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MrBrown

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Everything posted by MrBrown

  1. There's more details than in BG2, but less than in NWN. Most classes gain more abilities than in BG2 (the PnP game is geared toward one character per player, afterall), but I'd say it's a lot less fiddly than 3E (NWN), since you don't have to plan Feats before hand, or spread points around skills and stuff like that. I'm only familiar with the core books though, so I don't know how much stuff there is in all the other published stuff, or how likely they're going to put that in BG3.
  2. I'd say 5th ED is a sort-of streamlined version of 3rd ED. Simple advantage/disadvantage rules, instead of lots of weird bonuses and penalties from here and there. IMO, they didn't take it far enough with some things, but YMMV. Dunno if that would make it better or worse as CRPG.
  3. The Enhanced Edition is out. Apparently it doesn't immediately break everything, except custom portraits.
  4. So. Eothas is destroying the thingamagic that makes souls pass to the other worlds, and back. Without it, souls can't be reborn, and eventually people aren't born with souls, right? So how did it things work without that thingy? It was build by the Engwithans, or something right? How did stuff work before that?
  5. For some reason, DA2 was the Bio game that I ended up playing the most. Not completely sure why. One thing for sure is that I liked that the NPCs had some unique traits so they weren't just copies of possible PCs, and the game structure of 3 acts with free exploring during each meant there was always challenging combat (something DA:O and DAI fail at). So it had a lot of replay value for me.
  6. They already had that tease video of DA4, and are spamming the hashtag, so it's most certainly in development. Who knows what will end up happening to it, and what it will be like, though.
  7. I don't understand how a developer can "squat in a spot".
  8. Bioware tweets "I bet you have questions..." Biotards: Who's romanceable? How about "You own a phone, don't you?"
  9. Bioware teasing the new dragon age: https://twitter.com/bioware/status/1070884604620361728
  10. Could just be YT deleting stuff they think is done by bots or automated. Haven't followed this case, though, so dunno.
  11. This was their biggest mistake. If they'd have announced it at some other time, people probably wouldn't be as angry as they are now. Instead they went "Here's a game on the same IP, but for a different audience! Aren't you excited!?".
  12. https://www.fantasyflightgames.com/en/news/2018/7/13/new-california/
  13. Too bad Obsidian probably just wants to use their own IPs. :/
  14. Are the two lower posts also about 76?
  15. I used Kamea as the spotter and to tank the damage, all my 3 others were missile boats :D To be frank, I played every mission with LRM-boats + a spotter/tank/melee. Seems like the best team, imo.
  16. Posted a rant on reddit about my main complaint about the game: https://www.reddit.com/r/Battletechgame/comments/8hnrjo/why_does_the_player_character_even_exist/ Basically, how the player character is a non-character.
  17. Hey, one laser is one ton less ammo.
  18. My lance was one scout mech with only small lasers and 3 missile boats with only LRMs... The Scout mech was down at this point, unfortunately.
  19. I lost a mission because I had to destroy some buildings, one had 3 hit points left, and I was out of ammo. Can't melee attack buildings, apparently. :D
  20. A base defend? I've never found them that hard, though the enemies will destroy some buildings unless I give them easier targets...
  21. A bit late, but: - More armor. Get 75%+ in most cases. - For weapons, try to at least go for a similar suite. Variance in weapons is useless early on. - Useful weapons early on tend to be Medium Lasers, and any kind of missiles. If you must use a ballistic slot, try to go for AC/10 over AC/5, AC/2 never. - Best mechs early on are Firestarters (for melee), or almost any medium mech (except the Cicada). Helpful doc: https://docs.google.com/spreadsheets/d/1fnaqQv8nnYpy9gtQm75-D6fmYfNJ5u3OALSIe8ckOuo/
  22. Reddit AMA summary: https://www.reddit.com/r/Battletechgame/comments/8g7dxm/hbs_developer_update_ama_summarized/
  23. Regarding loading times, someone on reddit says delete extra saves: https://www.reddit.com/r/Battletechgame/comments/8fw0id/psa_number_of_saved_games_affects_load_times_and/ Regarding weapon balance, it is generally **** in the Battletech tabletop game. They're just not balanced, when compared by tonnage. If this game didn't use hard points, it would be sooo easy optimize mech builds. Now it's at least a bit interesting. And they did some rebalancing, mostly buffing up the ACs, and changing the way missile hits are rolled. But mostly it's just copied from the tabletop game.
  24. I'd love a Catapult C1, but I keep seeing K2s I've mostly had a similar experience to Oner, but it's mostly just due to doing a whole lot of missions. While there's a whole lot of RNG, most of it is manageable.
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