts.blogspot.com/2014/03/dave-trampier-wormy-artist-passes-away.html As near as I've ever been able to tell, Trampier had some issue with TSR and stopped cashing their checks, which is typically a sign someone is dead so they stopped running the strips unable to actually buy them. What his issue with TSR was, though, I don't think is known.
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O Canada quest bug
Amentep replied to Poppernaut's question in South Park: Technical Support (Spoiler Warning!)
Several people have mentioned that they have passed the point where reloading an old save will solve the error so you must take this into consideration. I think - and may be wrong - is that it will work with any save that still exists in the bug state when the patch is applied. I'm assuming (yeah I know) that by "old save" he's thinking people might start up a new game, which will write over the autosaves (but not the manual save files). -
XBox 360 Game breaking bug - Clyde's Tower
Amentep replied to macdonc2's question in South Park: Technical Support (Spoiler Warning!)
Have you tried going out of the tree, go around to the back, shrinking down the hole and climbing the pipe to the second level? I have NO CLUE if it'll work, just wondering if (A) you try to load a different screen if it'll help and (b) if you haven't fought the mice if and you do if that will help. Other question, do you have an autosave from the start of Clyde's fortress you could restart from (so you loose only the first part of the fortress you've done)? -
http://www.bleedingcool.com/2014/03/28/iconic-dd-artist-david-a-trampier-1954-2014/ Bleeding Cool is reporting AD&D and Wormy artist David Trampier has passed away. A lot of the "cool" factor to me on the old AD&D 1st edition was the cool art, and Trampier's art was always distinctive - as was his work for Dungeon magazine.
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No battle music/freezing
Amentep replied to AugmentedFire's topic in South Park: The Stick of Truth: General Discussion
What platform are us using? -
O Canada quest bug
Amentep replied to Poppernaut's question in South Park: Technical Support (Spoiler Warning!)
That's not what he's saying, what he's saying is that this support forum is for customer-to-customer support and that he's here trying to help posters on his own time. From the FAQ - http://forums.obsidian.net/topic/65296-support-faq-please-read-before-posting/ - Since the official support for the game is being handled by ubisoft, while he is officially working on fixes with whatever fix team is at Obsidian looking at the bugs, anything here is peer-to-peer or a Obsidian employee helping in their spare time. The save problem for Naughty Dog's THE LAST OF US involved their server, which they changed rather than patching the game, according to what I read about it. I'd imagine that made a rather big difference. From http://www.ign.com/articles/2013/06/14/serious-auto-save-problems-plague-the-last-of-us -
"Unable to create direct3d device error"
Amentep replied to Tomekandr3451's question in South Park: Technical Support (Spoiler Warning!)
Since Mr. Burke asked, I'm sure he's seen your response to his dxdiag request. Perhaps there's not an answer yet? -
A lot of PC recommendations I've seen have started by asking if you've done a re-verify and/or re-install the game. To re-verify the game files from within steam itself, you log into steam, then go to your steam library. Right click on the stick of truth and click properties, followed by a click on local files. Click verify integrity of game cache. Have you attempted this? I still can't find an online guide to the inputs for the fighter's ability, alas.
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Well, her action outfit was also pretty much a plus as well, to me at least.
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O Canada quest bug
Amentep replied to Poppernaut's question in South Park: Technical Support (Spoiler Warning!)
Well...maybe. Depends on how they have to test the fix to ensure that it doesn't introduce other bugs, I'd think. if they have to, lets say, test a series of key game points over the course of a game using each of the classes (to make sure that a class specific bug hasn't been introduced) and those points are the same whether they are testing one fix or 100 fixes, then there really is no time savings. If they have less points to test to make sure one fix doesn't break the game elsewhere and many more points with every fix added than sure it would be faster. I'm under the impression its the former, not the later, but not being a game developer I can't say that for certain! -
O Canada quest bug
Amentep replied to Poppernaut's question in South Park: Technical Support (Spoiler Warning!)
^I understand your frustration, but even releasing one fix in a patch they'd have to QA it then get it approved for release on the various platforms which means it wouldn't be an immediate fix. -
Defeat ManBearPig not unlocking
Amentep replied to GloryChicken's question in South Park: Technical Support (Spoiler Warning!)
It didn't unlock for me until sometime after I'd defeated Al Gore, IIRC. Unfortunately I can't say how long after and I'm not back at that point yet in the game, but it didn't happen immediately. I recall because I was midway through another quest when I got Al's message that ManBearPig was attacking near the church. -
I had a problem with the font going haywire on the PS3 version (although in this case it was all of the text BUT the PS button images). Saving the game, turning off the PS3 then restarting and reloading caused the font to come in. I'm going to guess that didn't work for you. Unfortunately I can't find anything online with a guide to the fighter ability keys for the PC version, but hopefully someone with the PC version can answer soon (if not answer with a way to fix the text prompts in game).