Amentep
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Everything posted by Amentep
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The Dwarven Companion Recovery Front
Amentep replied to Messier-31's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I had a dwarven thief in P&P who was from a family of dwarven locksmiths. They had a chip on their shoulder that the other dwarven smiths got much more attention than the practicioners of fine dwarven lock crafting. So that character never did much with the stealth side of the class. That said, they didn't dress that...colorfully either.
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The Dwarven Companion Recovery Front
Amentep replied to Messier-31's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Perhaps my post was unclear or too subtle. Please respond to other posters' opinions, not your perception of who that poster is, why they posted something or anything regarding their mental state. This board is for debate and discussion of opinions not each other. Good: 'You made argument "a", let us deconstruct argument "a" in a congenial atmosphere of camaraderie' Bad: 'You made argument "a" and therefore you are mentally challenged' Bad: 'You made argument "a" and you clearly think you are immune to logical thought and I shall have nothing more to do with you' Bad: 'You made argument "a" and I shall now psychoanalyze your motives for believing that was a good argument based on where you fall within Maslow's hierarchy of needs.' If this is not clear, please ask a moderator for assistance.
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The Dwarven Companion Recovery Front
Amentep replied to Messier-31's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)My post wasn't specifically directed at any one poster and covers some concerns over more than one post from yesterday, some not on this page at all. But we (the Mod Team) thought a friendly reminder in the thread might help things from getting heated(er). No intent to specifically rebuke anyone was intended; consider it a friendly request to all posters to remember the spirit of debate on the board.
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The Dwarven Companion Recovery Front
Amentep replied to Messier-31's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)There has been some concern over posts yesterday where comments have been directed towards individuals rather than about the points being made in the discussion. Please remember that we ask that the users of this board treat one another with respect, even when opinions differ. You are certainly entitled to dislike someones opinion; you may dislike the poster themselves based on your perception of them through interaction. Remember: respond to other posters' opinions, not your perception of who that poster is.
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Why are bass(fish) and bass(instrument) pronounced differently?
I think that's a case of them both having the same root (Middle English: lif) but Live as an adjective derives its meaning from alive (from Middle English: on life meaning in life). My understanding is that usage dropped the forward a, my guess would be because the awkwardness of saying something like "An alive fire"
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Why are bass(fish) and bass(instrument) pronounced differently?
Internet research (FWIW) indicates that both names are evolutions from their pre-Roman names (Careloyw, Cairlerion) that made their Roman Names (Glevum Castrum, Ligora Castum). This becomes adapted by the Anglo-Saxons (Glevceastre, Ledeceastre). In the case of Glevceastre, the Latin pronunciation of the name Glev would make the v a "u" so Gleu. The Anglo-Saxon "ceastre" would be pronounced (if I understand it correctly) as "chah-ayst-r" hence "glou-chah-ayst-r". Eventually the Anglo-Saxon pronunciation altered through use or outside influence (France?) making ceastre into cester pronounced with an "S", thus making the pronunciation Glah-ster. I'm a little less clear on how Ledeceastre (Leh-deh-chah-ayst-r) dropped the d. Could have been just a concatenation thing of convenience, saying "leh" over "leh-deh" was more economical. Ceastre had the same evolution to cester and thus beccam "less-ter"
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Casting outside of Combat
Amentep replied to Heijoushin's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I get the "opportunity cost" line of thinking. But if almost every fight is "post-buffed" anyway then its not really a cost is it? Except there'd be the chance to interrupt or disrupt the casting in combat that couldn't happen out of combat to make the cost a more strategic choice. Outside of combat you're always going to be guaranteed success, so there's no real choice there if you're goal is to maximize efficacy. Ie if I cast "SuperBuffo" before combat the only thing that could prevent me casting it is me deciding to cancel it somehow. So I always get the effect of "SuperBuffo" and can then on my initial actions look to non-buff oriented actions But if I can't cast "SuperBuffo" until combat starts, I now have to weigh how long it takes to cast SuperBuffo vs my other action options and so the choice becomes - in theory - more strategic.
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What's on the idiot box?
If you're not enjoying it - stop watching it. If you are enjoying it - keep watching it. That's my opinion.
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Why are bass(fish) and bass(instrument) pronounced differently?
Nope, not a linguist. So if any linguists want to come along and correct me feel free! I find word etymology fascinating and its one of the (many) things I read about in my free time. So really I'm just saying my understanding of things (and if I'm wrong, my misunderstanding of them). Most of the differences in US and UK English are cosmetic to us average users so typically if you're not getting into slang you're probably not going to have trouble being understood. There are a couple of places where US and UK use different words entirely (for example lift vs elevator, lorry vs truck) or spelled radically different (the aforementioned draughts vs drafts, curb on a roadway vs kerb on a roadway). Don't know the exact reason for this; as you say its borrowed from the French but unlike other borrowed French words not pronounced the French way (des-seir) so it may have something to do with the expected sound when saying the rt ending (which to me makes it sound like cert in certify, so des-cert which ran together starts to sound like des-zert). No real clue on this one though beyond that guess. Sorry!
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What's on the idiot box?
Depends, was it a good series? Let me put it this way, generally speaking I'd rather have 13 episodes of something I want to watch than 300 of one I don't. Ideally those 13 episodes won't end on a cliffhanger (but it has happened).
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Why are bass(fish) and bass(instrument) pronounced differently?
With Modern English (and I haven't went back to re-read about it so as always I could be wrong), the primary attempts to standardized the form really comes from Dr. Johnson's dictionary as it was the most comprehensive and thus became widely used. This was all well and good until about a century later when Noah Webster based a dictionary on the American use of English where he also simplified a lot of spellings (draught - draft, colour - color). When Engish adopts words, it tends to adopt the pronounciation, which leads to some of the exceptions in spelling in words (typically ones borrowed from French). With Roman Numerals, a bar over a number means that number times 1000. So 5,000 would be a V with a bar over it, 10,000 an X with a bar over it (I can't represent it graphically)
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Replacing camping supplies with something
Amentep replied to PugPug's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Arguably annoyance factor is important because the game isn't "real life adventurer simulation" so I'd imagine most people would want the game play aspects to not become tedious. Note I consider "annoyance" to be inherently unequal to "cost/benefit". perhaps you rested at gnoll's fortress or firewine bridge in BG1 or say troll cave in BG2 or anywhere you just had a battle ? During my last BG2 playthrough i think my rest was disturbed mostly just once at the same resting spot. It wouldn't make sense to savescum, instead just wander off a little bit and rest where it's more likely that you won't get ambushed multiple times. Any outdoor location (and some indoor) had a chance of opponents showing up in BG1. If you rested at the first location and several early ones, gibberlings/xvarts/wild dogs/wolves could spawn. Kobolds around firewine, but also around the nashkell mines. Skeletons around High Hedge or Bassilus' location. Gnolls as you came closer to the fortress. Bandits/hobgoblins in a number of locations. i actually don't know of anyone who rested after every fight in BG1/BG2. The player learns, gets better and rests less. I seem to recall there were people during PoE's campaign who said they rested after most every fight in BG/BG2 so that they could always be at full strength. Particularly in BG2 so they could be prepared for mage battles as they were regularly exhausting their spells. Certainly there was little incentive not to save-rest-reload if necessary in the game for the most part since I don't think there were many time based quests (none in BG that I can recall and...one or two in BG2?)
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Pathfinder isometric RPG ?
To be fair, those Changelings have to come from somewhere...
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Why are bass(fish) and bass(instrument) pronounced differently?
My understanding its because in Middle English, gh was pronounced as either f or w. The Old English source word was dræht which in turn came from dragen, "to drag"; so Draught would have originally been pronounced drawt (belying its origin in draw). However even by early modern English there were uncertainties on gh - Shakespere rhymed "daughter" with "after" and "slaughter" for example. Over time the "gh" for "f" pronunciation won out over the "gh" for "w" in the case of draught to the point that the American language changed it to "draft" because who has time for all those extra vowels and consonants, right?
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Pathfinder isometric RPG ?
What about a Pathfinder dating sim set in a wizard academy? Not a genre I'm really into, so gameplay would have to sell me on it.
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Why are bass(fish) and bass(instrument) pronounced differently?
County ← Anglo-Norman counté ← Old French conté ← Latin comitātus, meaning "Jurisdiction of a Count" Country ← Middle English contree ← Old French contree ← from vulger Latin contrata as used in the phrase terra contrata meaning "land opposite" My guess (can't find any evidence online to support it so possibly wildly inaccurate) is the "u" in Country came from one of the standardizers of the language.
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Why are bass(fish) and bass(instrument) pronounced differently?
Seriously though (I can't just leave the joke answer), the tradition in English is to spell and pronounce words from other languages as they would have been in that language (or at least as close as you can get translating it into the English Alphabet). Sometimes over the centuries, the origin of the word gets obscured, but the pronunciation remains. In this case the spelling got changed; can't tell you why bas in Middle English became Bass in English. At some point that's how someone codified it to be. Typically you'd find Shakespeare (the biggest of the early Modern English authors), Dr. Samuel Johnson (influential Modern English Dictionary in the early 1700s), and/or Noah Webster (for American English) at the root of such things, but given the timing we might also find blame for Robert Cawdrey, Thomas Blount, Edward Phillips, John Wilkins and William Lloyd, or Elisha Coles as I think they all created modern English dictionaries prior to Johnson.
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Why are bass(fish) and bass(instrument) pronounced differently?
Not much, we mostly use email now...
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Why are bass(fish) and bass(instrument) pronounced differently?
I think google is a bit off - Bass (instrument) comes to English from Italian Basso which is from the Latin word Bassus. Bass (fish) comes to English from Middle English Bas, which derives from the Old English word bærs (similar to Dutch Baars) which itself derives from the Germanic Barsaz.
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Pathfinder isometric RPG ?
I'd love a Pathfinder traditional RPG - isometric or otherwise. I confess I'd also probably enjoy a Pathfinder Action RPG that allowed you to play the Iconic characters in a game like an updated BG: Dark Alliance, Champions of Norrath or Dungeon Siege III type as well (but I understand not everyone likes action RPGs).
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2017 Celebrity Deaths
Film expert, Hollywood Reporter columnist, author, actor (mostly with Desilu; Lucille Ball was a mentor and encouraged him to write about movies) and TCM movie host Robert Osborne passed away at 84.
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Can't start the story
Amentep replied to TheRandomLlama21's topic in Pathfinder Adventures: Technical Support (Spoiler Warning!)Are you dragging the characters to the left most open circle? If you drag them to the middle or right circles - even though they're highlighted - the character won't fill the slot. Has to be the left most open circle.
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Respecs via Animancers
Amentep replied to FlintlockJazz's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Thinking about it a bit more, for all we know there are alchemists working with merchants to create soul powered respec-potions. Since so much in Eora is tied to soul power™, a magical alchemist using soul-power to create a respec potion is just as valid as an animancer, really.
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Tyranny Cupon availability for paypal backers
Amentep replied to SenSx's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I understand and I agree it will get more visibility as its own topic.
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Player sexual companion
Amentep replied to Aleh1811's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I think that if the NPC is going to be a fully-fledged character, they have to have their own interests and attractions - including those of sex and romance. That's not to say that an NPC can't exist who is up for anything, but that has to be part of their character from the begining of their creation, not something tacked on at the end to ensure that every player choice gets a romance (the validation of player choice is just as strong in being denied something due to your choices as it is by achieving something, a thing that often times is forgotten by creators and players all the time).