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Amentep

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Everything posted by Amentep

  1. RE: Early Access I believe the stated reason was the same as for PoE1, they didn't want the story to be spoiled. Since the interactive narrative is a big part of the experience for the game, the beta mostly concentrated on fine tuning mechanics. BTW similar thread here if you want to read for more thoughts on the subject - https://forums.obsidian.net/topic/98847-why-was-the-game-realeased-when-it-has-so-many-bugs/
  2. But you have to admit, it is a better dramatic title than "So what if the President is Missing, We Have a Perfectly Good Vice-President Right Here".
  3. What do you like? Are there bands and styles you usually dislike? Hmmm, late 90s music not necessarily my strong point. Are we thinking 96-200? Anyhow, I'll leave you with 1997 Portishead: I knew Vengaboys had another hit locally other than We Like to Party, but if you'd asked me to name it at gunpoint I'd have failed. But this was it.
  4. Are you referring to the use of "Shroud"/"Fog of War" to limit sight distance of unexplored areas, or to limit sight distance in explored areas, or something else?
  5. Could it be an issue with the translation into English? Who did the translation from German? Eschbach?
  6. Given that s/he was banning long time users for posting any complaints - even civil ones - I imagine most of us were of the opinion that pointing out the gaffe in the sig would have been a banning offense so we gritted our teeth and ignored it. But it DID bug me.
  7. I think 'who cares' is precisely the reasoning at this point; according to them, people who still tune in (and I think ratings have been down for years) are primarily tuning in for the talent portion, not the swimsuit and evening wear competitions. So they're maximizing the reality show like aspects of the program (personality and talent) and scrapping the rest to try and reinvent the program for a modern audience (and scrapping the Pageant name, its now the Miss America Competition).
  8. I figured if they were going to do it, it'd be a third game where they'd do it in. Anyhow, there is always this:
  9. I remember back in the BIS days a developer (can't remember who exactly now) talked about the difficulty of creating a computer game and the fact that 'in the wild' there would be a lot more combinations of hardware than could ever be accounted for by QA. Add into that the natural complexity of RPGs and the variable of how a player might handle things in the game... Even with time and money, I agree that odds are PC games will still come out with bugs simply because they can't test every possible available combo that could run the game. This was the appeal of console gaming at the time from the developers point of view - that you could design something for a single piece of hardware that would always be the same. That said, I can also see why people would make the argument that some of the game breaking bugs encountered that seemed to catch large groups of people should have never happened. Its a legitimate position to have.
  10. Isn't that essentially what "early access" is now? was there 'early access' before though ? early access always say 'you take the risk of playing an unfinished game that is filled with bugs , and your money will go toward polishing and adding stuff' . Homewhever , I have seen some game that take the money then run away with it . Sure , the number is small..but still . Also there is the front of peoples who think playing early access game is like they are doing the Dev work , playing a buggy game . That often lead them to 'this game better be free from bugs when it's out !'' . Personally , I think nowdays games come out buggy cose of many reasons . Some of them maybe lazyness ? we have no proof of that . But mostly , I think often it's the engine that is used . And really , those bugs don't happen to everyone . So to anyone who complain about buggy game on release , plz explain why NOT everyone get the bugs ? My point was that we're already there at that point where games are released after the first alpha (seemingly) and built before your eyes. I'm not sure if its good or bad. With respect to buggy games I think the culprit is always the same - time and money. Sometimes a company - unless they have really, really deep pockets - will have to push a game out regardless of how much more polish could be put into it if it were delayed. Even if you have the money to throw at QA (hire more testers, buy more configurations of computers for QA to test on), if you don't have the ability to spend the time to identify, test and fix bugs and then QA again, throwing the money at the QA group would be pointless.
  11. sorry, but someone spouting misinformation out of ignorance can actually CAUSE DAMAGE. I've seen it happen. it's not just a matter of opinion like "I like vanilla and you like chocolate" moderation that allows misinformation to continue is bad moderation. that latter is an opinion, the former is fact. It is possible to counter misinformation with facts and to do so without calling other users idiots.
  12. Thread moved since its not about Deadfire to a more appropriate forum.
  13. Oh yeah! I had forgotten the username Lord Jim entirely, but remember the incident itself well. Speaking of fun times, remember when Brotherhood of Steel was announced on a Friday and chaos reigned over the weekend?
  14. Not gonna lie, I'm just imagining a dude with an anvil for the top of their head here. Credit where Credit is due: https://buster126.deviantart.com/art/Anvil-Guy-337539727
  15. New Wreck-It Ralph 2 trailer, this time with 100% more Disney Princesses:
  16. Hah, I always read G3N13 as Genie and never equated it with G3. I can't say I knew them very well. I dunno, I count Missy's just because a lot of people were jumping ship at the time. I remember Saint Proverbius inviting me to the RPG Codex at some point near the end of BIS or Interplay. I'm pretty sure it was the end of BIS as I believe i knew about the Codex when the announcement of the action game Brotherhood of Steel happened that caused such a ruckus that was during the interplay forums period. Remember when BIS announced custom avatars if you reached a certain post count and Ross Witchen spammed the forum to get his post count there? Good times. That said I'm not sure I remember the Lord Jim Incident...? Yeah I got no free games from Interplay during my brief modship there. I can understand everyone asking for Lionheart - it had a solid premise and I think we were all excited about it. EDIT: I wonder how Pirotess and Preacher are doing as well. And well any of the old crowd who don't post here regularly.
  17. Oh yeah, Winterwind. I didn't count MistressLair Redux, since it only exists because Missy got out of the business of promoting our goofing about, but I guess you could. Don't remember who G3 was? That said nice to know Silverbow (I'm guessing that's Petrond Silverbow from BIS) is still around somewhere. Didn't someone try to spin one of the BIS Inns into its own forum?
  18. Pretty sure that the story is they never got so far as to discuss what kind of design it'd be; the baker took the gentlemen to his book of samples and when they told him what it was for he said he couldn't make it, that he'd sell them anything else in the store but for religious reasons he couldn't accept a commission to bake a wedding cake for them.
  19. How many replacement boards did we get out of BIS and Interplay? Ashford City, Mistress Lair, Shamrock Isle, tarna's coffee shop...?
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