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Everything posted by Amentep
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Was there ever any plans for an expansion for Icewind Dale 2?
Amentep replied to MotelOK's topic in Obsidian General
Like Kanisatha, I don't recall any talk of an expansion for IWD2. It was originally supposed to be a short production, quick turnaround game designed to get some immediate cash in the face of Interplay's mounting financial problems (hence why it was originally going to be 2e and use kits to build off all the stuff already created for the Infinity Engine to that point). I imagine (but could be wrong) that expansions to IWD2 weren't seriously considered in favor of trying to get BG: The Dark Hound completed, as the full BG game would have (theoretically) benefited Interplay more than expansions to IWD2. From what I recall the last projects BIS worked on went something like: IWD 2 (released Aug 2002) Lionheart: Legacy of the Crusader (released Aug 2003; developed by Reflexive but I know some BIS employees worked on it) BG: Dark Alliance 2 (released Jan 2004; delayed from Oct 2003 release date due to disagreements with Vivendi that didn't get resolved until Nov 2003) Fallout 3 (cancelled Dec 2003) BG: The Dark Hound (cancelled Dec 2003) BG: Dark Alliance 3 (cancelled Dec 2003) -
Whose alt are you? We all alt down here. You'll alt too. RE: Friskies, was originally a Carnation company. Bought by Nestle, then moved the dog/cat food over to Purina when they bought/merged with them. Megaconglomerates FTW!
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I wouldn't be surprised if Dorn were in it since it could be the long rumoured (maybe pitched is more appropriate, since Dorn was pretty vocal about wanting it) Captain Worf series. That would also fit a hypothetical Admiral Picard role for Stewart where he could be as prominent or absent episode to episode as he wanted to be. An aging Picard is aided by Worf while both are on the run from a secretly Romulan run cabal in the Federation that is hunting down everyone who'd ever been on the Enterprise so they can harvest their DNA, make clones of them spliced with Khan's dna and create the ultimate battle starfleet. I doubt it'd do more than 13 episodes and more than likely be more like 6 or 7, I'd think.
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Can you provide any of the below? Do you have the latest patch? Any DLC? Description: Describe the issue that is occurring. Steps to Reproduce the Issue: List the steps of how to make the issue happen. Important Files: If the files are too large to attach separately, compile them all in a .zip and make a link to Dropbox with the .zip or email us at bugs@obsidian.net Attach files that will help the dev team figure out and resolve the issue. These include: Savegames Try to include a save file from right before as well as during the issue you are reporting Windows Location: %USERPROFILE%\Saved Games\Pillars of Eternity II MACOS: ~/Library/Application Support/ Pillars of Eternity II Linux: $XDG_Data_Home/PillarsofEternityII Output Log When the issue occurs, close the game client, find this file, then attach it to your post Steam Location: \Steam\steamapps\common\Pillars of Eternity II\PillarsOfEternityII_Data\output_log.txt GOG Location: \GOG\Games\Pillars of Eternity II Deadfire\PillarsOfEternityII_Data\output_log.txt GOG Galaxy: \GalaxyClient\Games\Pillars of Eternity II Deadfire\PillarsOfEternityII_Data\output_log.txt OSX Location: ~/Library/Logs/Unity/Player.log Crash Output This only applies if you experienced a crash. If the game crashes, in many cases it will create a folder containing crash information (including a Crash log, output log, and save file). This folder will appear inside your client next to the game launcher (PillarsOfEternityII.exe). The name of the folder will be of the following format: YYYY-MM-DD_HHMMSS Example: 2018-05-08_081722 System Specs This will give us most of your computer specs to help us diagnose the problem Windows Location: Press (windowkey + R), Type "dxdiag" and press Enter, Click "Save All Information", Attach the file that you create MAC OS Location: Click the Apple icon in the top left corner of your screen. From the drop-down menu, click About This Mac to open the System Information window. Screenshots Attach any pictures or links to pictures that can help us understand the issue
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Can you provide any of the following on your issue? Steps to Reproduce the Issue: List the steps of how to make the issue happen. Important Files: If the files are too large to attach separately, compile them all in a .zip and make a link to Dropbox with the .zip or email us at bugs@obsidian.net Attach files that will help the dev team figure out and resolve the issue. These include: Savegames Try to include a save file from right before as well as during the issue you are reporting Windows Location: %USERPROFILE%\Saved Games\Pillars of Eternity II MACOS: ~/Library/Application Support/ Pillars of Eternity II Linux: $XDG_Data_Home/PillarsofEternityII Output Log When the issue occurs, close the game client, find this file, then attach it to your post Steam Location: \Steam\steamapps\common\Pillars of Eternity II\PillarsOfEternityII_Data\output_log.txt GOG Location: \GOG\Games\Pillars of Eternity II Deadfire\PillarsOfEternityII_Data\output_log.txt GOG Galaxy: \GalaxyClient\Games\Pillars of Eternity II Deadfire\PillarsOfEternityII_Data\output_log.txt OSX Location: ~/Library/Logs/Unity/Player.log Crash Output This only applies if you experienced a crash. If the game crashes, in many cases it will create a folder containing crash information (including a Crash log, output log, and save file). This folder will appear inside your client next to the game launcher (PillarsOfEternityII.exe). The name of the folder will be of the following format: YYYY-MM-DD_HHMMSS Example: 2018-05-08_081722 System Specs This will give us most of your computer specs to help us diagnose the problem Windows Location: Press (windowkey + R), Type "dxdiag" and press Enter, Click "Save All Information", Attach the file that you create MAC OS Location: Click the Apple icon in the top left corner of your screen. From the drop-down menu, click About This Mac to open the System Information window. Screenshots Attach any pictures or links to pictures that can help us understand the issue
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Pathfinder Kingmaker is bigger then Deadfire
Amentep replied to no1fanboy's topic in Computer and Console
You asked if someone could ask on Owlcat's forums, and he gave you the Pathfinder rules about carrying capacity. There is not anything obnoxious about that. Are there issues with the way Pathfinder handles capacity? Yes. Say you have a Wizard with 8 Strength, your capacity is going to be pretty low. However, if you happen to be carrying around 5k gold, you're going to be over if not close to that capacity. Woe be the pack rat in your group... Of course, they could go the PoE route and give you a stash that you can access, but it would be better if they gave you a caravan/wagon to hold it all. I asked about completion timers, not about encumbrance. ”Could someone ask on official owlcat forums about this? There's weight system that makes characters move slowly...” Either the second thing is completely ****ing random or it is the thing you want someone to ask about. The second thing is encumbrance. You’re welcome. I think what is being asked is "can someone confirm with the developers that there are timers, as the system of encumbrance causing characters to move at variable speeds may make it problematic to complete quests with timers given that encumbrance might be different for different members of the party". At least that's how I read it, Melusina can correct it if I'm wrong. As an aside, I'm with gfted1 on this, I'm not keen on timers. Particularly not the "go to that place and do that thing in 10 minutes or else the world will collapse. Oh and I don't know where that place is or what it is you have to do. You have 9:30 now, might want to get hurrying" type timer. -
Cohen alleges or sources alleges that Cohen alleges? Allegedly sources allege that Cohen alleges
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And Marlon Brando wore an ice-bucket on his head on screen for THE ISLAND OF DR. MOREAU. Although to be fair, it was hot where they were filming at.
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Proust also didn't have to deal with the fans pestering him about when the next part would come out like poor George R. R. Martin does.
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^I believe you meant you were hypothetically complaining...
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The Weird, Random or Interesting Things That Fit Nowhere Else Thread
Amentep replied to Blarghagh's topic in Way Off-Topic
They ultimately voted to keep their old flag than get a new one. -
Seems to me that some players wanted Eothas to be like Sarevok, Irenicus, or Amelyssan from the BG series, but he was actually the Lady of Pain from Planescape instead. ... Perhaps they should have let players attack him and have them always get TPK in one-shot (perhaps even with a PST Lady of Pain style cutscene) and acknowledge the folly of that expectation.
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Pathfinder Kingmaker is bigger then Deadfire
Amentep replied to no1fanboy's topic in Computer and Console
Oh good, I was afraid I was going crazy (crazier?) when a whole page went by and everyone just glossed over this. That was my fault. For some reason I have trouble keeping Orwell, Orson Wells, and HG Wells separate in my head. I blame video games. ...Orson is actually Welles, if we're talking Orson of Rosebud fame, not some distant obscure cousin of Herbert. 'sfunny how fanboy No 1 compares the not-yet-released game's promo texts with a game that's already out and comes to conclusion that looks OK to him? Also, his obsession with validating his dislike for Deafire starts to look rather unhealthy. Dude, it's just a video game. It's not a big deal if you don't like it as much as some other games. No, really. Typo on my part on Welles. Correcting information on the internet is like looking into the abyss, it looked back into me. -
Pathfinder Kingmaker is bigger then Deadfire
Amentep replied to no1fanboy's topic in Computer and Console
As an aside - George Orwell wrote ANIMAL FARM as a response to what he'd seen in the Spanish Civil War as well as tied to the propaganda the UK government was putting out about Stalinist USSR. Orson Wells was the actor/writer/director whose Mercury Theater did the WAR OF THE WORLDS Broadcast. Funnily enough Wells may be a good example of an artist in the Achillies sense; many of his proposed movies never got made because - while everyone recognized him as a genius in his fields - his films were often over budget and performed terribly at the box office for the most part. When they did get made, they were usually interfered with to be made "more commercial". -
I played the old Shining force... Man..that was good . And never heard of a 3rd !! But if it was on Saturn , then yeah . I did own a Saturn back then (and still, because it remains one of my favorite systems), but I have waited for SFIII for too long, rumors were insistant about the project of a new Shining Force on Saturn, since 1995. When Shining Wisdom came, it wasn't bad (at least not as bad as many said) but not a 'Force. And when Shining the Holy Ark released, another nice game (very good in fact), but still not a 'Force... After 2 years, the wait was a bit tiring. The only Shining Force-like released west-wide was Riglord Saga (aka Mystaria aka Blazing Heroes, depending of the area and the date of release). A pretty good one though. Rumours around were that Riglord Saga 2 was in the making too, but when Sega of America crumbled Saturn marketing in 1997, I lost hope like everyone and went to PC (that's how I discovered Fallout and so on). It was literally years after that I have learned that both Riglord Saga 2 and Shining Force III were finally released in Japan (SFIII in 3 parts along 6 months, and with a bonus disc), and even SFIII scenario 1 was released in NA and Europe! In the end, happy to have enjoyed Fallout and IE at that time and thus being mainly a PC gamer, but still a bit angry how Sega did for SFIII and the Saturn as a whole. "thanks Sega" I think SFIII isn't better recognized / popular because (a) it was on the Saturn and it wasn't as popular a system as Playstation was and (b) the full story only ever came out in the US. SFIII was pretty much DOA when Sega of America announced that they were only bothering to translate the first chapter. Most people I know modded their Saturn and bought the imports. Personally I didn't find the wait all that bad, we had a yearly Shining release more or less but for one year (1996 IIRC and it would have been longer had Working Designs not picked up Wisdom since the Sega suits in the US were vaguely anti-RPG). But I'm still annoyed that SFIII didn't come out in its full glory in the US and Europe (and that it was, alas, the last Shining Force game of its type).
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Pathfinder Kingmaker is bigger then Deadfire
Amentep replied to no1fanboy's topic in Computer and Console
Neither is better as you're both wrong, the correct answer is "John William Waterhouse". Personally I'm not against using money/units sold as a criteria for success, but then I think endeavors that bridge commercial-creative have multiple measures that you can apply. This being different from fine art where at best the success is in the eye of the patron or the gallery owner. A film can have a bad story, but still be entertaining. It can make a lot of money but be critically drubbed. It could have a great story and be as fun as watching socially aware paint drying. It can be critically lauded and have no one but the critics to go see it. Each could be seen as a success and a failure. I don't think games are all that different. -
Overlord trailer is out - bit gory.
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To clear up the confusion... Kazaam Shazzan Shazam is neither of those two. And also isn't or
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Funny Posts - New and Improved with Same Great Taste
Amentep replied to Amentep's topic in Way Off-Topic
Sounds like the intro crawl to an epic grand strategy game Or a star wars opening film crawl...
