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Ausir

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Everything posted by Ausir

  1. It's already been confirmed that there will be no alignment, only reputation with various factions, characters, etc.
  2. Well, given that the existence of deities is a fact in this setting, not just a matter of faith, I guess there could also be people who do acknowledge their existence, but they are against *worshipping* them, and consider all gods to be evil.
  3. I'm not saying it's not possible, but I'd say Cenega is likely. GOG and "blue" CD Projekt (which distributes games in Poland) are quite separate from each other aside from common ownership (note that GOG doesn't even offer Polish versions of any games, even ones published by CDP). And given that Russian and Polish were announced together, I'd say it points to Cenega, since it is owned by the Russian 1ะก.
  4. Well, in this world the gods are a matter of fact, not faith, so I'm not sure if "atheist priests" make sense here.
  5. This wallpaper: http://media.obsidian.net/eternity/media/wallpapers/wallpaper001/wallpaper001-2048x1536.jpg And this character: http://eternitywiki.com/Ranger
  6. Russian and Polish translation sounds good in principle, although it being handled by distributors, which in this case almost certainly means 1C/Cenega, sounds less so, as many Polish/Russian players will likely agree.
  7. As for developers, sure. I'm already starting to add the ones that are already in The Vault too.
  8. It might not be true in Denmark, but in other countries many people don't speak English sufficiently well to play a game in it.
  9. They better come up with new stretch goals, as they're running out of those!
  10. I'd personally prefer the translation to be done by experienced professionals, even if it's not going to be me . But if Obsidian decide they'd rather have fans do the job, I'm sure we'll manage to gather a team of skilled enthusiasts. Well, I am a professional translator myself. I know that inXile intends to fansource their translations of Wasteland 2, but I think it's a mistake. With so much text that needs to be kept consistent between various dialogues etc., you need to, at the very least, one professional per language to then edit that fan translation for errors and consistency.
  11. I'm sure you'll have the choice of playing the game in the language of your choosing. Anyway, I'll gladly be part of a Polish translation team. I already have experience with translating games, and I'm sure working directly with the developer on it (as opposed to a Polish publisher, who is in contact with original publisher, with pretty much no contact with the devs to help out with ambiguities) will help make it much better than usual.
  12. Yay, 2 million! Time for more stretch goals!
  13. Yes, it is officially endorsed by Obsidian, even if not formally affiliated.
  14. Funny how responses to mentions of Anita in this thread pretty much prove her right regarding sexism among gamers.
  15. Arcanum is a 19th century setting, while Eternity is set in a late middle ages/early renaissance period.
  16. I'll be trying to make wikis for other successful Kickstarter projects as well. Wikia tends to focus on AAA titles and has largely overlooked Kickstarter.
  17. (based on this one, but I think mine is better)
  18. Well, wizards have been mentioned in the technology update, and use of magic has been confirmed, so it's safe to assume they're a playable class. And there's a concept art of a dwarf ranger, which makes both dwarves and rangers pretty much confirmed as well. It's conjecture, but I think it's a pretty safe assumption.
  19. Yes, I founded The Vault, initially at Duck and Cover, then at Wikia, and now moved to http://falloutwiki.com - Wikia has kept its copy of the contents (renamed now to Nukapedia) but most of the active admins have moved with me.
  20. It can be both. My wikis always try to gather all info about both existing and upcoming games.
  21. Well, it's better to start it early on, and to collect all the various tidbits from interviews, updates etc. in one place. Also, the skin should now be fixed.
  22. The skin is being worked on at the moment, should be finished later today.
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