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Amentep

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Everything posted by Amentep

  1. Weirdly enough, I found this to be one of the more gratifying things about SR2. Often I think stories that deal with violence dwell only on the darker aspects of the story. But real life will have ups and down - moments of tragedy and moments of the absurd. SR2 better than 3 & 4 walks that line. My favorite sequence in SR2 was the Boss being kidnapped by the Sons of Samadi leader and being drugged. It was harrowing to play and funnily absurd at the same time. Yes the Boss is a criminal badass. And still I felt very conflicted about the trunk sequence - it was a horrible thing, but from a story perspective it was such an appropriate response for the character. It was cathartic to get it to work and yet it was awful too - a nice story moment to challenge the player's perception and greatly appreciated by me. I think SR4 forgets to ground itself in real emotion and resonates less for it. It also doesn't have a charming scene like SR3 between Pierce and the Boss singing 'What I Got" that is such a great character moment which pretty much made that game for me.
  2. I think the only thing I'm far enough along was to experience a save game issue where it wouldn't load. Never change, BioWare. To be fair, the discrepancy between Scott and Sarah has been pointed out by fans (whether it matters or not) and since we don't know what their solution is I can't say if its a good or bad thing they're addressing it. But I can say they're listening to the fans and trying to improve the game based on feedback. I'm reluctant to see that as a 'bad thing'. Isn't there a message that says "re-purposing for use" or something when you pick up alien tech for your guns? Since Mass Effect guns propel grain size projectiles off of a metal brick with a mini-ME generator and/or use a heat sink to keep firing due to the heat generated in the process, I took it that you found a scrap of metal close enough to the size, density and whatever other characteristics necessary necessary to make slugs from or to use as heat sinks. Seems a reasonable handwave to me, given the lore.
  3. I love the Saints Row games as well - specifically the 2nd and 3rd games. I think Agents Of Mayhem is a spin-off if I remember correctly. From one of the "Gat out of Hell" endings, I believe. But still it doesn't seem to have that same something that made SR2 & 3 such favorites. Didn't like IV as much, so maybe its continuing that vibe, but I really expected to be more excited after I watched the trailer than I was before I started. And I wasn't.
  4. Hmm, I'm a big fan of the Saints Row series, but the new trailer for Agents of Mayhem trailer just seems kinda...meh. I know its a different franchise, but the basic idea I was excited about but...I dunno now.
  5. The likelihood of a licensed DnD game being kickstartered has to be fairly low, I think.
  6. Basically, in the US Israel has a very strong lobby due to a few factors, one of them being evangelical religious zealots being commanded to support Israel in the christian bible. Evangelicals are a huge voting base for the republican party, so republicans cater to Israel. At the same time, the democratic party has a lot of wealthy Zionist donors, so Israel gets catered to by the Democrats as well. This creates the illusion that Jews control more than they really do. What is a product of happenstance is taken as conspiracy. If you want to understand the source of this aspect of conspiracy theory, you may want to read about the Russian text, The Protocols of the Elders of Zion (1903). As I understand it, that book purports to represent plans by Zionist groups to take over banking institutions so they can control governments and newspapers with the end aim of creating a one-world Jewish state. It was mostly derived from re-writing Joly's satire Dialogue in Hell Between Machiavelli and Montesquieu, adding in Herl's The Jewish State and parts of Goedsche's Biarritz and is therefore not a real document but a fiction. And while it has been debunked periodically, part of the conspiracy alludes to collusion between banks (run by Jews according to the Protocols) and newspapers (either run by Jews or beholden to banks) and thus for full on believers any debunking is naturally repudiated because the source is considered suspect. While its use in the west had waned since WWII (but is still referenced in the Middle East), it has gained additional spread through the Internet leading to its rise in conspiracy theory again.
  7. The film more or less squeaked out in the US. I seem to recall reading about it in 1997, but it didn't come out until 1999 (and then presumably only because that was when Universal's Mummy reboot opened). But it was definitely in the can by March 1998 when it first premiered at a film festival in Belgium. Supposedly it test screened badly, hence the edits to the US version. Having never seen the longer version (but heard its a stronger film) I can't help but wonder if in reality the distributor really just wanted a cut around 90 minutes to maximize showtimes. Which was pointless because, as I recall in the US at least - it didn't see a release until August 1999 when it premiered on VHS where running time wasn't important. It was directed by Russell "Highlander" Mulcahy and hearkens back more to Hammer's Mummy films (which each featured a different Mummy) than those of Universal (a point underscored by the inclusion of Lee, I think). It was for me - an admitted fan of the Mummy Film sub-genre - a frustrating experience. Kudos for trying something different, but the film (at least in the US cut) never felt satisfactory in its story. I haven't seen it since August 1999 (on VHS), and its on my list of films to try and re-watch. Its a pity the longer version isn't available in the US as I'd like to see it and compare to the US version.
  8. Ono no Komachi? Lady Ise? They're the only two of the Thirty-Six Immortals of Poetry that I can remember, but both pre-date the Magna Carta. In fact I think most of the Thirty-Six Immorals of Poetry female list (that Komachi and Ise are both on as well) all predate it - are you sure they've gotten up to the Magna Carta yet in her class? I'm assuming its a World History class (or else its a World Humanities class, which would make more sense to be bringing in Japanese poets), so James Madison wouldn't necessarily be covered though.
  9. His dad - actor Robert Earl Jones - lived to 96. Longevity is probably in his genetics. But lets be honest, James Earl Jones (who is now 86) was only 57 when the original Coming to America came out - that's not really old anymore.
  10. I agree for the most part - other than I think video games will always have some filler content (ie simple quests) because they can't be as naturally reactive as PnP RPGs can. To use BG as an example, the fetch quest in Candlekeep to buy some bolts forces the player to interact with a merchant and also doles out much needed XP so there is a systemic place for it. Such a simple quest can serve a real purpose at the beginning of the game. But I think this discussion has hit at the core of the problem - its less about fetch quests and more about simple quest design and particularly as I see it simple quests that persists well beyond the beginning of the game when their use in orienting the player to the game's system is long past.
  11. As I understand it, all S.J.Res. 34 does is disapprove the rule "Protecting the Privacy of Customers of Broadband and Other Telecommunications Services." That FCC rule tried to argue that ISP were in a different class to providers of services (ie that COMCAST and GOOGLE were inherently different). The kind of protections that were afforded by the rule was more along the lines of "a broadband provider can't deny you broadband if you don't agree to us selling your data" and "a broadband provider can't sell your data without you first agreeing to your data being sold". There was no such provision that non-ISPs, like Facebook, couldn't sell your data, because as non-ISPs the non-ability to use their service didn't necessarily remove you from the flow of information. That said, as has been pointed out since "Protecting" hadn't been implemented, technically no one lost any protections they didn't already have. I can't tell if the Privacy of Customer Information (section 702) of the FCC's "Telecommunications Act of 1996" is what protects some information or not (they at several points say "telecommunication services" includes "information services" in other sections but not in 702); I have read that some data mining is protected only by the particular ISP's internal policies. Oh I'd agree as well, I believe even police officers are trained to aim for the chest. You only mess around with trick shots in the movies. To be fair, I think most media outside a few particular characters (like the Lone Ranger) didn't intentionally go for trick shots either.
  12. You're right; I'd forgotten that he was talked out of managing the Newark Bears by either his wife or his manager. Or both. I've also read he may have been in consideration for some other managing jobs the year prior before he got taken on the Boston Braves deal but obviously nothing came of them. His post Braves attempts to get into managing were all rebuffed.
  13. That picture is always very striking to me (and I'm not old enough to remember June 13, 1948 nor am I a Yankees fan; I just think you can't help but appreciate the great players) but knowing that Ruth would live less than a month after the picture was taken, I increasing become more aware and struck now by how clear it is that he's using that bat as a cane. TIME has some color photos from the day and color makes it even more obvious how sick he was. In a historical context, I always wonder whether Ruth would have made a good manager or not. We'll never know of course, but people with worse behavior and tempers (or as bad, at least) made it as managers - for awhile at least. Ruth was denied the opportunity though at several turns (and often dealt with somewhat unfairly from what I've read) to really do anything behind the scenes in baseball. And its not like he hadn't given owners enough to doubt betting on him. But I do wonder - would he have been any good at it?
  14. M8, if u wait for someone, that is not that. I have frp-rpg friends. Played many crpg games together. Start with BG`s, Neverwinter`s, Orginal Sin... We knows each other. There is no any useless waiting`s on game. We like to know game lores, discover stories together... Like i said, i am not for pvp`s, arenas or something like that. Just PVE, with one living companion its enough for me. I was playing with one other person. We'd still stop and check every store in Athektla. My memory is you couldn't do much while another player was in the store.
  15. Valerian and the City of 1000 Planets Trailer #2 https://www.youtube.com/watch?v=IErqOmxR8x8
  16. O Mass Effect threads (Computer and Console Forum) | O Pillars of Eternity II: Deadfire General Discussions (NO SPOILERS) (You are here) Compare and contrast is fine, but until Ydwin shows up as a companion for the Pathfinder in ME:Andromeda or until Eora is threatened by Reapers, discussing ME by itself is off-topic to this forum.
  17. My understanding is that its conceptually similar to "take it or leave it".
  18. From most of your posts it's pretty clear you are not the target audience for these games. Yes correct. There target audience consists of people who personally attack others who have different opinions to them You know Donald Trump Melania Trump Ivanka Trump You It wasn't, he's baiting you. If you wish to discuss politics or prove you are a master baiter, please do so in Way Off Topic. Otherwise please discuss the topic at hand and not each other. Thank you.
  19. If it was there, I'd never use it. My biggest memory of BGII co-op is waiting for the other players to finish shopping. The best co-op rpg games I've played are action rpgs that are loot drop games with minimal need to spend a lot of time in a store.
  20. My memory was that it went Bg2 size official campaign (they even advertised porting your PC from BG2 in BG2), then demo, then back to an official campaign but the PC port became cosmetic only. There was also the Bio boards being created and BIS losing the NWN forum. Always figured there was more behind the scenes to the development and directional changes to NWN between Interplay/BIS and Bio than we ever really saw. And if its come to light since then I've missed it.
  21. Man, Fighting Vipers is a game I have not thought about in a long time. I remember it being fun and liking the music too.
  22. I received a UPS tracking number and an email from Techland both.
  23. I only have anecedotal experience, having played ME 1 and 2 (and part of 3) within the last 6 months. My memory is that most of Bioware games go Companions and major NPCs - unique faces minor, villagers/citizens, mobs - same face in different colors or tattoo patterns (or hair for humanoids) My memory (which may cheat) is that Liara (companion), Benezia, Sha'ira, Aria (major NPCs) all had unique faces. Samara and Morinth (Companion) shared the same unique faces. All the other Asari (the Dantius sisters, Shiala and her clones, the various Asari commandos) to my memory used the same basic face with tonal and tattoo/make-up designs differing. Although Asari are probably a bad example anyhow, because their reproduction seems to leave a lot of likelihood that relatives would look the same given Samara-Morinth and the Dantius sisters. But I think it holds through with Turian and Krogan. That said, given that most of the time people are background dressing, its possible that I just never paid it any attention. And doubt I will this time around. Anyhow having spent some more time around people I've noticed several uses of the same hairstyle with slightly different human face combinations. And the same asari face with different tones on non-talking NPCs. But again I don't think this is startlingly different from the previous MEs. The only one who threw me was an NPC who had the exact same face as one of the custom Ryder defaults.
  24. I have Skullgirls on Steam. I forgot to list that one. It's a pretty cool game. I love Valentine! I ended up working best with Painwheel and Pea****. Pea****'s moves are pretty hilarious, sometimes I'd find myself watching the animation rather than playing the game. Oops!
  25. I thought Skullgirls was pretty fun. And the Persona 4 Arena games. I used to be heavily into fighting games - Street Fighter, Mortal Kombat, Dark Stalkers, Eternal Champions, Soul Blade/Edge/Calibur in particular. But I also liked KoF and Guilty Gear. I have some BlazBlue games I've never actually played. Awkward. There were a lot of fighting games I played at the arcades simply because the SFII or MK cabinets were busy (like World Heroes or Martial Champion or some others I've forgotten). Soul Calibur really went down-hill in my opinion. Each iteration seems to remove features and options. DoA lost me at some point after #2 (I remember thinking the 2nd game actually was a decent fighter regardless of what you thought of the jiggle-physics). Never really got into VirtuaFighter or Tekken.

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