Ausir
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Project Eternity: Wiki
Ausir replied to Tigranes's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
The wiki is really developing nicely! I haven't had much time to edit it myself for a while, but I'll definitely be contributing more now that the game is out. -
There are no half-elves nor half-orcs in Warhammer either. Interestingly, there are few fantasy universes with half-dwarves. And while they do exist in D&D, AFAIK they are common only in the Dark Sun setting, and are infertile, which means that while D&D elves and humans are races of the same species, dwarves are a related but separate species.
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Thoughts on Firearms
Ausir replied to kalniel's topic in Pillars of Eternity: Stories (Spoiler Warning!)
In Eternity, magic and technology are not inherently opposing forces, unlike Arcanum. So I don't see why enchanted firearms wouldn't be possible. -
Thoughts on Firearms
Ausir replied to kalniel's topic in Pillars of Eternity: Stories (Spoiler Warning!)
It might not be a "natural progression" generally speaking, but the societies in most generic fantasy settings do tend to be based on Europe. And Europe was not in perpetual middle ages for thousands of years. -
Thoughts on Firearms
Ausir replied to kalniel's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Even Lord of the Rings had powder being used by Saruman. -
Please no Real-time conversations. Ever.
Ausir replied to dal's topic in Pillars of Eternity: Stories (Spoiler Warning!)
I liked the timed conversations in Alpha Protocol, but I don't think that system would fit Project Eternity. And I'm sure the devs don't either. It's a very different kind of game. -
Also, looks like these characters being the companions has been confirmed:
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- project eternity
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